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139,900 Commits over 4,383 Days - 1.33cph!

3 Years Ago
legacy wood shelter art
3 Years Ago
merge from threadsafe_protobuf
3 Years Ago
reapplying threadsafe_protobuf
3 Years Ago
merge from fix_team_invite_clientside
3 Years Ago
merge from halloween2023
3 Years Ago
merge from main
3 Years Ago
3 Years Ago
Factored out next/prev spline moves inside GetSplineAfterMove
3 Years Ago
Poster respects streamer mode
3 Years Ago
Similar encapsulation for inputs, using new MoveRequest and TrackRequest
3 Years Ago
Refactored GetSplineAfterMove results into a struct since the method signature was getting a bit much
3 Years Ago
WIP on signals finding their track block sections and the next signal
3 Years Ago
Set default light state to green
3 Years Ago
Another test map edit, adding a train
3 Years Ago
Train signals on my test map
3 Years Ago
Point lights for the signal lights, new Test FX debug optin
3 Years Ago
Merge from base_decor_dlc/poster
3 Years Ago
Missing file
3 Years Ago
Add BackpackContents container type to LocalPlayerItemContainer
3 Years Ago
Reduce signal light mat brightness
3 Years Ago
Offshores
3 Years Ago
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3 Years Ago
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3 Years Ago
Rocking chair now responds to gun fire. Chair now uses a spring to reset to upright.
3 Years Ago
Sculpts & splats
3 Years Ago
Fixed a number of issues related to foam and world position reconstruction from depth maps
3 Years Ago
more configs
3 Years Ago
Merge from main -> backpacks
3 Years Ago
Allowed velocity to be preserved between swings. Adjusted dampening on rocking chair. Reduced maximum rock angle.
3 Years Ago
Final cliffing
3 Years Ago
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3 Years Ago
bunch of configs
3 Years Ago
Move `OnConectedToServer()` to Awake() to fix NRE with GNB enabled on certain minigame servers
3 Years Ago
merge from main -> globl_networked_bases
3 Years Ago
Editor context menu option to help test placements
3 Years Ago
Added Blend4Way shaders Height Map "Invert" option
3 Years Ago
Center point tweaks
3 Years Ago
Added BlendLayer shaders Height Map "Invert" option
3 Years Ago
test configs, scene, save
3 Years Ago
merge from shader-stdblends-extended
3 Years Ago
Added BlendLayer shaders "Vertex Channel Source" with Alpha (default) and Color options
3 Years Ago
Removed unused keywords from Cliff and Cliff_LOD shaders
3 Years Ago
Extended shaders with terrain blend layer "Blend Type" to include "Vertex Color" option
3 Years Ago
Updated No Build Colliders for the Bath Tub Planter and Minecart Planter
3 Years Ago
Improved Scale of Bath Tub Planter
3 Years Ago
tweaked editor script for placement
3 Years Ago
rotation test
3 Years Ago
merge from base_decor_dlc
3 Years Ago