192,967 Commits over 4,049 Days - 1.99cph!

7 Years Ago
Hapis tweaks
7 Years Ago
Improvements to target scoring momentum.
7 Years Ago
Improvements to animals in water.
7 Years Ago
Card readers glowing colors/intensity tweaks
7 Years Ago
Morning bag'o fixes
7 Years Ago
Trainyard puzzle flow improvement
7 Years Ago
More character select UI work
7 Years Ago
keycard variants
7 Years Ago
card reader color coordination
7 Years Ago
timer bugfixes keycard implementation
7 Years Ago
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7 Years Ago
Mostly character select work
7 Years Ago
List delta
7 Years Ago
Fixed PropRenderer.CaptureScreenshot default light intensity scale correction
7 Years Ago
GUI bits
7 Years Ago
Inspection widgets, tab types Fixed tribe tracker not showing all selected units
7 Years Ago
First pass on animals in water improvements.
7 Years Ago
delta support for child structs
7 Years Ago
Further steps toward not allowing movement while crouched for Scientists.
7 Years Ago
Fixes
7 Years Ago
Second pass momentum scoring for AI targets.
7 Years Ago
Supplies can now return a string describing the number of days of food remaining.
7 Years Ago
Fixed settlement info hud appearing whilst placing another settlement
7 Years Ago
Fixed issues with input slot selection on doors and timer switches
7 Years Ago
Supplies now tracks food supply in terms of number of meals. Fixed some NaNs when Settlements have no inhabitants.
7 Years Ago
Unit info widget shows active job name Fixed Settlement.Inhabitants being empty
7 Years Ago
Blind attempt to find a crash in CCollisionEvent::ShouldCollide Fixed FL_ANIMDUCKING not resetting when entering a vehicle Fixed the custom use button trace to not hit the player Restored Gib Model functionality of func_breakable from HL1 GitHub: Added player.GetByAccountID( id ) Updated language files
7 Years Ago
Unit inspector stats update every second
7 Years Ago
Job slider improvements
7 Years Ago
Save
7 Years Ago
Tooltip anchor ranames
7 Years Ago
Fixed some tooltips not showing
7 Years Ago
practice mode random map/mode fix
7 Years Ago
Fixed jobs UI not showing sliders
7 Years Ago
Fixed jobs foldout showing all the time
7 Years Ago
Reverted a problem prefab
7 Years Ago
pipe_pole tweak
7 Years Ago
Fixed error in DataBrowser.OnEnable Fixed a stack overflow in InspectorTabs
7 Years Ago
Scene2Prefab monuments
7 Years Ago
progress backup
7 Years Ago
Fixed NRE in detail overlay UI
7 Years Ago
Data
7 Years Ago
Check SocketMod_AreaCheck in GroundWatch / DestroyOnGroundMissing so partially floating objects are also destroyed
7 Years Ago
fixed prop_render scripts on remaining style prefabs
7 Years Ago
builds on case sensitive systems work again
7 Years Ago
SFX organisation
7 Years Ago
Save
7 Years Ago
Fixed notifications widget not getting all activity events due to OOE issue Fixed settlements not getting default components (added all settlement components to default list) Added jobs icons
7 Years Ago
Final security door setup for Sewer Branch, Harbors, Sat Dish scene2prefab
7 Years Ago
Fixed not been able to loot downed players