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130,033 Commits over 4,140 Days - 1.31cph!

60 Days Ago
merge from main
60 Days Ago
" Workbench
60 Days Ago
Computer station cant connect to other computer stations nearby Ensure sofa and patterned sofa can snap Turn on for: Retro TC Shockbyte TC Small Battery Medium Battery Large Battery Repair Bench Storage Barrels (inc abyss) Chippy Arcade Machine BBQ Water Barrel Small Generator Powered Water Purifier Composter Pressure Plate Disco Floor
60 Days Ago
Have the ability to turn on and off corner/same deployable snapping on a per object basis
60 Days Ago
merge from fogmethod1
60 Days Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
60 Days Ago
Updated ReportType enum so BreakingServerRules is correctly marked as LAST. Fixes bug where non-player-specific BreakingServerRules F7 feedback reports are not ignored by server.reportsserverendpoint when this was the intended behaviour in CS:109053 04/12/24
60 Days Ago
Update(wip): new comprehensive projectile test on craggy - spawns a bunch of players on craggy and drops projectiles on them Currently fails as majority of hits miss (but expect 100% hit rate) - likely bad test setup. Will investigate tomorrow Tests: ran unit tests
60 Days Ago
60 Days Ago
Resolved the compiler warnings flagged by the IDE as errors
60 Days Ago
Changed 'heart' icon on server listings. Fixed server browser entries instantly opening when trying to scroll through listings with the mouse. Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
60 Days Ago
Iterating Cirrus clouds zero'd out for now.
60 Days Ago
fixed bugs with lods on dlc lights
60 Days Ago
Setup UI_Window support for flex element state swapping Move Home and Session pages over to canvas alpha instead of GameObject setactive
60 Days Ago
Update: projectile tests against players with shields Test: ran new unit tests
60 Days Ago
Reducing material IDs in floating walkway kit. Added ubiquitous moss via blends.
60 Days Ago
Have scientist only ask their closest ally to help in a rush, not the whole squad
60 Days Ago
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60 Days Ago
wall strip light mount . Updated spotlight and added gibs.
60 Days Ago
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60 Days Ago
Setup Rust Plus modal, show when you press learn more
2 Months Ago
Crate crafting modal update
2 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
2 Months Ago
A bit more cleanup
2 Months Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.
2 Months Ago
Sails only work if they're outside
2 Months Ago
texture update
2 Months Ago
floating city barge
2 Months Ago
- Replace f1 grenade with smoke grenade - Add support for custom expiration time for blackboard facts
2 Months Ago
- Add option to specify priority of voice lines - Encapsulate speaking logic into a separate component
2 Months Ago
Update: rewrite TestProjectileWater to attempt to hit a player in water Tests: ran new TestProjectileWater - pass all
2 Months Ago
Setup development server logo
2 Months Ago
Improve output formatting, use pooling
2 Months Ago
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2 Months Ago
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2 Months Ago
Update: extract all miss cases from projectile tests into separate case It takes the same path internally, so no point in rerunning the same test case Tests: ran all proj tests - pass
2 Months Ago
Fixed weird extra image padding on the right
2 Months Ago
Fixed issues with th ebutton highlight on navigate Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks) Remove cover fill and fade on connection modal
2 Months Ago
Opening an internal URL will also toggle its corresponding navigation button (if it exists) Some more fixes for async main menu loading
2 Months Ago
M15 Pistol - Added cinematic 4k textures
2 Months Ago
upped fridge workshop texture size to 2048
2 Months Ago
Hide interaction modal in bootstrap
2 Months Ago
Experiment with async menu loading when going back to main menu on disconnect.
2 Months Ago
Merge from parent
2 Months Ago
merge from manual_anchor
2 Months Ago
Merge from main
2 Months Ago
Crafting modal prefab variant steam inventory scroll fixes
2 Months Ago
Fixed store weekly modal state, blocking store clicks on start
2 Months Ago
Store padding and mask fixes