248,620 Commits over 3,928 Days - 2.64cph!

6 Months Ago
Enum and List control widgets can't be edited when readonly
6 Months Ago
refinery updates t-spawn to B site initial updates
6 Months Ago
Disabled the environment camera object
6 Months Ago
radiator prop fixes
6 Months Ago
Removed Unused FBX mesh. Updated Vintage Rectangle Table Colliders
6 Months Ago
New Bee
6 Months Ago
set dressing progress backup
6 Months Ago
Keep project loading stuff together and make sure we load initial collision rules after project settings file system is mounted (Fixes Facepunch/sbox-issues#5739)
6 Months Ago
PlacingHud orders by segment count Rock spawning bug fixes Store relevant references/information of initial bug setup per-player Basic BugList UI that shows remaining segments for both players.
6 Months Ago
update ladybug fbx
6 Months Ago
Fixed order of NRE checks
6 Months Ago
Added more checks to try and kerb this NRE
6 Months Ago
Coin Expand bounds
6 Months Ago
Fixed occlusion culling setting always turning itself back on when opening the game
6 Months Ago
Vendor can now get over rails Added rails to vendor test map Added more accurate detailed colliders
6 Months Ago
Closes Facepunch/sbox-issues#5566
6 Months Ago
Throw exception when sending RPC on non-networked Game Objects (Closes Facepunch/sbox-issues#5504)
6 Months Ago
Tweaks
6 Months Ago
merge from swapitems_fix
6 Months Ago
Do not try to swap items around if they can't stack (introduced by 98742) Fixes moving a partial stack from a full container onto another partial stack not working (fluid containers not taking anymore water than 100ml for example)
6 Months Ago
Fixed potential NRE in AudioListener component when scene camera isn't valid (yet)
6 Months Ago
Larger plank stack addition and upload
6 Months Ago
Add damping to lower body blendspaces
6 Months Ago
Fix cargo ship spawning extra scientists (have to turn off both variant roots)
6 Months Ago
Set up look at chains, crouched movement
6 Months Ago
A couple of small bike edits
6 Months Ago
Ladybug
6 Months Ago
Merge Bikes -> main
6 Months Ago
Tuned all bike and rider damage thresholds
6 Months Ago
Update human_player animgraph to support movement and holdtypes
6 Months Ago
Steer angle small edit
6 Months Ago
Pedal bikes slightly slower
6 Months Ago
Cyclist stands up automatically when going slow up steep slopes
6 Months Ago
Fix spectators joining in-progress games getting a blackscreen/not spectating anyone by default
6 Months Ago
Broadcast between round cleanup event
6 Months Ago
Equipment NRE fix
6 Months Ago
Changed Scale on Vintage Rectangle Table to match other tables
6 Months Ago
Merge main -> Bikes
6 Months Ago
Use DistanceSquared in marker panel Distance check
6 Months Ago
Bee
6 Months Ago
dev models
6 Months Ago
Fixed hitmarkers being wrongly applied, and recognize kill markers properly
6 Months Ago
Fixed spottable team being wrong on spawn
6 Months Ago
compile fix
6 Months Ago
Clean up player states correctly, fixed FPS testing scene
6 Months Ago
defuse: Add TeamAssigner to Preparing stage
6 Months Ago
merge from travelling_vendor
6 Months Ago
Fixed typo which was making weapons break between rounds Don't show play area overlay if we're dead
6 Months Ago
Would help if I turned back on the other gamemodes
6 Months Ago
Fix defuse objects not spawning