198,630 Commits over 4,140 Days - 2.00cph!

8 Years Ago
Reapply 19287 + fixes
8 Years Ago
monument string saftey
8 Years Ago
FOR FUCK SAKE cursor offset
8 Years Ago
FOR FUCK SAKE board color
8 Years Ago
Subtracting 19287 (alexrehberg)
8 Years Ago
Refactoring
bot
8 Years Ago
Automated Linux Build #597
8 Years Ago
Zombies don't like water as much
bot
8 Years Ago
Automated Windows Build #597
8 Years Ago
sentry laser more accurate still
bot
8 Years Ago
Automated OSX Build #597
8 Years Ago
CVisibleShadowList::PrioritySort uses quicksort Removed slow condition from CVisibleShadowList::EnumShadow
8 Years Ago
stone and twig floors are flat
8 Years Ago
fixed turret laser dot being too far from target
8 Years Ago
added new pavement to city hex 17 and added new camera scripts to start balancing
8 Years Ago
Ai doesn't walk through bases (NEXTGEN AI ITT)
8 Years Ago
bearskin rug costs leather instead
8 Years Ago
removed negative protectino from heavy armor massively increased condition
8 Years Ago
Common rug icon more distinctive vs tool cupboard
8 Years Ago
Started on simple AI learning.
8 Years Ago
Bear rug allow objects on top of itself again
8 Years Ago
refactored some display code for vms on maps buffed heavyplate body armor fixed sash not showing sometimes
8 Years Ago
More shader updates/fixes
8 Years Ago
Fixed Nre Fixed profiler leak in GetWaterDepth
8 Years Ago
Remove local tile mouse highlighting
8 Years Ago
added new pavement to hex 17
8 Years Ago
craft sfx tweak
8 Years Ago
Added Post Process Stack
8 Years Ago
Terrain shader fuckup
8 Years Ago
manifest
8 Years Ago
added temp camera scripts to untiy scene remade sidewalk and added so far to hex piece 2
8 Years Ago
Doubled size of terrain potato detail texture; halved at GQ=0
8 Years Ago
name_conflict checkin
8 Years Ago
Merge fixes
8 Years Ago
anim fiddle
8 Years Ago
missed a bit
8 Years Ago
another craft sfx
8 Years Ago
more rework
8 Years Ago
Merge fixes
8 Years Ago
sfx to anim
8 Years Ago
tool craft new sounds and audiobundle
8 Years Ago
Fridge is easier to place RUST-1560 Fridge lock pos RUST-1564 Fridge now destroys on ground missing RUST-1566
8 Years Ago
Merged from main
8 Years Ago
Rugs display health Are vulnerable to melee
8 Years Ago
Removed broken water impacts
8 Years Ago
Added MaxSpawnDistance to all impact effects and decals
8 Years Ago
FOR FUCK SAKE board color
8 Years Ago
should be able to place objects on table now
8 Years Ago
Re-saving DebugSkin (updated serialization layout, RUST-1556 maybe?)
bot
8 Years Ago
Automated Windows Build #596