248,612 Commits over 3,928 Days - 2.64cph!

6 Months Ago
merge from fix_runtime_profiling_update -> main
6 Months Ago
Fix update, late update, physics & fixed update counters not being reset on the server
6 Months Ago
DynamicSceneObject can take vertex span instead of one at a time
6 Months Ago
Merge Bikes -> main
6 Months Ago
Fixed sidecar wheel visual trouble
6 Months Ago
CPU fires more accurately at revealed bugs
6 Months Ago
Process particles in a GameSystem, all at the same time, to benefit from multithreading
6 Months Ago
Started support for CPU Board/Opponent CPU Boards save their bug references properly CPU Opponents now attack on their turn, chosing a random weapon when attacking.
6 Months Ago
Added support for particle system containers that contain lights that use LightEx scripts. Fixed motorbike damage light always showing
6 Months Ago
Sidecar stuff
6 Months Ago
Fixed sidecar collider trouble
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Fixed several NRE's when opening the map while in a demo and the player has placed markers
6 Months Ago
Fixed getting clip-check dismounted from bikes when scraping against walls
6 Months Ago
Merge Bikes -> main
6 Months Ago
magnet stethoscope ufo
6 Months Ago
Moved bike driver eye pos forward, avoid clipping with clothing
6 Months Ago
Backups
6 Months Ago
Halve the collision impulse Y
6 Months Ago
Force one update tick on initial load to get suspension distance etc right, even if it's asleep. Fixes "hovering" bikes
6 Months Ago
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6 Months Ago
Improve csv exporter to export multiple item data streams at once
6 Months Ago
6 Months Ago
6 Months Ago
Placement checks
6 Months Ago
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6 Months Ago
Parent merge
6 Months Ago
Travelling vendor is no longer globally networked
6 Months Ago
Merge Bikes->main
6 Months Ago
Adjusted damage, hurt triggers, forces
6 Months Ago
Mrege from main
6 Months Ago
▋▊▅▉▍ ▄▇██ ▆▇█_▆█▉▋_▉▆▍▆▆▉_▌▉▅_▋▅▇▇▍▍▆▉ -> ▅▊▅█
6 Months Ago
Fix NRE in TeleportKeyframeBody
6 Months Ago
Remove left over log
6 Months Ago
merge from main
6 Months Ago
Merge main -> Bikes
6 Months Ago
▅▅▊█▋ ▊▅▍▌█ ▊▉▋▌▄▊█▅▋ ▇▉▇▄▌▊ ▉▌▆▄▍▅ ▍█▍▍ ▌▆▅▌▅▆▌ ▄▍▊▄▉▇ ▅█▌ ▋▅▊▌▌▅▌ ▋▅ ▋▍▍ ▍▆▋▅ ▌▍▅▇▆▇▊▄ - ▋▆▄▅▊▄▉ `▄▉▅█_▌▌▅▄▊█_▇▊▇▇▌▅▊▍▍` -> `▋█▍▄_▉▇█▉▄▉_▄▊▅▅▆▌▇▌▌` ▌▆▊▌▉▌▌ ▊▇ ▋▌▅ █▅▋▇▄▅ █▉▄▇ ▆ ▄▉▉▌▆▉▄▉▉ ▇▌▄▊▄▉█ ▆▋▋▅▌ ▆█▊██ ▌▆▋▍▆▌█▄▊ - ▇▍▄▊▅▇▆ ▇▋▊▅▄▆ █▊▆▌▆▆▇▌▄▍▇▌▋ ▌▋▊▄ `▄▊▉▇▆▉▅▄▊▌` ▊▌▊▍▇▇▉▋▄▊ █▉▅▋▌▆▍ - ▊▋███▋▋▊█▉ ▍▆▅▅ ▋▊ █▋▍▇ ▍▍ ▉▅▅▊ ▍▊██▌ ▉▍ ▊ █▆▅▇▅▅▍▇▌ ▋▉█▍▉ ▊▌▋▍'▍ ▍▍▊ ▆▆'▇ ▋▋▄▅▄▋▇▆▉▊ ██▅ ▉▋█ ▊▅▋▊ ▊▋█▍▊ ▋▌▊▄▊▋▍▍▄▇█▍ ▅▌▄ ▆▅█▌▆▇▉█ ▅█▇▉ ▉▊ ▊▄▆▅▉ ▆ ▍▋▆-▌▍█▉▅▅ ▆██▆▊█ ▉▆▊▋▆▅▇ █▉ ▆▅█▇▇▇▆▋ ▊▉▅█ ▍▉ ▍▋▌█▆ ▍▍▍ ▇▌▆▅▌▊
6 Months Ago
Fixed lingering highlight component when hovering multiple bugs quickly Create Coin Prefab and Component Spawn Coins on Bug Death
6 Months Ago
Remove some unneeded debug logs Position bugs on their cell properly Bees float on sin wave with offset based on cell position Remove unnecessary collisions from game_environment prefab Model references in BugResource Thumbnail generation Editor Tool for BugList UI PlacingHud now shows bug thumbnails instead of coloured icons Draw thumbnail icons on BugList, drawing correct segment type Display thumbnail icons in inspector panel
6 Months Ago
New Menu
6 Months Ago
Remove mks, use new format
6 Months Ago
Allow drag drop on ResourceControlWidget if the game resources are assignable
6 Months Ago
Don't tint the bugs to their colour anymore. Reposition body in prefabs, give each proper colliders Determines head/body/corner/tail pieces and the needed rotational offset
6 Months Ago
▄██▅ ▄██▍▅▅▆▍▊▋▌▍▍█▊▄▋▌▍ ! ▋▄ ▊▋█▇ ▅▍▇▄▌▌▊▇▄▌▋ ▊▅▊▆ █▋█▆▉▊.▅▄▋█.▊▅█▋.▄▇▋ ▍▉▄▆▌▌▌▍▆▉▌▊▍▇▊▆▋▆▇▆█▍▊▍▍▊▊ ▅▊▅▊ ▍█▍ ▋▉▊ ▍▊▍▊▇▇▄▇▇▌ ▄▄ ▍▊█ ▋▅▆▄
6 Months Ago
fix compile error
6 Months Ago
Fix game_text crashes
6 Months Ago
Fix Component being decorated with IUpdateSubscriber, IFixedUpdateSubscriber (making it useless)
6 Months Ago
Fixed fucked ambient lighting
6 Months Ago
caterpillar origin