193,923 Commits over 4,079 Days - 1.98cph!

9 Months Ago
GCO techtree reduced homing missile launcher research cost
9 Months Ago
Update gmod.code-workspace Pull Request: Use m_yaw/m_pitch instead of hardcoded values in taunt cam DNumSlidier: Setting min or max value updates slider pos Merge some math lib optimizations from a Pull Request
9 Months Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
9 Months Ago
Attempt at routing rad amounts through item containers
9 Months Ago
merge from wallpaper
9 Months Ago
Fixed wallpaper construction possible mismatch when the current placement is invalid
9 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
Re-enable layout masks
9 Months Ago
Allow SkinViewer to work without an ItemDef if we specified a prefab resource path This allows item-less store items to work (underwears or dances for example)
9 Months Ago
Sunburn swimsuit framing
9 Months Ago
merge from main
9 Months Ago
merge from world_update_2
9 Months Ago
Rowboat.Population avoids "Decor" topology
9 Months Ago
subtracting 103750 getignore_optimisations
9 Months Ago
Sunburn underwear
9 Months Ago
separated client/server compile fix for DPV
9 Months Ago
merge DPV fixes
9 Months Ago
DPV requires fuels storage to be empty before you can pick it up - server sends an additional fuel info update when fuel storage inventory has an item removed/added (stack count change doesn't trigger this)
9 Months Ago
Added RadialBlur to AlwaysIncludedShaders
9 Months Ago
Enabled Mountain toplogy use on lakes unique environments
9 Months Ago
merge from main
9 Months Ago
reduced rotate amount in viewmodel
9 Months Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
9 Months Ago
Bugfix: RCon test page now works It's barebones, but enough. Tests: tested in local session, could see commands take effect
9 Months Ago
Use GetCornersNonAlloc to avoid unity copying the npc paths everytime they are accessed
9 Months Ago
merge from gco - WIP
9 Months Ago
DPV uses correct WaterLevel test for getting player WaterFactor
9 Months Ago
Weekly Skins
9 Months Ago
merge from main
9 Months Ago
Cover performance critical code with time warnings
9 Months Ago
Merge from world_update_2
9 Months Ago
Erosion proof of concept
9 Months Ago
merge from getignore_optimisations
9 Months Ago
Skip entity query distance checks in wolf sight to avoid doing them twice
9 Months Ago
merge from store-ui-dlc-pages
9 Months Ago
merge from workshopeditor_improvements
9 Months Ago
Fixed Parallel.For ignoring its start index parameter, which luckily has so far always been 0 (introduced in 2017)
9 Months Ago
Added ParticleSystemPostIK + some temp files
9 Months Ago
Merge TrainDecouplingImprovements -> main
9 Months Ago
Fixed loot wagons overwriting the baseTrain data that had already been set in TrainCar. Fixes visual issue with coupling points not moving to the correct angle
9 Months Ago
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
9 Months Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
9 Months Ago
walllpaper sounds
9 Months Ago
Frontier hazmat backpiece removed when backpack is equipped
9 Months Ago
Increased edit panel scroll sensivity
9 Months Ago
Added input fields to the skin workshop item editor sliders, so you can type in values directly
9 Months Ago
Quick optimization pass on tree-impact FX. No longer taxes CPU on needless flake collisions etc. Related material tweaks.
9 Months Ago
Localized voice props dlc store page