256,982 Commits over 4,018 Days - 2.66cph!

12 Days Ago
Rectangle Lights (staging) https://files.facepunch.com/sampavlovic/1b1311b1/eSJokK8WWN.png
12 Days Ago
Arealights2 Staging Update shaders
12 Days Ago
Fix merge issues, increase cell compute radius, add clear buffer step to run separately
12 Days Ago
sar/lr300/ak47u updated backpack offsets
12 Days Ago
Merge from media_projects
12 Days Ago
Add RenderAttributes.Set for int vectors
12 Days Ago
Parent merge
12 Days Ago
Merge from main
12 Days Ago
Clean up, get API ready, use light shape rect
12 Days Ago
Citizen/animgraph: similar to the first-person v_spaghellim4, here's a new way to handle shotgun reloads. b_reloading toggles the "reloading stance" (parameter does NOT auto-reset), then b_reloading_insert (parameter that DOES auto-reset) can be fired for every shell insertion. https://files.facepunch.com/maxlebled/1b1411b1/2025-03-14%2001-26-30.mp4
12 Days Ago
Merge from main
12 Days Ago
Added more naturally spawning Tiles to the Corrupt Biome Added Wilted Flowers
12 Days Ago
Player seed updates
12 Days Ago
Add a bunch more quests to nudge players in the right direction + more milestone quests Added ItemResource.Cost and assigned a value to every existing item
12 Days Ago
AuxiliaryButton -> TitleBarButton
12 Days Ago
Added Upgrades skill and changed the order of some other skills Add Resting Skill Added Upgradable, AutoCollector and AutoMiner both derive from Upgradable now Added Damage Upgrades, Range Upgrades, Speed Upgrades, and Durability Upgrades for autonomous machines. Added UpgradablePanel, displaying which upgrades a machine has Autonomous machines do not drop their item when destroyed, but will drop all added upgrades Added Beds, can be used to sleep through the night and heal a few HP
12 Days Ago
wip mesh decal support
12 Days Ago
Only bother increasing nucleus stats if its not grade 1
12 Days Ago
Max XP is now whatever grade 1 starts at
12 Days Ago
Align under over 25 degrees and over 16 degrees
12 Days Ago
Fixed incorrect perfect growth rate calculation
13 Days Ago
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13 Days Ago
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13 Days Ago
Reenable hc1 test
13 Days Ago
Run deathmatch benchmark after regular benchmark (#1850) https://files.facepunch.com/lolleko/2025/March/13_20-16-AdvancedOrangutan.mp4
13 Days Ago
Methods with auxiliary button attribute get caller as parameter
13 Days Ago
Fix Curve ImmutableArrayList -> ImmutableArray change
13 Days Ago
Added CameraComponent.RenderUI
13 Days Ago
Fix build Item shape/size tweaks Placed tripmine does more damage, laser is less visible
13 Days Ago
Reenable sbdm test
13 Days Ago
Obsolete PhysicsWorld.TimeScale, no longer used Add Rect.ClosestPoint
13 Days Ago
Fix Curve ImmutableArrayList -> ImmutableArray change
13 Days Ago
Link to orgs in account flyout https://files.facepunch.com/alexguthrie/1b1311b1/sbox-dev_0NGXYxcapp.png
13 Days Ago
Slim titlebar has no minimize/maximize
13 Days Ago
Red color for close button Slim titlebar test (personally not a fan) https://files.facepunch.com/alexguthrie/1b1311b1/explorer_izANZMwEXz.png
13 Days Ago
Run deathmatch benchmark after regular benchmark https://files.facepunch.com/lolleko/2025/March/13_20-16-AdvancedOrangutan.mp4
13 Days Ago
I broke facepunch.hc1 and facepunch.sbdm, we should update them
13 Days Ago
Clean: general cleanup - Removed dead code - removed some TODOs that no longer apply - more ReadOnly cases alongside NativeArray usage instead of spans Tests: unit tests
13 Days Ago
Building out PropertyBlock editing, added tests, started serialization
13 Days Ago
Particle performance tweaks ParticleControlPoint is obsolete Curve is backed by a ImmutableArray instead of a ImmutableList
13 Days Ago
Merge from jungle_update
13 Days Ago
Compile fix
13 Days Ago
Update: expand PerfSerialWaterFactor & PerfBatchWaterFactors with different pop counts Covers various scenarios, from staging at 50pop to 10k for stress test. Also shows that we retain the 4x+ speedup across populations. Tests: ran perf tests
13 Days Ago
Remove duplicate avatar
13 Days Ago
Merge from jungle_update
13 Days Ago
Wrap around index when accessing avatar array
13 Days Ago
Merge from Snakes
13 Days Ago
Todo
13 Days Ago
Clean: last ReadOnly added Tests: unit tests
13 Days Ago
Give bots random clothing Random but deterministic