239,408 Commits over 3,837 Days - 2.60cph!

27 Days Ago
Gave DPV a little more power, felt slow on real-sized maps
27 Days Ago
Change icons for Recently Updated and Recently Played so there aren't any duplicates
27 Days Ago
Fix GameTile BuildHash not including the TileSize, causing tiles to be perfect squares until hovering for the first time.
27 Days Ago
Fix unused variable in PackageFilterButtons
27 Days Ago
Display GameTiles as skeleton components until retrieved instead of nothing https://files.facepunch.com/CarsonKompon/2024/August/26_14-52-SupportiveNilgai.png
27 Days Ago
Give settings menu a max-width so it doesn't stretch across your entire monitor. Give SettingsFooter some margins so it doesn't touch the PartyBar Replaced PackageFilterGroup dropdown with new PackageFilterButtons in header https://files.facepunch.com/CarsonKompon/2024/August/26_14-07-AuthenticDore.png CreatePartyMenu and ReviewModal use the Primary Colour as background to match Game Start Info and Pause Menu
27 Days Ago
Fixed building error messages popping up when starting to place high walls on a valid position
27 Days Ago
set oceanwreckbuoys to use standard shader to fix broken shadow - thanks Ryan you're the best
27 Days Ago
Merge from world_update_2
27 Days Ago
Discard ocean fragments entirely if there's no chance the camera is inside the ocean (fixes remaining depth corruption issues while preserving underwater mask coverage while underwater)
27 Days Ago
Change colour of Games Page and Maps Page headers. Fix colour banding on page headers. Active Lobbies cards are slightly larger so text doesn't cut off as easily Added Convar/Setting for Music Volume Favourites SidebarLink now highlights properly when on the page Main Menu GameTiles are given random sizes instead of adapting to the length of the game's title
27 Days Ago
Fixed link to commits.facepunch.com on beta branches Removing point_spotlight will now also remove entities it created Fixed vbsp.exe disabling -v flag if -verboseentities is not set Output identifying string to map/model compile tool startup So you know the studiomdl/vbsp/vvis/vrad are from gmod VVIS/VBSP automatically tries to find gameinfo.txt if path not given
27 Days Ago
Removed wallpaper glowboard A and B skins Updated skins list
27 Days Ago
Make sure scene scope is pushed when calling OnValidate
27 Days Ago
world_update_2 -> aux2 (again)
27 Days Ago
Streamlined legacy woodpile material setup
27 Days Ago
Phrase update
27 Days Ago
Removed pointless Profile Picture from Main Menu Header Main Menu Background Colour is no longer near-black Remove background scene from Main Menu Vertical Games Lists no longer scroll independently, just scroll the entire page instead Moved Favourites into it's own page. Favourites Page has Games and Maps tabs so you can now access favourited maps. Fixed background not resetting on Main Menu when exiting a game Fixed issues with Favourites and Org pages
27 Days Ago
merge from arabic
27 Days Ago
Restored "Player Slots" label in server browser filtering
27 Days Ago
Restored Wounded screen text positions + localized unlocalized strings
27 Days Ago
world_update_2 -> Aux2
27 Days Ago
Added shark spawner to all divesites
27 Days Ago
Prevent building on legacy wood pile
27 Days Ago
Restored inventory "Skins" label position
27 Days Ago
world_update_2/legacy_woodpile_improvements -> world_update_2
27 Days Ago
Reduced UI options labels min size so long strings can fit
27 Days Ago
DecorSwim fixes
27 Days Ago
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
27 Days Ago
world_update_2 -> world_update_2/legacy_woodpile_improvements
27 Days Ago
Fix warnings in Main Menu
27 Days Ago
Greatly reduced spawn population from 2500 -> 800 - slightly less than standard ore nodes
27 Days Ago
Remove the old Toast popup since the new modal is a much better replacement.
27 Days Ago
Swapped stage centres to directly use Vector3 - prevents Transform allocs Adjusted wood pile final amount to 1k
27 Days Ago
Added Popup Modal after playing a game for the first time prompting you to quickly give feedback. https://files.facepunch.com/CarsonKompon/2024/August/26_09-58-ActiveAnnelid.png
27 Days Ago
merge from main
27 Days Ago
re-applied 103433 and fixed font merge issues
27 Days Ago
Added boolean to disable hostspot minigames. Disabled legacy wood pile minigame
27 Days Ago
Add distance check option enum to entity query
27 Days Ago
Add profile markers to FSM
27 Days Ago
Add missing profile markers
27 Days Ago
Add profile markers for parts of the codes that can do traces, path queries and entity queries Remove uses of lambdas in entity queries to avoid subtle allocations
27 Days Ago
Merge from main
27 Days Ago
substracted 103433 (fonts are bricked for some reasons)
27 Days Ago
Fixed RustText in GameUI.Inventory missing font asset bricking the language switch
27 Days Ago
merge from arabic
27 Days Ago
Reverted WaterCamera and TOD_Sky changes (Plastic you piece of shit selecting my hidden changes by default)
27 Days Ago
Various improvements to the legacy text finder window
27 Days Ago
Game Jam Page on the Main Menu now groups by Unplayed Games, Updated Games, and Games You've Played (like the old jam page).
27 Days Ago
Have wolves use brains queries instead of entity queries