249,482 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Added BlockPlacer Carriable for block items BlockPlacer now places blocks when holding left click. Takes item from active slot
5 Months Ago
Adjust terrain anchors on all 3 new divesites
5 Months Ago
slot machine hot pot card break shockwave particle abacus briefcase
5 Months Ago
separated walkway vox files
5 Months Ago
Make missile bot damage ground
5 Months Ago
Simplify some voxel modification RPCs
5 Months Ago
Swap divesites over to prefab Remove Scene2Prefab Resetup populations Delete autospawn folder
5 Months Ago
Oops
5 Months Ago
Add some documentation to IModification
5 Months Ago
Add BuildModification Set BlockType in Item, dunno if this is actually needed WIP ore seams
5 Months Ago
walkway tileset
5 Months Ago
Make the drone use the roller sounds for now
5 Months Ago
Make the sword less effective against wood since it already does a lot of damage with the balancing tweaks.
5 Months Ago
cleaing up divesite. collision and lods
5 Months Ago
Resource Node balancing (so you can actually get resources)
5 Months Ago
Add AngularDamping to WorldItems so they don't just roll away infinitely
5 Months Ago
Make all block items smaller for now (until we have proper voxel drop)
5 Months Ago
Add WorldModelOffset to ItemAsset, allowing you to scale/reposition the Model in the dropped WorldItem. Make Metal Piece much smaller and have proper origin
5 Months Ago
Fix wireframe render on vertex_color shader
5 Months Ago
Fix for possible NRE in Roller state machine
5 Months Ago
Spawn metal piles Model might need scaling down
5 Months Ago
Drones now have a chance to drop Metal Pieces
5 Months Ago
Updated Textures for Digital Clock
5 Months Ago
Add `flex-shrink: 0` to CraftingMenu group/headers
5 Months Ago
Fix squished Crafting Menu when selecting item with 3 or more required items
5 Months Ago
Fix wolf not following players moving away with lit torches
5 Months Ago
Added Tooltips to ItemSlot
5 Months Ago
Fix not being able to punch voxels with fist as connected client
5 Months Ago
Add torch to bow editor loadout
5 Months Ago
Have wolves look at their prey when circling
5 Months Ago
Fleshed out the display panel. Added LCD font.
5 Months Ago
Spawn players near beaches
5 Months Ago
Update .sbproj
5 Months Ago
Placement changes Manifest again Made seperate wood bonus for wood piles
5 Months Ago
Fix particles colliding with the thing that just died, causing them get stuck. Also fixed particle spawning on connected clients.
5 Months Ago
adjusted standing stones now have their base sunk in the ground Merge branch 'main' of sbox-hc2
5 Months Ago
No mips on ground texture - 1 texel per block probably doesn't need mips
5 Months Ago
lobster trap and boat lods and collision. starfish and crab, set dressing
5 Months Ago
Fix ResourceGatherers not being found on connected clients (Allowing resources to be hit properly now)
5 Months Ago
playerupdate. crossbow idle anims clip ranges edited to make them stable
5 Months Ago
Change camera.prefab to Never Network
5 Months Ago
added assetzoo.scene
5 Months Ago
added lightpost assets
5 Months Ago
Tunic rig/burst cloth setup, still WIP
5 Months Ago
Would be good if I hooked this up
5 Months Ago
Put these back Some safety in SetPalette
5 Months Ago
LODs for Digital Clock
5 Months Ago
Fix off-by-1 in Carve
5 Months Ago
Show world name if trying to save an existing world
5 Months Ago
Add return buttons