239,299 Commits over 3,837 Days - 2.60cph!

5 Months Ago
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5 Months Ago
3p sks updates
5 Months Ago
Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
5 Months Ago
Deleted old crane meshes
5 Months Ago
Removed debugging
5 Months Ago
Fixed crane texture
5 Months Ago
Compile fixes
5 Months Ago
Merged death clipping fix
5 Months Ago
Small fixes. Ready to merge.
5 Months Ago
Replaced junkyard crane prefab with the new mesh
5 Months Ago
Codegen adds Sandbox.Internal.IWantsOnUpdate etc. when those methods are found on Component derived classes New update mode, iterating over components with IWants interfaces Sandbox.Game convars work in editor again Run legacy game loop on older assemblies Make sure we run interpolation on the new loop, this is being rewritten atm so I don't wanna touch it Optimize GameObject.Network, we do not need to constantly find the network root, it should only be set on network spawns and parent changes Check Component.IsValid() just in case they've been immediately deleted
5 Months Ago
Add mutex on read/writing m_CulledLights, guarantees it won't be overwritten twice while doing a callback before finishing rendering next frame or would write while allocating lights
5 Months Ago
merge from electricity_power_fixes/2/doorcontroller
5 Months Ago
Fix baked fog on scenes, only enable volumetric fog if there are any fog volumes in scene https://files.facepunch.com/sampavlovic/1b2511b1/image%20%289%29.png
5 Months Ago
Added host_workshop_autoupdate (defaults to 1) Set to 0 to disable dedicated server workshop auto updates. Ignore \n and \t in player names Remove white background from server browser filters/sort Strip certain unicode character groups from server & gamemode names It's mostly the obnoxious blocks
5 Months Ago
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5 Months Ago
Field of view programmatic adjustments, force two-handedness for viewmodels, weapon function tags
5 Months Ago
Fixed elevator buttons not working (silo and train tunnels)
5 Months Ago
Add `--force-language <short code>` command line option
5 Months Ago
Prevent buiilding volume tweaks
5 Months Ago
Trail pass system
5 Months Ago
Fixed elevators preventing door controller deployment
5 Months Ago
Fixed parented wires not being updated correctly, for real this time
5 Months Ago
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5 Months Ago
Script to import crowdin translations to Assets/Bundled/Strings Automatically import merged Crowdin translations on build
5 Months Ago
Target returning dummy data if no player outside of zone detected
5 Months Ago
Fixed a few asset references Much faster FX decay time UI reflects entire inventory now. Add USP, fixed bug where all weapons would be active on startup
5 Months Ago
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5 Months Ago
4k sks texture sets and materials
5 Months Ago
added residential door to radtown houses tweaked valpha on windows bar for a tad more oomph
5 Months Ago
created a residential hinged door from previous residential building door
5 Months Ago
Temporarily use batch publisher for "Upload" button in AssetPublishWidget, since it's doing nothing currently Don't make asset metadata for cloud assets, since we're mounting downloaded cloud stuff first, asset browser tag code is generating fake metadata for all this cloud stuff and causing problems when we're wanting the real metadata
5 Months Ago
Removed whitespace
5 Months Ago
Removed debug spam
5 Months Ago
network++ save++
5 Months Ago
FootShuffle -> MoveRotationSpeed, drive it by actual rotation not desired target angle
5 Months Ago
CitizenAnimationHelper: FootShuffle becomes more generic MoveRotationSpeed, update docs for what this parameter is doing now
5 Months Ago
Citizen/animgraph: renamed "move_shuffle" to "move_rotationspeed" & made damping on the feet shuffle nodes more aggressive
5 Months Ago
Fixed parented wires not being updated when opening/closing the door when wiring
5 Months Ago
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5 Months Ago
powerlines ziplines prefab rebuilt
5 Months Ago
updated textures for legacy crate
5 Months Ago
Fixed heat haze artifacts on incendiary rocket explosion
5 Months Ago
fixed cargo ship harbor container displaying further than the others
5 Months Ago
View package details Fix local packages not showing detail Start on Uninstalling, Switching Versions Cleaner library adding
5 Months Ago
Fix errors when have no reference to items
5 Months Ago
Restored a method widely used by plugins
5 Months Ago
subtract 96396 bradley_scientists_changes until my Unity starts working
5 Months Ago
Implementing some of QA's first round of feedback on radtown redux S2P
5 Months Ago
primitive colliders for generic doors and windows frames