198,659 Commits over 4,140 Days - 2.00cph!

5 Years Ago
Fixed a memory "leak" when building cubemaps
5 Years Ago
Prevent crashing when the BoneToWorld matrix is null Added position to buildcubemaps console messages Added additional info to "MaterialSystem: Out of memory in render data!" warning
5 Years Ago
Cleanup, renamed new shaders
5 Years Ago
Moving new shaders
5 Years Ago
Deleting temp assets
5 Years Ago
Tundra and temperate foliage material tweaks / Oak texture tweaks / made trees slightly more noisy at a distance / color variation
5 Years Ago
missed files
5 Years Ago
Updated supply_drop CraggyIsland cleanup
5 Years Ago
Better error string for k_EResultBanned to not scare players. Used to say "VAC Banned", which is inaccurate.
5 Years Ago
cleanup
5 Years Ago
Fixed "vertexlitgeneric" not doing anything as a parameter of Material(), now sets the expected shader, prevents $vertexalpha 1
5 Years Ago
Max water depth roam improvements.
5 Years Ago
Remade SSS maps for temperate trees and bushes to fix glowing trees on low settings
5 Years Ago
Beech, willow bush and oak translucency tweaks
5 Years Ago
More foliage material tweaks
5 Years Ago
shader var precision
5 Years Ago
Snow shader variant + LOD variants
5 Years Ago
Load/Save & Copy/Paste uses transforms instead of humanoid muscles (Loading from animations has to still use humanoid muscles) More dialogs/fixes for NREs
5 Years Ago
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5 Years Ago
Merge from main
5 Years Ago
Display dialog when there are missing references
5 Years Ago
Topology preferences, base BasePathFinder.GetBestRoamPosition implementation samples topology.
5 Years Ago
Supply drop v2 lods and collision material update prefab update
5 Years Ago
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5 Years Ago
MErge from main
5 Years Ago
Site A bunkers & sewers and more.
5 Years Ago
Removing old junkyard mounds files
5 Years Ago
Junkyard v2 new mounds meshes/colliders/prefabs
5 Years Ago
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5 Years Ago
merge from /twitch
5 Years Ago
merge from /twitch
5 Years Ago
network++
5 Years Ago
Lighthouse 2 & surroundings rework
5 Years Ago
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5 Years Ago
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5 Years Ago
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5 Years Ago
Add triggerparent area
5 Years Ago
Train wheels rotate
5 Years Ago
Added support for "dof_mode 2" that sets the focal distance based on distance from the camera to the parented entity, dof_focus_dist is still used and treated as an offset Added a new "graphics.dof_focus_target" convar that overrides which target the new mode uses for it's distance calculation
5 Years Ago
Test map edit, add test sedans on railway
5 Years Ago
Improved train speed control
5 Years Ago
Pre-splat
5 Years Ago
Pre-erosion test backup
5 Years Ago
Added Crane Collisions
5 Years Ago
Going back to kinematic track movement
5 Years Ago
Trying something with velocity
5 Years Ago
Merge from camera_recording
5 Years Ago
Merge from demo_toggle_nvg
5 Years Ago
Fix NRE when a player changes clothing in a demo
5 Years Ago
Fixed not being able to record multiple camera animations in a single demo session startRecordingCamera will now fail if a name isn't provided