255,048 Commits over 3,990 Days - 2.66cph!

6 Years Ago
Changing the LESS structure to component level
6 Years Ago
[D11][UI] The crafting queue will now keep track of the crated items in a list. Implemented swapping task around based on server
6 Years Ago
[D11][#350] cooked items should correctly place themselves in the container when consuming the last item of a stack. Implemented moving a crafting task the next to be done (server side)
6 Years Ago
Types now impl,ement IEquatable InventoryItem IEquatable Fixed OnActiveBeaconsUpdated not getting called Update Base.cs Added Ugc.Item.Edit()
6 Years Ago
Made prison area bigger. Whole island counts as prison now. Stops people getting stuck on the island if they escaped prison, and therefore didn't get teleported off when their prison time ended.
6 Years Ago
Changes to Vehicle.CheckExitPoint to make it functional (docs on wiki)
6 Years Ago
WiseGuys Re-design build
6 Years Ago
Cherry pick fix for serious NetworkEntityBehaviour mask bug.
6 Years Ago
Enabled incremental GC and added a bunch of convars
6 Years Ago
Added Steamworks.ServerList.IpList for querying an array of Ips
6 Years Ago
Fix serious masking bug. Any entitybehaviour ID past the 6th one was never getting serialized due to a masking bug where e.g. ID 8 translated to the 8th slot in the mask, rather than the 4th (1,2,4,8).
6 Years Ago
[D11] [UI] Thirst bar now flashes on each instance of attempting to sprint, and sprinting is cancelled if the player is unable to.
6 Years Ago
Network++ (global trees)
6 Years Ago
Cherry picking 35115 & 35122
6 Years Ago
Navigator can now detect when it's stuck and trigger a repath Build notes and control prompts no longer block clicks Fixed missing runtime data exception on MeshInstanceManager More tiki bar work, fix room areas not respecting blocked wall locations Tiki Bar icon + tech unlock Re-enable kitchen Wooden Bench prop WIP new sauna room WIP new jewellery store + sauna fixes New jumbo size windows and viewing lounge room Merge branch 'master' into lwrp Some more material updates
6 Years Ago
New jumbo size windows and viewing lounge room
6 Years Ago
Still inventory
6 Years Ago
6 Years Ago
6 Years Ago
Fixing various issues with the proxy inventory thing.
6 Years Ago
Inventory for proxy players, so we can check cash, drugs etc. This data was already propagated anyway - just exposing it.
6 Years Ago
more career logo fix, updated post process stack, removing some broken one
6 Years Ago
Fix the stylesheet list not loading less files as less
6 Years Ago
Tiki Bar icon + tech unlock Re-enable kitchen Wooden Bench prop WIP new sauna room WIP new jewellery store + sauna fixes
6 Years Ago
adding vignette material separated transparent render pass (lots of stuff arent going to render as their layer needs to be changed individually) WIP fix career logo adding WIP decal shader (not redone the decal assets yet)
6 Years Ago
Conveyor unit buildings progress
6 Years Ago
6 Years Ago
VFX backup
6 Years Ago
Added exception handling to score submission worker threads
6 Years Ago
skin approval
6 Years Ago
CHIPPY-356: Fixed powerup switching prompts overlapping powerup name CHIPPY-358: Cleaned up pausing on victory / defeat while watching a replay Got rid of redundant FPS display
6 Years Ago
...
6 Years Ago
Can deploy items inside buildings. (without ownership checks etc. for now)
6 Years Ago
Brought back the chipping on the Spas & MP5. Grimed back up the sword & thompson spec. Fixed more colour textures having a useless alpha.
6 Years Ago
Reduced reflection probe resolution
6 Years Ago
Shader swapper
6 Years Ago
Ton of texture settings
6 Years Ago
Better handling of unrecognised replay versions
6 Years Ago
[D11][Tutorial]
6 Years Ago
CHIPPY-359: Added marquee for long usernames in replay sidebar CHIPPY-355: Added progress % to replay files
6 Years Ago
Support relative paths when using less in vue components (also removed dotLess)
6 Years Ago
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6 Years Ago
[D11][Tutorial] Merge to latest #35150
6 Years Ago
[D11] Fiddling
6 Years Ago
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6 Years Ago
Looking at some door stuff...
6 Years Ago
Fixed ErrorText exception no stop
6 Years Ago
SteamClientWrapper
6 Years Ago
[D11] [UI] Fixed code lock control inputs being incorrect on PS4.
6 Years Ago
[D11][Tutorial] bug #1735 [TUTORIAL] Map screen problems