224,730 Commits over 3,714 Days - 2.52cph!

3 Years Ago
Duo sub is now buoyant
3 Years Ago
▊▉▇▌▉ ▍▇▇▌▅ ▅▌▇ ▇▋▇▋█▋ ▆▋ ▋▊▄▋▋ ▄▅▌▊▊▆▍ ▆█▊▍ ▋▉ ▍▍▋ ▊▋██▉▉▊ ▇▅▍▇ ▅▌▍▍▇ ▄▋▌▆█▆
3 Years Ago
▅▇▊▊▄ ▄▍▌▋▋ █▄▊▋▄ ▊▆▌▋▌▊ ██▊▊▅▆▉ ▉▌▆▄▉ ▆▅▉▄▄, ▇▇ ▆█▄▊▍▉ ▅█▉▅▄█▊ ▍▊▊▌▍▍▍ ▌█ ▆▍ █▇▉█▊ █▊ ▆▉▇▊▅█▋▋▅ ▍▋▍█ ▋▌▇▉▉ █▋▅▅█ ▉▌▆▄▅▉▍ ▋▌▄▉▌▍ ▆▇█▆▄▆▋ ▄▄ █▌▆▊▍▍
3 Years Ago
Same for Buoyancy class
3 Years Ago
Actually better, don't serialize them at all
3 Years Ago
Hide BuoyancyPoint parameters in the inspector that are overridden
3 Years Ago
Sub mount and dismount updates. No more hacks.
3 Years Ago
Show maxMountDistance again on vehicles, turns out it is used
3 Years Ago
Fixed remaining issues with screenblend shader
3 Years Ago
Submarine work, mainly on mounting/seating
3 Years Ago
Turned BillBTestMap into an ocean map
3 Years Ago
Fixed axis drifting on constraints + separate cycle resets on noclip entry/exit repeats
3 Years Ago
Source updates
3 Years Ago
▇▄▍▆▄ █▍▇█▋ ▆█▅ ▄▇▌▊▄ █▊ ▅ ▋▉▌▊▄▋▊ ▉▍▆▅▅ (▍▆▅▍ ▉█▄▋▇▋ █▅▌█▇█▋) ▋█▊▋ █▊█▅▊▄▊▆▋ ██ ▅▇▅▋▆
3 Years Ago
▌▋▆▄▊▉▉▌ ▆▇▉ ▋█▉▊▆ ▆█ █▆▄▉██▉█▍ ▄▆▅ ▌▌▋▍▍▄▅▌▇▉ ▄▄▅▇▊
3 Years Ago
▇█▉▌▅ ▊▄▆▅ ▍▌▍▋▄▍▉▌▌▇
3 Years Ago
▌▅▌▊▋ ▌▊▋▄ ▊▄▅▄
3 Years Ago
Translation phrases
3 Years Ago
Set up all effect layer bases and added overlay effect.
3 Years Ago
Added red, yellow and blue colour options to the hose tool
3 Years Ago
More
3 Years Ago
▆▋▇▉ ██▇▆ █▋█▆▊
3 Years Ago
Fixed some VelocityClipPlanes backwards logic Increase default GroundAngle Cleanup WalkController.StepMove, fix bouncing off stairs Merge branch 'master' of sbox
3 Years Ago
Fix end cap positioning and import settings
3 Years Ago
Scaled sub colliders to the new size
3 Years Ago
▅▉▉ ▋▊▍ ▉▆▍▆█▅▌▌ ▍▇▊▊▅▍▉▌ ▉▊█▇█▆▆ ▆▋▍▆ ▊▅ ▉▄▇ █▆▉▄▌▄
3 Years Ago
fix for missing materials on lower lod levels for the arcade machine
3 Years Ago
fixed missing bottom faces for arcade machine and vending machine fixed missing internal faces on washing machine prop - the material on the shadow boxes was set to 75%
3 Years Ago
More flee tweaks
3 Years Ago
Remaining coastline blocks
3 Years Ago
Added brain senses option to ignore crouching, out-of-FOV entities
3 Years Ago
scale impact effects based on distance to the camera take FOV into account to avoid large effects when zoomed in always show impact effects for locally instantiated projectiles (gauge misses at long range)
3 Years Ago
added missing dot on the 9 Merge branch 'main' of sbox-pool into main
3 Years Ago
Implemented noclip in/out transition states
3 Years Ago
Refactored View system so now spectators will see what you see properly Merge Merge branch 'main' of sbox-pool into main
3 Years Ago
adding table line stuff Merge branch 'main' of sbox-pool into main
3 Years Ago
Fixed unwelded vert in knee
3 Years Ago
Experimenting with resolution scaling for backgrounds on Switch
3 Years Ago
Fixed unwelded vert
3 Years Ago
Added missing blend textures Forgot to commit the addition textures Merge branch 'master' of sbox
3 Years Ago
Tidy up, blitting to correct target, setup profiles etc.
3 Years Ago
Linked world model prefabs to rustige_egg_a and rustige_egg_b
3 Years Ago
Fixed errors, accounting for screen size adjustment.
3 Years Ago
Add balls
3 Years Ago
Use int value for number
3 Years Ago
Source updates
3 Years Ago
Halved new loops, tweaked skin weights, stripped off "Citizen@" off of all animation names to make everything cohesive
3 Years Ago
Added black ball icon class and fixed icon class for win
3 Years Ago
Added spots or stripes icon classes Added icon class
3 Years Ago
▆▍▆▊ - ▄▇▄▋▉▆█▆▌ ▍▊█▊▌ ▉▊▄▅▇