188,041 Commits over 3,197 Days - 2.45cph!

4 Months Ago
Unset active page if disabling menu
4 Months Ago
Added Menu Widget toggle
4 Months Ago
Can open client prefs from menu widget
4 Months Ago
Assets Masterball gets dropped when its not the active child, and enables physics on drop
4 Months Ago
Process queue for SyncContext.MainThread in ManagedTools.RunFrame() - the frame is ran manually when QtDrag blocks, so lets make sure we can still do async tasks on the main thread Now we can load cloud models whilst we're dragging them around
4 Months Ago
Add remote asset.party location to asset browser, fill it with model query Add drag data to Package in AssetList: e.g package://matt.box Add managed handler for Hammer map view drag drop events ManifestMount from Sandbox.Game -> Sandbox.Engine Bare bones dragging asset.party models into Hammer https://files.facepunch.com/matt/1b0611b1/sbox_5qCyTB85LC.mp4 Tidy up map view drag/drop targets in C#, interop more MapDoc so we can create an empty model and asynchronously set it's asset from the package fetch. There's still some messy code here, I think I need to figure out how to do handles for map nodes before this becomes a sprawling mess. And the async method is getting blocked on the main thread once dragging.. but a background thread is going to crash it. Paginate asset.party assets in browser so we see all of them Make our package drag data in the format "https://asset.party/facepunch/boomerjumppad" we could easily extend this code to let you grab these assets straight from the website then Delete dota healthbar SFM code that plagued the IToolService and ISource2Engine
4 Months Ago
tv aerial - lods Animgraph: Do a fully copy of parameter properties Fixed game window not being resizable when switching to windowed mode Fixes #413 old window - texture tweaks Merge branch 'master' of sbox Always override loop settings, we don't care about loop settings in the wav file Inherit collision attributes of first shape on a body when adding new ones dynamically More robust warning cleanup for steam audio bird spikes - lodded Merge branch 'master' of sbox Add visibility radius to path baking for SA New Hair! - Mullet + Small Adjustments https://files.facepunch.com/daniel/1b1611b1/Photoshop_FGMATlu9jl.jpg New Scruffy Mullet Hair. + Adjustments to Hoodie textures and Sneaker skinning. Animgraph: Only hide dock widgets that aren't floating when entering fullscreen mode tv aerial - prefab and lods Merge branch 'master' of sbox Change how IsFromMap flag applies so it works in Entity.Spawn Fixed obsolete warning tv aerial - collision Merge branch 'master' of sbox Citizen/animgraph: updated attachments & small graph updates Fixed replicated convars not saving the correct value Fix material browser asset window crashing when selecting "show hidden assets" Merge branch 'master' into lobby-settings
4 Months Ago
Fix material browser asset window crashing when selecting "show hidden assets"
4 Months Ago
Give menu widget avatars a nice box shadow based on team
4 Months Ago
wip masterball
4 Months Ago
Give players a camera outside of VR, fake WorldInput outside of VR
4 Months Ago
Fixed a crash with base NPC when hosltering weapon and having no weapon
4 Months Ago
Fixed replicated convars not saving the correct value
4 Months Ago
Citizen/animgraph: updated attachments & small graph updates
4 Months Ago
Fixed warnings about missing spawn points Fixed North and South being flipped 🤦
4 Months Ago
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4 Months Ago
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4 Months Ago
Refactor
4 Months Ago
tv aerial - collision Merge branch 'master' of sbox
4 Months Ago
Nerfed The Cove being an OP buildable cave. It is now a rich source of ore. You can still build on the island around it. Various other buglist fixes.
4 Months Ago
Change how IsFromMap flag applies so it works in Entity.Spawn Fixed obsolete warning
4 Months Ago
merge from pets main
4 Months Ago
Improve menu widget style
4 Months Ago
tv aerial - prefab and lods Merge branch 'master' of sbox
4 Months Ago
Added Mastiff, updated other dog models to fit new rig work
4 Months Ago
Fix ragdolls not ragdolling and also from deleting immediately Add SpectateCamera Set camera mode to spectate ragdoll when a player dies Fade out team in team list if the core is destroyed and change core status icon
4 Months Ago
Animgraph: Only hide dock widgets that aren't floating when entering fullscreen mode
4 Months Ago
compound S2P
4 Months Ago
Updated marketplace and reclaim terminal locations in compound
4 Months Ago
New Hair! - Mullet + Small Adjustments https://files.facepunch.com/daniel/1b1611b1/Photoshop_FGMATlu9jl.jpg New Scruffy Mullet Hair. + Adjustments to Hoodie textures and Sneaker skinning.
4 Months Ago
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4 Months Ago
Updated Explosion Particle
4 Months Ago
More helpful error if property name case is wrong !release !clean
4 Months Ago
S2P bandit town
4 Months Ago
final integration of marketplace/reclaim terminals screen UI
4 Months Ago
Added Rocket Arena gamemode Like InstaGib but with Rockets bm_rocketarena true
4 Months Ago
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4 Months Ago
Add visibility radius to path baking for SA
4 Months Ago
bird spikes - lodded Merge branch 'master' of sbox
4 Months Ago
Added VR feet model and bounds particle
4 Months Ago
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4 Months Ago
merge from brainrefactor merge
4 Months Ago
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4 Months Ago
merge from main