249,482 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Merge: from main Tests: built all modes, built small house, cut a tree
5 Months Ago
Soundscape
5 Months Ago
Cheap clouds
5 Months Ago
Add error log to identify missing scene items
5 Months Ago
Raise and lower devcam
5 Months Ago
hooked up speedometer and fuel ticks
5 Months Ago
Clear WorldPersistence.FileToLoad when exiting play mode in the Editor, fixes Terrain not showing up
5 Months Ago
DevCam "p"
5 Months Ago
Merge from main
5 Months Ago
setting up wallpaper viewmodel.
5 Months Ago
Fixed nametag styles import, increased water plane size
5 Months Ago
spike mountain added to proc gen Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
5 Months Ago
weekly renders
5 Months Ago
Changed LOD settings for Digital Clock
5 Months Ago
Fixed reported NRE in MeleeWeapon
5 Months Ago
addad flattenground comp to farmhouse_01 prefab
5 Months Ago
Add hc2_drawhud
5 Months Ago
Skeleton FlattenGroundComponent https://files.facepunch.com/ziks/2024-08-16/sbox-dev_JiSjz6Jl5u.png
5 Months Ago
WIP RangedFloat fixes
5 Months Ago
Use Swing HoldType for Sword... for now
5 Months Ago
Ignore debris tag in player collision
5 Months Ago
code gen
5 Months Ago
merge from main
5 Months Ago
replace vmdl with node prefab in farmhouse_01
5 Months Ago
update farmhouse_01 prefab
5 Months Ago
farmhouse feature
5 Months Ago
Update libstates Possible fix for NRE in drone FSM
5 Months Ago
prop spawning tweaks rock scatter, standing stone circle and other tweaks Merge branch 'main' of sbox-hc2 farm wall prefab Merge branch 'main' of sbox-hc2 Merge branch 'main' of sbox-hc2
5 Months Ago
add farmhouse_01 landmark prefab
5 Months Ago
Leaderboard backup, run #13228
5 Months Ago
Merge SidecarAngleFix -> main
5 Months Ago
change how shop items are decided shopping cart trophy hp UI bounce, etc socks chopsticks
5 Months Ago
Collider adjustments
5 Months Ago
Reduce sidecar downward angle limit from -60 to -45
5 Months Ago
New sidecar box collider + duplicate
5 Months Ago
Citizen/animgraph: first (very) rough draft of melee_weapons holdtype + a couple of minor fixes
5 Months Ago
Manifest
5 Months Ago
Merge from world_update2 (discard manifest changes)
5 Months Ago
Write length of each packet in output demo data
5 Months Ago
Merge from safemode_prompt
5 Months Ago
Added a big scary are you sure prompt when pressing the safe mode button in the options menu Disables the button for 5 seconds to encourage players to read what that button does
5 Months Ago
SampleLevel so the two shaders that use lighting.fxc on VS can read it proper, let's also start getting rid of these texture macros Complex Reflections as Devshader
5 Months Ago
Update README.md
5 Months Ago
Merge from truck_junkpile_terrain_fix
5 Months Ago
Moved the car parts spawner on junkpile_g so it shouldn't spawn underground
5 Months Ago
MaxHealth and HealthRegen Stat Upgrades now actually do their effect
5 Months Ago
Reverted server map/pop/latency text to use the regular font instead of bold Reverted some dropdown texts in the settings that were set to uppercase
5 Months Ago
merge from digitalclock
5 Months Ago
Time text LOD Updated icon
5 Months Ago
Remove starting weapons since you can craft them now