226,749 Commits over 3,714 Days - 2.54cph!

19 Days Ago
Sidebar menu and links are now components
19 Days Ago
Desaturate when dead
19 Days Ago
Game over, can respawn in the lobby New players spawn as ghosts (except in lobby)
19 Days Ago
19 Days Ago
Some DOF shader optims - Work in progress Some DOF optimisations including eliminating trig from pixel loop. This is Work in Progress, could do more optims here.
19 Days Ago
Set up GameTile component and Genre Tile icon support
19 Days Ago
Log session state info Environment blend mode logic View configurations, create swapchains
19 Days Ago
Ghost fixes
19 Days Ago
vm sks - added walk state & forward param to anim controller
19 Days Ago
Added CharacterController.UseCollisionRules bool
19 Days Ago
Melee attack Death https://files.facepunch.com/ziks/2024-05-10/sbox-dev_nXqgcug2DS.mp4
19 Days Ago
19 Days Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool
19 Days Ago
Fix Json.SerializeAsObject handling indexers
19 Days Ago
Poll for all events (defined in https://registry.khronos.org/OpenXR/specs/1.0/html/xrspec.html#_xrpollevent) ApplicationRunning default Clean up
19 Days Ago
added missing skin models and cleaned up scene, sorted alphabetically
19 Days Ago
Bend over backwards to give OpenXR the exact vulkan instance it wants Remove hack & fetch instance extensions properly VRSystem has state, logical split for instance/session Basic event loop polling Handle session events, begin/end session Log unhandled events
19 Days Ago
Can query collision rules through PhysicsWorld SceneTrace.WithCollisionRules( string tag, bool trigger ) Added CharacterController.UseCollisionRules bool
19 Days Ago
Read bone positions to GameObjects on first frame animate
19 Days Ago
winter coat and trapper hat LODs
19 Days Ago
Merge main
19 Days Ago
Initial work on stopping for bradders
19 Days Ago
vtf project unused Save Scene default path is assets path
19 Days Ago
HtmlEncode code-generated descriptions (so it can convert &amp, etc..)
19 Days Ago
Setup vehicle pusher in front of vendor - shunts cars away
19 Days Ago
Backport new SceneSystemWellKnownTextureObjectID_t textures Backport LightProbe from main, remove debug stuff (we handle it our own debug vis )
19 Days Ago
Add ability to drag and drop decal materials into the scene (https://files.facepunch.com/devultj/1b1011b1/sbox-dev_3sOvpxNACW.mp4)
19 Days Ago
Add ability to grab underlying shader name from Material Whitelist System.Private.CoreLib/System.Type.GetTypeCode( System.Type ) TypeCode is already whitelisted, so no need to do that too here.
19 Days Ago
19 Days Ago
Update DepthOfField.cs FocalDistance approaching zero was causing a numeric issue and assert.
19 Days Ago
grenades revive soul
19 Days Ago
Don't serialize ResourceVersion to GameResources (resolves sbox-issues/issues/5440)
19 Days Ago
Move Recent Scenes into its own section between Save All and Quit
19 Days Ago
Fixed "not enough space" deploy problem
19 Days Ago
Add Recent Scenes to File Menu (https://files.facepunch.com/devultj/1b1011b1/yyrxhZZSIa.png)
19 Days Ago
Pool table correct deploy mesh
19 Days Ago
roadsign gloves
19 Days Ago
Pool table item fix
19 Days Ago
redemption vest
19 Days Ago
Recompile decal shader, lighting was fucked (https://files.facepunch.com/devultj/1b1011b1/mhPZ645aj0.jpg)
19 Days Ago
vm sks - fix for long ironsight lerp when sprinting
19 Days Ago
roadsign kilt
19 Days Ago
setting up more textures
19 Days Ago
Docs, more cleanup
19 Days Ago
Check for !IsProxy rather than IsOwner
19 Days Ago
Add BaseInteractable.FreezeMotion( bool ), more docs
19 Days Ago
add weekly skins
19 Days Ago
Interpolate player pouch held transform
19 Days Ago
Unsaved meta change
19 Days Ago
Event updates