223,524 Commits over 3,684 Days - 2.53cph!
Clear template layouts on init, lowercase paths
Library check FullName ignore case
BaseNavigator can now reduce max speed if a health threshold is specified.
Animal max speeds capped when < 10% health.
Updated plugin integration
Temperate bush billboards
animals only sleep when there has been no recent threat
Might not have a chat box
Testing fix for hotloading
Ignore Sentry assembly when hotloading
Fix NetworkAssetList skipping IgnoreFile list when files are changing
chance and healthbelow AI events now tick at fast instead of very fast.
added TimeSinceThreat ai event/ui/prefabs.
Player / StatusEffect OnHitPlayer ECS callback generation
Tweaked douglas fir and pine tree billboards
Senses now track last threat timestamp.
If calling changelevel and not in a map, call map
Added Live Development category on menu
Don't do serverside game start logic when joining a server 😊
Create game using changelevel
Custom billboards for temperate and tundra birch trees
Bind f1 to con_toggle by default
Added white-space; nowrap support
progress backup - vertex painting
Updated animal AI design, detect targets/threats at lower range when sleeping.
Custom oak tree billboards
Access tests attributes
Merge branch 'master' of sbox
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Replaced original prefabs with my placeholder ones.
added ai.allowdesigning convar
fixed team dock reject UI highlighting
adding collider on pipe set
Merge branch 'master' of sbox
Fix double map list
Turn off background repeat on asset icons
Map list scrollable, categories work
extra cabin material colors
streamlining lighting
lantern on a post now uses its LODs...
Upload minidumps manually, to a special project
Removed accidental voice chat log
Fixed shot list not scrolling, still has some issues
Added RealTimeUntil
3 second countdown now rolls back 3 seconds and resumes playback, if the player is earlier than three seconds it will wait for the appropriate time and then play
Added if Demo.compressShotKeyframes to toggle the keyframe compression
Moved the shot recorder UI
Fixed being able to scrub the timeline while recording a shot
Added buttons to go back to the start of the demo/shot
Fixed pre record timer always appearing even if that option is disabled
Fixed lerped camera movement not being recorded in a shot file
Added a loop option to the shot playback UI
Wip initial support for keyframe tracks
sliders safeSpace xPattern doesnt target dead players
removed lunacy from ballpit
tweaked credits gear rotate speed
warning fixes
increment progression & leaderboards !redux_all
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Add Entity WorldScale and LocalScale
Added support for a three second countdown before starting to record a shot
Implement delete shot button, better ui state management
Add hit entity to OnPhysicsCollision