225,109 Commits over 3,714 Days - 2.53cph!

6 Days Ago
Very simple implementation of slide release blocking the weapon's ability to fire
6 Days Ago
Control flow nodes inherit async from body signals
6 Days Ago
6 Days Ago
Can customize recoil values Add more USP sounds
6 Days Ago
Integrate grab point events Add PointInteractabvle.ResetOnRelease - good for the USP's slide Push slide release system
6 Days Ago
Merge from main
6 Days Ago
Added function to print material property blocks Also tracks registered shader uniforms (as MPBs don't tell you what's in them) Fixed TreeLOD so that continually setting shader values now works (didn't due to changing 'CurrentDistance' value)
6 Days Ago
Test for control flow async
6 Days Ago
Imported Small Rubbish Skip Prop Added Textures and Materials for Small Rubbish Skip Setup Small Rubbish Skip Prefabs, LODS and Colliders
6 Days Ago
Update first_person_arms_adjustments.vsubgrph
6 Days Ago
leaves .meta
6 Days Ago
Fixed Harry Potter car
6 Days Ago
Fixed vendor recreating itself
6 Days Ago
merge from main
6 Days Ago
lr300 in hierarchy
6 Days Ago
Small Wood Box textures
6 Days Ago
Weekly skins
6 Days Ago
Merged main into electricity_power_fixes/2/doorcontroller
6 Days Ago
Door controllers now pulseable like before by buttons or pressure pads to quickly open/close a door
6 Days Ago
Rename Hardware -> SystemInfo, add ProcessorCount
6 Days Ago
added pickaxe to ref models and to scene
6 Days Ago
weekly skins
6 Days Ago
Fixed door controller not deployable on shelter doors
6 Days Ago
VTEX_InitCreationDescFromHeader: check for nullptr
6 Days Ago
Can specify mixer, mixers process their child mixers Save mixerhandle using Name and Guid, so we can fallback if one changes Mixers can turn off specializing, distance attenuation, occlusion, air absorption Can change default mixer
6 Days Ago
Split CutoffSlope into CutoffSlopeInitial and CutoffSlopeRepeat
6 Days Ago
Tutorial hints + tutorial resource Spawn gizmo
6 Days Ago
split up smg to material id parts
6 Days Ago
7 Days Ago
Centre windows to screen/editor by default * Shift StartCentered property and logic out of Widget and into Window/BaseWindow, plus special cases fixes for splash and launcher * Prevent main editor window from attempting to centre on itself * code cleanup, improve comments * Rename SetPositionCentered -> Center
7 Days Ago
Fix triplanar hlsl Generate UVs / tangents for 3D SDFs, for non-triplanar materials (#26) https://files.facepunch.com/ziks/2024-05-03/sbox-dev_pV7DEZpr1B.png
7 Days Ago
Fixed build errors Ignore .idea and .sln Update with working Sdf2DWorld functionality Cleanup Use new project structure Use new libpolygon API HideInEditor -> Hide Use WIP [Unicast] RPCs Use new RPC filtering API RPC filtering API change Dirty include facepunch.libpolygon Nicer display names for world component types Don't need SdfNetwork component type any more Fix triplanar hlsl Generate UVs / tangents for 3D SDFs, for non-triplanar materials (#26) https://files.facepunch.com/ziks/2024-05-03/sbox-dev_pV7DEZpr1B.png
7 Days Ago
Further code tidying Improved wind directional response
7 Days Ago
Some interp fixes
7 Days Ago
merge from fix_eventrecord_pooling_error
7 Days Ago
merge from harbor_crane_flyhack_fix
7 Days Ago
merge from labs_crash_fix
7 Days Ago
▄▉▌▉▊ ▆▄▅▌ ▄▌▆▆▇_█▌▊▆▅_▅▌▆▋▋▍▄_▅▌▌▍▌_▉██
7 Days Ago
Validate shader descriptor bindings, refuse to load invalid shaders that will crash (shaders compiled with compiler bugs that were fixed)
7 Days Ago
set up materials on junkernaught ar
7 Days Ago
This weeks skins
7 Days Ago
merge from main
7 Days Ago
New sounds Hand collects a hash set of eligible grab points, and picks the closest one when gripping (fixes jank where you'd grip and nothing would happen) Mark Sync/Broadcast on some things in Weapon
7 Days Ago
Add brite, water, concrete dsps outside dsps More dsps
7 Days Ago
Rename SetPositionCentered -> Center
7 Days Ago
Added LaserPointer component (https://files.facepunch.com/tony/1b0211b1/sbox-dev_dmbhFl6YT6.mp4) Implement point interactables. Not using animation, this turned out to be more work than necessary for now. https://files.facepunch.com/tony/1b0311b1/sbox.2024.05.03.08.43.17.mp4
7 Days Ago
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7 Days Ago
merge from HeadwrapStoreFix
7 Days Ago
merge from junkpile_collision_fix
7 Days Ago
merge from HelicopterPhysicsFix