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133,571 Commits over 4,293 Days - 1.30cph!

3 Months Ago
Texture size opt.
3 Months Ago
exported latest viewmodel flashlight refresh anims
3 Months Ago
Mummymask repose
3 Months Ago
Update: GhostShip spawns navmesh instead of NavMeshSurface - Disabled NavMeshSurface on GhostSHip prefab (will need to do it for the rest later) This stops NavMeshSurface constrantly running add-remove navmesh every server frame. Need to figure out how to tie it to NPCs Tests: visualzied navmesh in editor via gizmos, checked profiler to not see any more NavMeshSurface::UpdateActive calls
3 Months Ago
Added missing volume changes to stair prefab. Removed the old volume check implementation now it's not used anywhere.
3 Months Ago
merge from deep_sea
3 Months Ago
Disable deep sea in the AutomatedTests scene
3 Months Ago
Restored copypaste snap to zero height option (was lost in the merge)
3 Months Ago
Fixed more copypaste merge issues
3 Months Ago
Holster updates for bows and boomerang
3 Months Ago
Child RendererBatch disabling now handles entities with multiple RendererBatch correctly
3 Months Ago
tshirt repose
3 Months Ago
merge from boat_building
3 Months Ago
merge from new_bbs_volume_checks
3 Months Ago
3 Months Ago
Remove debug drawing
3 Months Ago
Setup bbs required volumes for all relevant boat pieces
3 Months Ago
Bow animation updates to fix bugs
3 Months Ago
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3 Months Ago
Added RequireBoatBuildingVolume. wip, allows fixing of building overlap, and is also a more efficient solution than the previous boat building station volume checks. Setup on initial first few test prefabs.
3 Months Ago
codegen
3 Months Ago
merge from gui_sculpting
3 Months Ago
Triangulated obj mesh
3 Months Ago
undid some questionable shader changes, need a way to supply a triplanar anchor for sculptures or it pans when rotating them in-gui
3 Months Ago
Burlap pants repose Male/Female + LODs
3 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
3 Months Ago
codegen
3 Months Ago
merge from ice_sculptures/gui_sculpting - bit broken still
3 Months Ago
sculpture item not hidden
3 Months Ago
Jackhammer animation updates
3 Months Ago
RPG7 - Weapon rack position fixes
3 Months Ago
Shorts repose/lods
3 Months Ago
Fixed censorship not working on female torso
3 Months Ago
Fix lighting on render scene
3 Months Ago
Merge from parent
3 Months Ago
Cassette recorder animation updates
3 Months Ago
updated minifridge box collider
3 Months Ago
Fixed GPU instancing for mesh-based particle systems that have it enabled
3 Months Ago
Updated storage adaptor volumes, now able to place on top of mini fridge under half height
3 Months Ago
Radtown puzzle door fix Radtown bridge missing mat fix, maybe
3 Months Ago
minifridge techtree unlocking
3 Months Ago
merge from diving_goggles_fix
3 Months Ago
reduced texture sizes of minifridge textures changed texture import settings to reduce emissive bleeding
3 Months Ago
Merge from main
3 Months Ago
Remove GIbbable components from immortal NPC vending machines Seems to cause some issue when loading a save in client+server mode
3 Months Ago
Merge from minifridge
3 Months Ago
Setup mini fridge softcore corpse
3 Months Ago
merge from fix_has_respawn_options -> main
3 Months Ago
scientist_boat_ai_improvements_3 -> naval_update
3 Months Ago
Fixed the AI Boat triggers on the oilrigs. S2P