243,681 Commits over 3,898 Days - 2.60cph!

6 Months Ago
merge from cargo_stuck_fix
6 Months Ago
merge from ServerBulletRadiusFix
6 Months Ago
Movement aligns to grid, handles diagonal movement through corners https://files.facepunch.com/ziks/2024-05-08/sbox-dev_znZKFeeT57.mp4
6 Months Ago
Implement trash remover component
6 Months Ago
header, game list and sidebar changes
6 Months Ago
More unfucking from library corruption
6 Months Ago
Script fix
6 Months Ago
Fixed blendable shader error (restore ComputeBlendWeight method), push new compiled shader
6 Months Ago
Folder cleanup. Initial item setup/prefabs.
6 Months Ago
Fixed NRE
6 Months Ago
Update shooting range
6 Months Ago
Leaderboard backup, run #11610
6 Months Ago
Shush gesture (wip)
6 Months Ago
Various fixes, move to PrefabPreProcess so it gets run once per prefab
6 Months Ago
Add Rotation.FromToRotation (fixes sbox-issues/issues/5243)
6 Months Ago
Minor bug fixing
6 Months Ago
Sprint bar timing works properly, with network sync
6 Months Ago
Sprint WIP + remove leftover snowmobile mount code
6 Months Ago
Added egress state to debug_cargo_state debug_cargo_status and debug_info no longer need to be called from in-game
6 Months Ago
Updated finger gun gesture to use middle finger too. Added icon
6 Months Ago
Flag/proto setup and refactoring
6 Months Ago
Finger gun gesture
6 Months Ago
Convert some inputs to flags
6 Months Ago
Two cargo ship movement fixes: -Fix the cargo ship no longer being able to egress if it was saved/loaded while egressing (it's possible this has never worked). It would just keep sailing away forever (and start venturing into NaN positions). -Fix a case where the cargo ship would not be able to rotate to face it's desired waypoint if it spawned facing perfectly away from the waypoint. The cargo ship rotation logic would not work if the ship was facing the completely opposite direction, it now receives a bit of a nudge if this ever happens to ensure it can start to rotate. This would have likely caused newly created cargo ships to rarely get stuck at their spawn point.
6 Months Ago
Fix quote mark location in PrintDefinedFlags
6 Months Ago
Another compile fix
6 Months Ago
Got rid of the bike gears, only one gear now as the model implies
6 Months Ago
ProgressBar now supports emptying the bar over time instead of filling it, more like a countdown. Use the new system for the stamina bar.
6 Months Ago
Centre of mass edit
6 Months Ago
update tutorial scene and checkpoint text, unsaved blender file
6 Months Ago
Server compile fix
6 Months Ago
Updated throat cut gesture - fixed some translation issues
6 Months Ago
Enabled dof translation on player avatar for better retargeting results
6 Months Ago
vm sks - added test anims for sprinting/jumping/landing, added layer and params to animator
6 Months Ago
Clatter helmet PFX fixes and visual refresh: -Flame tone adjusted to be more in line with the new fires. -Improved heat shimmer, which had regressed. -Performance optimized: No longer relies on noise, less overdraw & LOD tweaks. -Cleaned a script from the prefab that was doing nothing.
6 Months Ago
Welcome Screen
6 Months Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
6 Months Ago
Experimenting with updated protobuf codegen which doesn't copy data around as much
6 Months Ago
This shiz is confusing - try this
6 Months Ago
Ditch Stream as the read/write interface to reduce the amount of copying data around
6 Months Ago
no hud if we're in tutorial, unsaved blender file changes
6 Months Ago
adjusting tutorial lean jump section, fixing issue with reseting
6 Months Ago
dont count tutorial zones as checkpoints, only show hints once, fix reseting, scaffolding models, bool for turning tutorial on and off
6 Months Ago
Convert some guns and mags to prefabs, laser pointer can be toggled with joystick down on held hand
6 Months Ago
Expose changing damage of weapons & armor protection values Add ability to search entity & item names
6 Months Ago
Basic networking
6 Months Ago
fixing tutorial brake door bug
6 Months Ago
more tutorial stuff
6 Months Ago
Instance creation
6 Months Ago
bicycle skin, LOD setup and rear wheel split for future setup