reporust_rebootcancel

129,184 Commits over 4,232 Days - 1.27cph!

6 Years Ago
Don't initialize the default notification settings in SmartAlarm's constructor because Unity complains (in editor only?)
6 Years Ago
Powered water pump now shows correct amount of water output when holding a hose
6 Years Ago
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6 Years Ago
6 Years Ago
Expose power consumption on water purifier
6 Years Ago
Water jug now hold 5000ml instead of 4000ml (in line with water purifier)
6 Years Ago
Scene & files backup.
6 Years Ago
added tap to water desalinator
6 Years Ago
skin approval
6 Years Ago
[D11] Fix PS4 SCEA *Check warning for enter button assignment
6 Years Ago
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6 Years Ago
[D11] Fix PlayerSettings.PS4.PatchChangeinfoPath, only needs the path to the file
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] Reverting the directional shadow maps to medium to test the performance implications on XboxOne and PS4 base.
6 Years Ago
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6 Years Ago
[D11][#3988] Fix: Filling water purifier with a water jug (2000ml or less) kicks you out of the game
6 Years Ago
Merge
6 Years Ago
Merge from main
6 Years Ago
Picking out changes
6 Years Ago
Fixed issue with winding order when welding vertices
6 Years Ago
[D11] - Fix to bug 2335 - Supermarket overlapping pavement texture
6 Years Ago
[D11] Possible fix to Bug 149 - Ore Node Textures disappear when a layer is broken
6 Years Ago
[D11] Fix param_patch.sfx, contained main game data, not beta data
6 Years Ago
[D11] Fixes muzzle flash bug 4015
6 Years Ago
[D11] Fixes muzzle flash bug 4015
6 Years Ago
[D11] Switch the PS4 package category to patch or application
6 Years Ago
[D11][#3672] Fixed searchlight cookie
6 Years Ago
[D11][UI][#3989] Updated controls for layout B
6 Years Ago
[D11][UI][#3983] Altered find/join game screen scroll and position to avoid scroll going missing. [#3999] fixed send feedback options sending to the wrong page
6 Years Ago
[D11][UI][#3959] Added scroll bar to options screen
6 Years Ago
Merge from PoseTools2
6 Years Ago
Deleted testing assets
6 Years Ago
PlayerPose saves as local instead of world Create>PlayerPose added to rust folder
6 Years Ago
Merge from old PoseTools branch
6 Years Ago
Enable saving on water purifier output storage (required now that the storage has IO connections)
6 Years Ago
Reapply fix to allow viewing map while in demo (was stomped in merge) Fixed map fade in/out getting stuck while a demo is paused (wrong timescale) Don't run map interface input while playing demo Updated compass to work while playing a demo
6 Years Ago
Merge from main
6 Years Ago
Unsaved
6 Years Ago
Cleanup
6 Years Ago
WantsPush work. Rewrote the pushing code.
6 Years Ago
WantsPush work. Always apply rotational torque to push, rather than pull.
6 Years Ago
Update preloaded content
6 Years Ago
Attempting to modify BaseMountable to allow a mountable entity that doesn't move the player, probably a bad idea but saving it here anyway
6 Years Ago
Working on WantsPush.
6 Years Ago
[D11] Fix patch param files, use beta details not the main game
6 Years Ago
Fix for "Lift occupant gets confused if a previous occupant is still in range when a new occupant is snapped."
6 Years Ago
Merge from Main -> Vehicles
6 Years Ago
Fix compile.
6 Years Ago
Port the vehicles branch version of NearMountPoint to Main. Fixes flickering mount option on listen server.