reporust_rebootcancel

98,441 Commits over 3,683 Days - 1.11cph!

2 Months Ago
Cherrypick CS 92789
2 Months Ago
Reapply CS 92766 without the StartWrite( PacketId ) change
2 Months Ago
Merge from main -> full_server_demos
2 Months Ago
Fix some more fields only present on CLIENT - BasePlayer - MarketPlace - Demos - DemoItem - BaseEventUI - CardGameUI
2 Months Ago
Fix server compile error (keep door trigger box serializable)
2 Months Ago
Fix merge addition in Door.cs
2 Months Ago
test export
2 Months Ago
Merge from main -> editor_compare_client_server_fields
2 Months Ago
merge from io_entity_snapping/button_fix
2 Months Ago
merge from full_server_demos
2 Months Ago
merge from fix_demo_threaded_networking
2 Months Ago
merge from localization_tools
2 Months Ago
Fixed IO button bounds mismatch
2 Months Ago
Merged main to io_entity_snapping
2 Months Ago
merge from fix_flex_manager_spam
2 Months Ago
merge from tutorial_island
2 Months Ago
fix for elite loot crate missing its bottom face
2 Months Ago
Remove standing weapon rack from excluded list for Pickaxe
2 Months Ago
Much more accurate navmesh placement of spawned scientists. BaseNavigator.PlaceOnNavMesh now takes parameter to control Y offset. Ifdef debug data to Editor only.
2 Months Ago
some more testing
2 Months Ago
Temp debug gizmo drawing. TimeSince init fix.
2 Months Ago
Removed massive file erroneously added
2 Months Ago
player update. tuba entity edited so the tuba is linked to spine 3 instead of spine 4 and is held correctly also its holdtype updated with latest idle pose
2 Months Ago
merge from maptooltips_nameupdate
2 Months Ago
More deploy/mount logic and balance convars.
2 Months Ago
Renames
2 Months Ago
Merged from main
2 Months Ago
merge from connect_srv
2 Months Ago
merge from lock_deploy_guide_fix
2 Months Ago
2 Months Ago
Redeopment interval convar
2 Months Ago
Merged main to electricity_power_fixes
2 Months Ago
Counter consumption and active usage back to 1 unless it is set to show passthrough Fixed counter output pulling power when it is below counter target value Changing the counter's target value now refreshes the circuit
2 Months Ago
Compile fix
2 Months Ago
merge from BindFeedback
2 Months Ago
merge from io_entity_snapping
2 Months Ago
NavMeshObstacle tweaks
2 Months Ago
Weapon Rack text and Brutalist release date
2 Months Ago
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2 Months Ago
merge from Easter2024
2 Months Ago
disabled halloween event UI
2 Months Ago
Scientists store APC in their entity memory. Scientists tell the APC when they've mounted it. Correctly track the number of alive scientists that re-mounted the APC. Added new MountNPC AI state and design. Added new SpecialEntity reserved memory entity slot. Updated AI design.
2 Months Ago
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2 Months Ago
cherrypicking 94043 (merge from tutorial_island)
2 Months Ago
merge from InvisibleClothingSkinFix
2 Months Ago
merge from Easter2024
2 Months Ago
merge from egghunt_optimization/ui_fixes
2 Months Ago
merge from egghunt_optimization
2 Months Ago
merge from RidingChickenCostume
2 Months Ago
Enabled egghunt event Updated menu background videos