reporust_rebootcancel

159,074 Commits over 4,597 Days - 1.44cph!

42 Days Ago
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42 Days Ago
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42 Days Ago
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42 Days Ago
Update: HttpImage - permit multiple requests for same url Fixes clurred images for overlay pages where first button shares sprite with full screen image but has different settings Tests: navigated to coconut underwear page - loaded both
42 Days Ago
merge from procgen_visualiser
42 Days Ago
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42 Days Ago
merge from main
42 Days Ago
Merge from critter_animals
42 Days Ago
Indicator + light notify LOD
42 Days Ago
Merge from animal_fence_sound_polish
42 Days Ago
First pass on jellyfish swarms
42 Days Ago
Animal fencing audio polish and added new ui sounds
42 Days Ago
Tweaked power phase requirements Tweaked loot spawn types Fixed bad map topology in harbor_1
42 Days Ago
added colour mask slot to crittermovement and environmentfishcritter shaders for crab
42 Days Ago
Pipe/wire pass for random room i (small)
42 Days Ago
Tech tree fixes
42 Days Ago
edited grenade vm pullpin anim so the pin does not momentarily appear on screen after its pulled as it blends to throw ready idle
42 Days Ago
Halloween Wallpapers - texture update
42 Days Ago
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42 Days Ago
updated skins list
42 Days Ago
Minimum of 1 fuel for even worse foods (grubs)
42 Days Ago
spooky halloween decor pack steam item
42 Days Ago
- Description - Crafting costs - Tech tree
42 Days Ago
Updated huntingtrophy prefab to allow different sheep colourings to display correctly.
42 Days Ago
Update: HttpImage - pick a higher mip, seems to look better when downsampled Tests: navigated to pack overlay page
42 Days Ago
- Have to restir after adding new food - Show a little pop animation in the loot panel ui to show its been reset - Make 'electircity required' show in red
42 Days Ago
- Turn off lamp and indicator if theres no power connected to the biofuel generator - "stirring" -> "stirred"
42 Days Ago
Mask sheep face when shaving (only disappear when fully shaved), have shaved areas more organic looking and wavy
42 Days Ago
Reduce power consumption
42 Days Ago
Add emissive indicator lights: - green flashing when done (fuel in and not food) - green when cooking normally - solid red when no food (to show its burning power) - red flashing when needing to be stirred
42 Days Ago
Update: reimplement shop.unloadAssets convar Tests: set it to 0, navigated to shop and out, confirmed bundle was still loaded via listdynamic, set to 1, confirmed it was gone via listdynamic
42 Days Ago
Merge from airwolf_repairable_pad 🚁
42 Days Ago
Manifest
42 Days Ago
exported edited frog anims
42 Days Ago
Clean: get rid of icon precaching from store bundle All bundle assets are now loaded on demand, so this code was both useless and harmful Tests: navigated through store with failloads 1 - all images present
42 Days Ago
Adjust helipad repair requirements
42 Days Ago
Merge from main
42 Days Ago
Code support for latest art assets Adjust convar behaviours
42 Days Ago
Clean: remove unnecessary extra unload when DLC tab closes/becomes hidden Tests: navigated to DLC tab with delay and failloads convars
42 Days Ago
merge from main
42 Days Ago
merge from steam_bundle
42 Days Ago
Moved steam skin bundle updates to Tools / Update / Skins List Added a warning + button in the inspector when a bundle is not in the list Renamed to steamskinbundles
42 Days Ago
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42 Days Ago
Optim: lazy load fallback sprite for DLC item view Tests: opened DLC tab of store with failloads 0 and 1
42 Days Ago
created and populated spooky_halloween_decor_pack bundle sitem
42 Days Ago
Fix sheep failing the network range audit tests Dont advise reductions when an object is using just regular unity lods - forgot binoculars would scale unity lods
42 Days Ago
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42 Days Ago
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42 Days Ago
Update: HttpImage - add support for different configured images from 1 url Fixes overlay page using downsampled mip for full screen image because 2 httpimage comps share an url Tests: navigated to crossbow pack overlay and clicked 2nd button
42 Days Ago
Machete vm animation polish pass