reporust_rebootcancel

129,266 Commits over 4,140 Days - 1.30cph!

18 Days Ago
▍▅▄▆▅ [▇▉▋_▇▇▄▇▍▆.▇▅▅█▆▅▋▆▆▍▅▌▇▍(▆)] ▅▋ ▉▍▍ █ ▍▆▉▌▋▄▄▉▍ ▆▅ ▊▅▊▅▄▌█▇▉▊▍▄▄▇▄▊ █▆▊█ ▇▍ ▌▇▌ ▊▊ ▉▄▋ ▋▇▋▄▅▅▆▄▄▍ ▅▊█▋▄▅█▉ (▊█▊▆▆▋▋▋▇▆▇▇▅▌▆▌▍, ▊▇▄▅▍▇▇▅▋▇▋█▄▇▊▆, ▅▍▊▄█▄▍▆█▋▄, ▋▊▋▆▇▊▌▇▌▇▇▋, ▄▆▄▉█▄▇▇▌▊▅▄▍▊▋). - ▉▊▇▌▊▅▇ - ▊█▍▅▇▌ ▅▄▌▌▋▅▉ ▌▇█▉▅▅.
18 Days Ago
3p military flamethrower anims, entity and override controller setup
18 Days Ago
Add support for doubles,floats and primitives in reset static field gen.
18 Days Ago
Removed the white sphere on the bow arrow in the skin viewer (??)
18 Days Ago
3p anim updates for shotguns and launcher
18 Days Ago
Fixed skin viewer panning controls staying ON when exiting full screen while panning
18 Days Ago
Added an editor command to randomise the skins in the store
18 Days Ago
Better map settings
18 Days Ago
Add escape capture to server search
18 Days Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
18 Days Ago
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18 Days Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
18 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
18 Days Ago
turned backface cull back on on ejector seat 2nd material
18 Days Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
18 Days Ago
RHIB LOD material optimisation
18 Days Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
18 Days Ago
floating city scene update
18 Days Ago
Added NEW tags to header nav button
18 Days Ago
Merge from main
18 Days Ago
merge from new_menu
18 Days Ago
Store time logic tweaks
18 Days Ago
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18 Days Ago
Fix premium modal design
18 Days Ago
▄▊▌▊▍ ▍▇▊▍▄ ▉▆▅▉▅ ▊▍▅▇▆▄ █▅█▊▋▇.
18 Days Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
18 Days Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
18 Days Ago
Merge from main
18 Days Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
18 Days Ago
merge from new_menu
18 Days Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
18 Days Ago
Skins on sale from this week will now appear as marketable locked for X days
18 Days Ago
Fixed store search bar NRE
18 Days Ago
Replace old SHDO shader options, set keyword dynamically during bake
18 Days Ago
Merge from render_pipeline_testing
18 Days Ago
merge from basesculpture_rpccleanup
18 Days Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
18 Days Ago
ghost ship C and D variants set dressing progress
18 Days Ago
cherrypicking 126918 Updated the texture bundles to include the new and fixed normal maps
18 Days Ago
Reparent colliders in edit mode
18 Days Ago
Manifest
18 Days Ago
bake revert
18 Days Ago
Merge from main
18 Days Ago
Merge from parent
18 Days Ago
Merge from parent
18 Days Ago
18 Days Ago
Merge from main
18 Days Ago
Merge from hardcore_refresh
18 Days Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war