130,572 Commits over 4,232 Days - 1.29cph!
    
    
    
        
            
            
            
                
                Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from refactor_creation
 
                
                
                
                
                
             
         
        
            
            
            
                
                turret_viewmodel -> naval_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                corrected Sail's CacheIsWindBlocked check to handle realmed colliders
- tried batching this but there's not enough casts for it to be worth the overhead
 
                
                
                
                
                
             
         
        
            
            
            
                
                Turn off viewmodel for now
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Remove double call to cache parts when loading.
Fix trigger issue.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Combine create and load init, remove now redundant duplicated code.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Metal Plate LODs - Male/Female
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed incorrect material definitions block on a walkway prefab
fat trimming casino barge set dressing on the ground floor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Undo: 
135590 - ISubscriberStrategy.GatherSubscriptions outputs whether it has fully or partially gathered subscriptions
After implementing throttling realized there's a better way(invalidate grid sbuscriptions for spectator) - thottling solves only half of problem
Tests: editor compiles
 
                
                
                
                
                
             
         
        
            
            
            
                
                wip cleaning up creation code
 
                
                
                
                
                
             
         
        
            
            
            
                
                Roadsign pants LODs + fixed normals
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from untranslated_strings_fix
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed untranslated strings showing the token instead of defaulting to English
 
                
                
                
                
                
             
         
        
            
            
            
                
                vendor_ui_drone_accesibility -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Reducing per pixel complexity on FC materials - pass 2
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from fix_colourpicker_gradient -> main
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed broken drone phrase
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix colourpicker not adjusting to linear colour space
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rverted a bunch of the stomped drone changes
 
                
                
                
                
                
             
         
        
            
            
            
                
                boat engines don't apply force when boat isn't in water
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Reducing per pixel complexity on FC materials - pass one of a few
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Merge from horse_medsyringe_healing
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix horse buff icons not disappearing on the client when the modifier gets removed
Rebalance speed boost following feedback
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from hackweek_automatedtesting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added commands to print the test list in a readable format
Code cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                main -> vendor_ui_drone_accessibility
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix prediction NRE for NPCVendingMachines
 
                
                
                
                
                
             
         
        
            
            
            
                
                Roadsign jacket LODs + fixed normals
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                removed scrap costs from softcore workbenchs
 
                
                
                
                
                
             
         
        
            
            
            
                
                 restore WB tax reductions
codegen
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Changed WaitUntilAllSpawned to use WaitUntilWithTimeout
Test list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed Shreddable_PickupTruck only being destroyed on the server by DestroyOutsideMonument when spawned using commands
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added a test spawning and killing all entities, looking for NREs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Normal fix on coffecan helmet repose
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                No need to cache saild wind blocked status if not lowered
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cherrypick RendererBatch changes from 
134527, prevents monument prefabs reimport when switching in between CLIENT and SERVER