239,408 Commits over 3,837 Days - 2.60cph!

27 Days Ago
Fix trending
27 Days Ago
Show global stats on maps
27 Days Ago
Added Translate.GetCurrentCulture to use when formatting numbers RustText localized text formatting
27 Days Ago
Adjusted NotoSans bold font character spacing to avoid the noticeable character overlap when the text alpha is <1 Take into account this spacing when calculating RustText preferred width
27 Days Ago
Converted Backpack, Team UI and Spraycan skin select texts to RustText Also fixed truncated texts in some languages
27 Days Ago
Converted Sleeping bag rename, Sleeping screen and map Sleeping bag cluster texts to RustText
27 Days Ago
Converted crafting menu texts to RustText
27 Days Ago
added 4k cinematic textures for HCR
27 Days Ago
removed HCR cinematic textures
27 Days Ago
Fix missing using statement on server
27 Days Ago
Fix compiler complaining about unused serialized variables when they are server only
27 Days Ago
Mount menu assets when not in editor Menu music Stop all sounds when leaving game, not when entering etc Refactor
28 Days Ago
cinematic 4k textures for HCR
28 Days Ago
Fix error reporting (!)
28 Days Ago
Fix audiomixer thread exceptions
28 Days Ago
New vendor refreshes item selection (every 60s right now for testing) Happens regardless of whether the vendor is alive or not
28 Days Ago
Leaderboard backup, run #13468
28 Days Ago
Fixed characterWorldCollider being enabled on the DPV on initial spawn. Removed unnecessary double-up inertiaTensor code.
28 Days Ago
Fixed DPV jitter after mount -> dismount cycle. Manually set inertia tensor - turning the character collider on and off was drastically changing it, causing the bad behaviour
28 Days Ago
Don't show map marker for water well NPC
28 Days Ago
Reduced base DPV buoyancy
28 Days Ago
First pass on a shopkeeper NPC in the water well (only on D variant right now) Can be killed by players, will not drop any loot Will respawn after 30-60 minutes Shop is inaccessible while the shopkeeper is dead (so please be nice) Some minor shopkeeper cleanup, converted a generic flag into a named const flag for better tracking and invisible vending machines no longer need to do a Vis.Entities every time they sell something or look at the player
28 Days Ago
Merge main -> DPV
28 Days Ago
Fixed card table NRE on player dismount when table is destroyed
28 Days Ago
Fixed card table NRE on player dismount when table is destroyed
28 Days Ago
Bubble in-motion fixes. Work prefab cleanup.
28 Days Ago
Adjusted screen albedo texture for better contrast in different lighting conditions.
28 Days Ago
Underwater reverse FX
28 Days Ago
Added 1 - 2 food cache spawners to water wells b,c,d,e
28 Days Ago
Fix the two remaining places where game resource is assumed to be json
28 Days Ago
Set up prefabs and first pass on loot table (mixture of high quality food and teas)
28 Days Ago
Scene backups
28 Days Ago
Merge from main
28 Days Ago
Unsaved, thanks plastic
28 Days Ago
Clean up food cache prefabs (correct mesh LOD settings, removed unneeded colliders, added RendererBatch to pickle jars) Move Food Cache folder to Prefabs/Misc/Food Crate (as this is not a deployable)
28 Days Ago
Merge from Food_Cache
28 Days Ago
Removed gibbable script on DPV world model
28 Days Ago
added dpv gibs, added to prefabs, working on deployed but not w_ at the moment
28 Days Ago
Reduced DPV fuel capacity to 100, removed exponential fuel display scaling
28 Days Ago
Make tranding more dynamic, random more random
28 Days Ago
Package stats UpdatePackageTotals job Show global stats on package page
28 Days Ago
dice match effect grandfather clock, mammoth meat personal chef mouse trap kitchen knife light bulb relic
28 Days Ago
Font folders cleanup
28 Days Ago
Added NotoSansArabic-Regular font as a fallback for RobotoCondensed-Regular so Arabic doesnt always appear bold Set Descent Line to 0 to fix vertically misaligned texts
28 Days Ago
Converted assign to friend and HBHF config prefabs texts, localized unlocalized strings + research table loot panel code changes missing from 103392
28 Days Ago
Various RTL language support fixes - Better handling of strings mixing both RTL and english characters - Consider [] as tags (for input binds) - Added TextUtils.ContainsRTLInput
28 Days Ago
Fix error reporting reporting to the wrong package Always use GregorianCalendar Fix Surface exception
28 Days Ago
Added a tool to find and list localized legacy and TMP texts in prefabs
28 Days Ago
Fix deploy error
28 Days Ago
Add frame and scene stats https://files.facepunch.com/garry/8e71da50-701b-487d-8ee1-46ea7c00a250.png Make session list faster Cleanup webjob Update session list immediately on page load