147,355 Commits over 4,444 Days - 1.38cph!

2 Years Ago
Show "Can't place on monument" when trying to place barricades onto concrete inside monument instead of `Failed Check: Sphere Test ( "assets/blah/blah/blah" )` - work with detailed error mode
2 Years Ago
Merge main -> fix_barricade_building_error
2 Years Ago
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
2 Years Ago
Fix barricades showing the long debug error of "Not In Terrain" to normal players - switch from admin check to convar`detailed_building_errors` to turn on debug building error messages
2 Years Ago
merge from fix_invoke_profling_nre
2 Years Ago
merge from horse_state_transition_fixes
2 Years Ago
merge from samsite_togglemode
2 Years Ago
merge from attachments_translation
2 Years Ago
merge from fix_ladders_monuments
2 Years Ago
merge from fix_barricade_show_building_blocked
2 Years Ago
merge from fix_mixing_table_console_spam
2 Years Ago
Fix console spam from mixing table loot panel
2 Years Ago
Prevent barricades, seeds & ladders from showing the building blocked outline around monuments
2 Years Ago
Fix ladders being placeable inside monuments
2 Years Ago
Fixed UnmountServerAddons not working without gmod_unload_test Change where clientside think is called from This does NOT affect the Think/Tick hooks clientside, but DOES affect the following Lua systems: * timers * HTTP requests * async file reads * net messages Ideally there should be no noticeable changes, but these systems will now run correctly when not receiving pakcets from the server. Fix filesystem not being able to seek above 2GB in a file Error out and do not mount addons over 4GB Everything under should work with previous commit. Block servers from modifying fov_desired Warning on model scales of 0 or below Fixed gibs clientside not initializing their scale to 1
2 Years Ago
player update. eoka 3p shoot anim updated.
2 Years Ago
Wheel effects
2 Years Ago
pedal bike and trike gibs
2 Years Ago
player update. ak47 3p and gun anims updated. Holster position updated too
2 Years Ago
radtown sign change and converted lod to rendererlod
2 Years Ago
Merge from main
2 Years Ago
merged main into wire_slacking
2 Years Ago
Fixed the new 'Invert Mode' input draining batteries
2 Years Ago
player update. m249 3p and gun anims updated. Holster position updated too
2 Years Ago
Merge from nexus/fix_tick_parent_id
2 Years Ago
Items can now be flagged to block map use. Prisoner hood blocks map use.
2 Years Ago
Handcuffs block gestures. Codegen.
2 Years Ago
Merge from main
2 Years Ago
player update. military flame thrower 3p anims update
2 Years Ago
Fixed missing translation for the 'attachments' text in tooltip
2 Years Ago
Converting light fixtures prefabs to MeshLOD when possible Monument lighting prefabs links check
2 Years Ago
ridding some prefabs from shadow proxies
2 Years Ago
Merged main
2 Years Ago
Horses will slow down as expected when releasing sprint key while holding a directional key
2 Years Ago
2 Years Ago
Converted some decor prefabs to MeshLOD
2 Years Ago
Converted stalagmites, snow mounds, icicles, ice sheet, cave roots ivy, reeds, water lilies prefabs to MeshLOD
2 Years Ago
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2 Years Ago
Converted small rock formation prefabs to MeshLOD
2 Years Ago
Converted v2 rocks to MeshLOD
2 Years Ago
Converted Rock clutter to MeshLOD
2 Years Ago
merge from treasure_mission_refresh_fix
2 Years Ago
Converted cave segments to MeshLOD
2 Years Ago
merge from polar_bear_cull_fix
2 Years Ago
merge from NVGFix
2 Years Ago
merge from hvrocketsounds
2 Years Ago
merge from wire_slacking/christmaslights
2 Years Ago
merge from fix_teammate_building_guide_lerp
2 Years Ago
merge from techtree_workbench_multi_acces
2 Years Ago
converting prefabs in /static folder for MeshLOD when possible