155,676 Commits over 4,536 Days - 1.43cph!

37 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
37 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
37 Days Ago
merge from sculptures
37 Days Ago
updated stone sculpture final icon and added square images to steam item
37 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
37 Days Ago
Skull Wall Torch - initial config
37 Days Ago
forgot world model prefab
37 Days Ago
cut holes in tunnels for spawnable train area to connect to
37 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
37 Days Ago
Merge from PlayerMaintainedMonuments
37 Days Ago
adding side tracks for spawnable trains
37 Days Ago
pull specific pass out of material instead of drawing all passes
37 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
37 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
37 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
37 Days Ago
Fixed missing station links
37 Days Ago
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37 Days Ago
Change water treatment plant spawn priority to highest
37 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
37 Days Ago
Updated store sculpture mdoels
37 Days Ago
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37 Days Ago
pool_tweaks -> game_room_dlc
37 Days Ago
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37 Days Ago
merge from Fixed SmallBackpack Workshop Model
37 Days Ago
sensitivity changes
37 Days Ago
Fixed SmallBackpack workshop model
37 Days Ago
Crate spawn fixes
37 Days Ago
Added stone sculpture to the skin viewer
37 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
37 Days Ago
merge from sculptures
37 Days Ago
small optim for better cache friendliness
37 Days Ago
merge from aiming_module_rename
37 Days Ago
Rename aiming module name + desc
37 Days Ago
LODs and gibs for Halloween Wreath
37 Days Ago
Add soem softness to the corner movements
37 Days Ago
Merge from PlayerMaintainedMonuments
37 Days Ago
merge from main
37 Days Ago
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37 Days Ago
Make Rust/Standard SRP-Batcher compatible
37 Days Ago
Ensure mouse movement cant move faster than A/D movement
37 Days Ago
Stone sculpture store page wip
37 Days Ago
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37 Days Ago
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37 Days Ago
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37 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
37 Days Ago
Fix pooltable playable NRE
37 Days Ago
netting now has a proper world model and lods.