reporust_rebootcancel

111,291 Commits over 3,928 Days - 1.18cph!

43 Days Ago
fixed lod1 uv1 for emissive broken
43 Days Ago
ballista - rigged base model export
43 Days Ago
colour picker fixes/cleanup - added support for multiple renderers - using MaterialPropertyBlock rather than Material - deleted per-colour materials other than on/off variants
43 Days Ago
Implemented new ballista placeholder anims
43 Days Ago
Fix monument scenes not working on osx because the scene's path was using windows line endings
43 Days Ago
merge from main -> fix_monument_scenes_osx
43 Days Ago
Restored horse stamina Compile fix
43 Days Ago
ballista - added rigged mesh and anims
43 Days Ago
mini crossbow viewmodel animations edited
43 Days Ago
set up emissives and diffrent light colours + materials
43 Days Ago
qol_vendorlist_virtualitemicon -> main
43 Days Ago
added IO artwork and light to ice pedestal, added emissive on UV2, added to gibs, set up IO positions and test emissive materials
43 Days Ago
Phrases rebuild
43 Days Ago
- Improve vendor list icon size - Give a bit more room for dynamic prices
43 Days Ago
weapon mod refresh progress
43 Days Ago
Big code cleanup Ported over condition
43 Days Ago
codegen
43 Days Ago
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43 Days Ago
- Ensured vendor list attachments work - Swapped attachment and ammo code to standard merchandise icon workflow - Fixed bug causing slots to appear on things that dont normally have slots (pooling issue)
43 Days Ago
siege tower gibs fix. collision for new ladders
43 Days Ago
merge from fix_computer_station_invisible_lods -> main
43 Days Ago
Fix SERVER compile errors
43 Days Ago
Fixed incorrect text showing up on vendor list
43 Days Ago
Swapped my terrible vendor listing custom item icons for standard virtual item icon ones
43 Days Ago
43 Days Ago
merge from hackweek_horse_rewrite
43 Days Ago
set viewmodel reinforced woodshield to use metal shield animations
43 Days Ago
codegen
43 Days Ago
merge from main (needs codegen)
43 Days Ago
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43 Days Ago
Delete duplicate but incorrect filename `editorconfig`, apply previous changes to `.editorconfig` instead
43 Days Ago
Added a light with configurable color to ice sculptures
43 Days Ago
merge from fix_copypaste_shipping_container_color -> main
43 Days Ago
Fix shipping container colors being reset to random when pasting entities
43 Days Ago
updted ReinforcedWoodShield.fbx so the strap now matches more closely to Metal shield so a single anim set can be re-used for it
43 Days Ago
Automatic mipbias changes to the terrain4_albedo_array and terrain4_normal_array
43 Days Ago
manifest
43 Days Ago
basic IO setup of sculpture - temp port positions, can just use On flag to toggle lights
43 Days Ago
viewmodel wooden shield animaionns edited
43 Days Ago
Compile fix
43 Days Ago
merge from twitch_rivals_2024/twitch_rivals_flag
43 Days Ago
Drop the flag on death Make sure it stays upright when dropped: added a new center of mass override setting for dropped items
43 Days Ago
merge from fix_telephone_grid -> main
43 Days Ago
viewmodel metal shield anims updated so the arm is visible
43 Days Ago
Add an alternate render method
43 Days Ago
Switch telephone to using the MapHelper class
43 Days Ago
merge from main
43 Days Ago
Add `printgrid` command to debug position -> grid name code
43 Days Ago
Refactor teleport2grid so finding map grid based on string is inside MapHelper.cs