239,367 Commits over 3,837 Days - 2.60cph!

4 Months Ago
Protocol++
4 Months Ago
Default to sending replicated convar to server instead of telling me I can't run it clientside
4 Months Ago
Add replicated convars to scale player movement speed clientside - movement_speed - sprint_speed - jump_height - fall_damage_threshold
4 Months Ago
Remaining spawnicons for HL2 props shipped with the game HL2:Episode 1 spawnicons FIxed Spawnicon Editor move speed not loading on open EP2 Spawnicons Updated spawnlists to include All HL2 base props shipped with the game This took way longer than expected. Also added Episode 1 and 2 spawnlists if they are mounted.
4 Months Ago
Ensure scientists won't be targetted by heli
4 Months Ago
Compile fix
4 Months Ago
Rigidbody and speed information now applied to wheels on the clientside
4 Months Ago
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4 Months Ago
Allow grenades & explosives to be modded
4 Months Ago
Protobuf
4 Months Ago
Workout bones and attachments on first set model
4 Months Ago
Only stop for bradley
4 Months Ago
hackweek codpiece files
4 Months Ago
Fixed vendor not restarting properly after stopping
4 Months Ago
FP.ArrayPool fixes to not return too small buffers
4 Months Ago
Optimize ReadFromStream(Stream, int) to not allocate because the length is known
4 Months Ago
Sidebar menu and links are now components
4 Months Ago
Desaturate when dead
4 Months Ago
Game over, can respawn in the lobby New players spawn as ghosts (except in lobby)
4 Months Ago
4 Months Ago
Some DOF shader optims - Work in progress Some DOF optimisations including eliminating trig from pixel loop. This is Work in Progress, could do more optims here.
4 Months Ago
Set up GameTile component and Genre Tile icon support
4 Months Ago
Log session state info Environment blend mode logic View configurations, create swapchains
4 Months Ago
Ghost fixes
4 Months Ago
vm sks - added walk state & forward param to anim controller
4 Months Ago
Added CharacterController.UseCollisionRules bool
4 Months Ago
Melee attack Death https://files.facepunch.com/ziks/2024-05-10/sbox-dev_nXqgcug2DS.mp4
4 Months Ago
4 Months Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool
4 Months Ago
Fix Json.SerializeAsObject handling indexers
4 Months Ago
Poll for all events (defined in https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#_xrpollevent) ApplicationRunning default Clean up
4 Months Ago
added missing skin models and cleaned up scene, sorted alphabetically
4 Months Ago
Bend over backwards to give OpenXR the exact vulkan instance it wants Remove hack & fetch instance extensions properly VRSystem has state, logical split for instance/session Basic event loop polling Handle session events, begin/end session Log unhandled events
4 Months Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool
4 Months Ago
Read bone positions to GameObjects on first frame animate
4 Months Ago
winter coat and trapper hat LODs
4 Months Ago
Merge main
4 Months Ago
Initial work on stopping for bradders
4 Months Ago
vtf project unused Save Scene default path is assets path
4 Months Ago
HtmlEncode code-generated descriptions (so it can convert &amp, etc..)
4 Months Ago
Setup vehicle pusher in front of vendor - shunts cars away
4 Months Ago
Backport new SceneSystemWellKnownTextureObjectID_t textures Backport LightProbe from main, remove debug stuff (we handle it our own debug vis )
4 Months Ago
Add ability to drag and drop decal materials into the scene (https://files.facepunch.com/devultj/1b1011b1/sbox-dev_3sOvpxNACW.mp4)
4 Months Ago
Add ability to grab underlying shader name from Material Whitelist System.Private.CoreLib/System.Type.GetTypeCode( System.Type ) TypeCode is already whitelisted, so no need to do that too here.
4 Months Ago
4 Months Ago
Update DepthOfField.cs FocalDistance approaching zero was causing a numeric issue and assert.
4 Months Ago
grenades revive soul
4 Months Ago
Don't serialize ResourceVersion to GameResources (resolves sbox-issues/issues/5440)
4 Months Ago
Move Recent Scenes into its own section between Save All and Quit
4 Months Ago
Fixed "not enough space" deploy problem