125,570 Commits over 4,171 Days - 1.25cph!

8 Months Ago
added tactical gloves to v4 loadout
8 Months Ago
Female metal plate, backpack v4
8 Months Ago
Revert "Compiled shader files" This reverts commit 1066b62d90e749ab7731667263022cd35202a2cf. Revert "Restored "JellyFish" shader" This reverts commit 024f56cb3eb37f6aa416b1887008d35700630afd. Revert changes to screenspace_general Something is up here, Linux is having unexplainable issues on x86-64 only
8 Months Ago
merge from main
8 Months Ago
Fixed ItemModProjectileRadialDamage (explo ammo) only damaging doors
8 Months Ago
- Huge simplification of bee generation - Depends on Nucleus now
8 Months Ago
Missing files
8 Months Ago
█▄▅▆▄ ▆▊▍▄▆▇▄▌▋▉ ▌▉ ▊▄▌▄▇▊▄▋▄▄▄▇▇▊ ▄▍▉▉ ▄▇█▌▆▊▅▍ ██▄▆▋▊▋▌▉▄▋▇▅ █▅▉▄▆▊, ▊▋▉▆▄ ▆▆▉█ ▅▋▋▅▌▇▅▉ ▋▌▆▇▉█
8 Months Ago
Female Roadsign armour v4
8 Months Ago
▇▌▇█▆▋▌ ▍▉▌▇▌▄▋▋▇ ▍▅▍ ▇▉▇▍ ▊▇█▉▉▆ ▅▅▄▇█▅▌ ▄▋▆▍▊▄▊▄▇█ ▌▋▆▆█▋▅▍▉, ▄▍▋▄▋ ▆▇▋█▊▇ ▉▊▉▌▆▅▍▍▋█ ▊▍ ▆▌▊ ▌▆▍ ▊█▍▇▍▅▍▆ ▊█▋ ▆▇▆█ ▄▍▆▅█▍▆▋▅▆▄▇▄
8 Months Ago
Constructable info panel tweaks, localization and tooltip
8 Months Ago
Updated Medieval Large Wooden Box Prefab to be Uncraftable to Fix it appearing in the crafting menu
8 Months Ago
- Changed wording to nucleus rather than nuclei, as it is singluar after all - Setup proper worldmodel scripts on nuclei and jar of honey - Created beehive lootpanel
8 Months Ago
Added a constructable entity UI information panel, showing what additional resources will be required to build siege weapons Added to crafting and inventory menus
8 Months Ago
armour plating metal armour world model + LODs Materials and textures
8 Months Ago
merged from hackweek/meat - starting to set up new meat models
8 Months Ago
Merge from fixFsmErrorLogs
8 Months Ago
missing .mat
8 Months Ago
missing texture
8 Months Ago
honeynuclei world model LODS materials and textures
8 Months Ago
Fix compile error
8 Months Ago
added ddraw.clear command
8 Months Ago
▌▇▍▋▇▉▄▍▌▊▅ ▋▍▆▇▉▊ - ▉▇▋▊▍▆▍▅▇▊ ▌▅▇▄, ▆▉▍▉▌▋▋ ██▋▍▅
8 Months Ago
▌▌▉▆█ ▌▅▍▉▍▊▅▉▆ ▍▇▌▆▆▄ ▇█▌▆▍▄▍
8 Months Ago
- Changed honey jar sounds - Nuclei item cleanup
8 Months Ago
New honey jar icon
8 Months Ago
Missing files
8 Months Ago
female pants tweaks
8 Months Ago
- Setup honeycomb and honey consumption - Setup extract modifier on honeycomb which has a chance to drop a nuclei - Updated nuclei path - Changed item names
8 Months Ago
- Cleanup item ItemModSwap - Added support for weighting, can make one item more/less likely to drop
8 Months Ago
medieval large wood box steam item setup, rebuilt manifest and skins asset, now works correctly with spray can and hammer tool - still needs a qa pass on steam item
8 Months Ago
primitive -> main
8 Months Ago
Allow doors to bypass road checks (only affects the siege tower)
8 Months Ago
Merge from fixFsmErrorLogs
8 Months Ago
primitive -> main
8 Months Ago
Added deploy blacklist to wooden door (to match the other doors) this fixes wooden doors not being placeable on siege towers (as well as tugboats)
8 Months Ago
Fixed horse breathing rate sounds never stopping Horses will now play breathing sounds until their stamina is recovered
8 Months Ago
Added nuclei prefab Moved beehive natural path
8 Months Ago
Update 1st Pass Pie Animations
8 Months Ago
Improved plant pot deployment rules
8 Months Ago
Catapult explosive and incendiary sounds
8 Months Ago
merge from main
8 Months Ago
Removed ballista rotation speed log
8 Months Ago
re exported tiger anims that needed it to get of the mental right lip
8 Months Ago
merge from primitive
8 Months Ago
Updated flame arrow FX for hunting/compound/legacy and crossbow, for improved aiming visibility
8 Months Ago
additional ballista/catapult sounds and polish
8 Months Ago
Fixed skeleton component on medieval ar, fixes clothing not applying
8 Months Ago
Simplified version of original item ownership system - only applies to single stack items (no mixed ownership) - ownership can't change: will always show the name of the user who first created it / looted it - shows owner's display name above the item (like it used to) - hovering over the owner's name will show a tooltip of how it was created, like "Crafted by Jake" Show different forms of item aquisition - crafted - looted - born (respawn with rock + torch) - spawned (F1 spawn menu) - mission reward
8 Months Ago
Improved ItemModProjectileRagdoll, if its not a direct hit, ragdoll in the opposite direction of where the projectile hit