155,504 Commits over 4,536 Days - 1.43cph!

7 Years Ago
7 Years Ago
New editor UI options for conditionals
7 Years Ago
merged from Lunar_2020_new
7 Years Ago
▊▊▅▊ ▅▄▆▉▉ ▅▋▋█▋▍▍▅ ▆█▌▌▆█▆▍▌▇ ▇ ▌▅▆▊ ██ ▊▌█▌▊██ ▊▆▌▌█▉▉▍ ▌▅█ █▄▍ ▇▆▍▊▆▋
7 Years Ago
Decay tick edit
7 Years Ago
▉▉█▌▇ ▉█▉▄▋ ▌▊▋▊▅█▉ ▌▇▇▆▆ ▋▌ ▉▇▌▌▋▍ ▋▉▌ ▇▆▊▅ ▅▍▅ ▇▉▍█▋▍▅▉▉ ▇▊▊▉▆▅▆▋▉▆▄
7 Years Ago
Add ImmortalExceptDecay protection type
7 Years Ago
Decay modules before decaying chassis
7 Years Ago
▍▊▇▅ ▍▍▄ ▄▊▊▊▇▊▄▄ ▉▆ ▍▆▅▌▉▆▌ ▇▇▆ ▄▍▉▊▋▊▆▆▉▊ ▄██▄ ▊▆▄▅▆▅█▆▍▇ ▇█▉▉█▇ █▌▉▊
7 Years Ago
█▇▊▍▉▄ ▊▉▉▆▌ ▉▍▉▇▍ ▌▇ ▆▋▋▇▄█▆▋█ █▊▊▆▉▆▆▌
7 Years Ago
▍▄▍▋ ▄▅▅▄█ ▌▅▋▆ ▄▊▇█▋▆
7 Years Ago
Add spawnat to spawn with world position and angles (instead of a direction vector)
7 Years Ago
Removed waterlogged ReturnToSpawn. We can use decay for that instead
7 Years Ago
Added basic chassis decay
7 Years Ago
▌ ▌▅▌ ▆▊▇▄▍▇▅▊▉▍ ▌▌▋▆▅▌ ▄▄▆▋▋ ▉▅▇▆ ▊█▆▆▅▅▆▊▍█ ▄█▄▋█ ▍▍▄▇▊ ▅▊ ▊▄▇▇▋ ▊▇ ▅▋▉▄▋▆ ▍▍█ █▌▉▅ ▋▋▄▇ ▄▇ ▌▋▋█▋▊▅ ▄▋ ▅▌▋▇▊
7 Years Ago
▋ ▊▇▄█▅▉▄█▍▆▉ ▋▌▄▇▄ ▋▄▆▉▅▉ ▇ ▇▍▊▌▅ █▍▅▊▄▋ ▄▇▆▋▌█ ▍█▍▌█▋
7 Years Ago
Adjust lift height
7 Years Ago
▋▅▍▊▉█▊ ▄▅▅▋▍█ ▌▊▄▆▉▍▉▆ ▊▆▊ ▅▊ ▍▉▊▌▆▊▌ ▍▄▄▊ ▌█▊▌▇ ▇▋▌▊▄
7 Years Ago
Don't zoom item icon UI if the slot is not selectable
7 Years Ago
▊▉▉▅▊▊▋▄ ▍█▆█▄
7 Years Ago
Remove health from chassis as discussed. Updated vehicle lift editing panel.
7 Years Ago
Merge from main
7 Years Ago
▅▊█▉▆▄█▉▉▇▄▄ ▍▆▅▍▅█▌
7 Years Ago
▉▇▋▇▌▅▄▄ █▍▇▆▆▋█▇▊▋▋ ▅█▅▆▉ ▉▌▌▌▍▄▍▄▇▌
7 Years Ago
▄▄▄▅▇▆ ▉▉▇▉▊█ ▊▆▋▋▆ ▅▋▋ ▇▌▄▅█▅▍▆▋▅▊▋▍▋▉▊▌▅▆ ▊█ █▇▍ ▅▉▊▅ ▇█ ▄▋▉▋▋▅▄▌▊▆▇▇▌▅▍▌ ▉▌▊▄▌▅▍ ▄▆▍▉▅▄▍ █▋ ▌▆▅▌▅▆ ▄▇▊▄█▍▇▅▉
7 Years Ago
Fix not being able to wake up if player died while chat was open
7 Years Ago
▄ █▊▊█▉▊ ▉▄▌▅▍▆▅▇██▍ ▋▄▄█▋▉
7 Years Ago
Remove test repel trigger
7 Years Ago
▍▌▆▆▉▌▋▉▌▅ ▊▇▌▅▍▆▉▊▊▆▌▍ ▇▌▄▉▉▋▉▍
7 Years Ago
▇ █▋▆▇█▉▄▆▆▍█ █▉█▄█▉
7 Years Ago
Command to get map markers
7 Years Ago
▌▉▊▉▍▌ ▅▉▌▅▋▅ ▇▍▇▆▆▋█▅▋▍ ▄▄▆█▊ ▌▇▉▅ ▊ ▅█▇▅▍▍▅ ▌▆▄ █▉▌▍▉ ▍▆▌ ▋▇▌▆ ▇▌▉▊▆▉▅▇ ▅▆ ▍▅▍
7 Years Ago
▆▆▍▇▉▍ ▋▄▋▋▄▇ ▊█▊▉ ▋▅█▋▊▋▌▊ ▅▋▋▅▅▋ ▌▇▋█▄▅▅ ▆ ▄▇▉▌▌█ ▆▄▆▍▅ ▋▉▍
7 Years Ago
▋▍▆▅▄▄▆▉ ▉█▇ ▉ ▍▍▍▍▇█ ▇▇▉█▊▇▄▅
7 Years Ago
▆▊▉▍▊▅▌ ▄█▄▉▋▆▇▆ ▇▍▌▇▍▇▆ ▉▍ ▍▉▄▍▉▅▄▌ ▍█▇▄█▍▊
7 Years Ago
Fixed mask
7 Years Ago
Merge from striprig
7 Years Ago
▊▋█▆▆▉ █▉▄
7 Years Ago
Fixed water
7 Years Ago
Disabled ScaleWithLargeMaps on some spawn populations
7 Years Ago
Added ScaleWithLargeMaps toggle to spawn populations (can be unchecked to stop scaling a population beyond 4k maps, for example makes sense for vehicles and certain loot since their count is balanced for server pop and not map size)
7 Years Ago
[D11][#3444] Cherry-picking the "server fall" feature from the main branch to fix the hovering wounded players. Bug description: If a Player is downed/placed into a wounded state whilst jumping, they will float in the air whilst in the downed state.
7 Years Ago
Merge from main
7 Years Ago
Merge from main
7 Years Ago
Removed un needed check
7 Years Ago
[D11] Airfield hanger numbers shadow casting fix and hangar door smoothing groups fix
7 Years Ago
Reverted changes to mounting.
7 Years Ago
[D11] Revert my old change to Poolable - fixes screen shake issue
7 Years Ago
[D11][UI][#3517] Fixed selected item not showing blueprint name [#3519] Fixed research table not refreshing when placing item inside
7 Years Ago
Added striprig to a bunch of animals