139,239 Commits over 4,474 Days - 1.30cph!

1 Year Ago
Improve connect/session modal
1 Year Ago
RHIB Update
1 Year Ago
Added test assets for bottom layer of food market structure. Continued set dressing.
1 Year Ago
Fix listplayerreportcounts command
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
Tweaked home screen gradient overlay, less noise
1 Year Ago
floting city tarp kit
1 Year Ago
Misspelt webm folder name
1 Year Ago
tarp trim texture update
1 Year Ago
Setup safe video player - this allows us to swap between playing .webm and .mp4 files if the system doesnt have the correct .mp4 codecs Setup the same system in the main menu videos Add MP4 versions of the background videos
1 Year Ago
Reworked how fake items are handled and spawn by store item grids Tweaked all grids Fixed a featuring takeover issue
1 Year Ago
Fixed printWeeklyItems and printGeneralStore commands not printing all items
1 Year Ago
added tooltip to view stats as "base [+- diff]"
1 Year Ago
Add help text "Press Capslock to use UI" and change default text on FilterInput to "Filter items..."
1 Year Ago
Merge from main
1 Year Ago
Fixed the width and height of the temp render target for blitting the under water background texture
1 Year Ago
Fixed the spinner blocking you if you remove a favourite whilst in the favourites page
1 Year Ago
merge from main
1 Year Ago
Fixed refreshing in the community tab from dumping duplicate listings into the modded tab Add a gradient for favourited servers Add support to change gradient direction in the style asset
1 Year Ago
Tonemap shoulder curve tweak to mitigate arctic whiteout from a distance. Tundra haze tweak.
1 Year Ago
ghost ship B vraiant set dressing progress
1 Year Ago
Updated Pilot Hazmat Textures
1 Year Ago
Bunch more very WIP including: client side player boat entity dimension synching block collider reparenting enabling building priv for player boats steering wheel vehicle priv basics some additional serialization and protbuf
1 Year Ago
Updated the texture bundles to include the new and fixed normal maps
1 Year Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
1 Year Ago
Fixed store pack showcases only spawning if you own them..
1 Year Ago
Added a loading spinner when the server browser is refreshing
1 Year Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
1 Year Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
1 Year Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
1 Year Ago
holster position edited on p17
1 Year Ago
nailgun gun holster position and bounds edited
1 Year Ago
Store takeover priority override changes
1 Year Ago
Fix the loading screen image size on all resolutions and scaling (i hope pls)
1 Year Ago
Set up entitys and override controllers for a selection of weapons
1 Year Ago
merge from fix_buried_weapon_ownership
1 Year Ago
merge from compass
1 Year Ago
merge from pilot_hazmat_dlc
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Death screen fade fix
1 Year Ago
Reassign the read only death screen fog images every time we open the death screen
1 Year Ago
merge from fogmethod1 (sky branch)
1 Year Ago
fix debug_cloud_position not reporting the randomized offsets
1 Year Ago
Iterating: - Exposure improvements. (Overexposed horizon fix). - Minor tonemapping tweaks for highlights (overexposed arctic fix). - Cloud shading improvements in tundra/arctic. Clouds blend in better with the sky. - Various related adjustments to keep harmony.
1 Year Ago
Merge from main
1 Year Ago
New setttings tooltips, re-organized some categories
1 Year Ago
Merge from spraycan_codelock_reskin
1 Year Ago
Merge from hardcore_refresh
1 Year Ago
Add back in the option to make the player not show their direction on the map, show an empty circle Even if a player has a compass on the belt, they still need to to pull out the compass to figure out a direction
1 Year Ago
Can no longer buy pistol ammo from npc vendors (affects waterwell mostly)