133,391 Commits over 4,262 Days - 1.30cph!

8 Months Ago
converted nuclear missile silo rooms
8 Months Ago
- integrate each biome fog separately rather than lerping between color/densities, biome fog density just drops off with biome weight - fog color alpha lerps to atmosphere color
8 Months Ago
mil tunnels scene update
8 Months Ago
military tunnels segments
8 Months Ago
Merge from snakes
8 Months Ago
Merge from blowpipe
8 Months Ago
Merge from jungle_update
8 Months Ago
Merge from jungle_update
8 Months Ago
▆▋▋▅▋▄ ▊▍▉▌▋▆██▇▇▍▋▋▊ ▋▅▅█ █▇█ ▆▇▍▉▇▌▇▍▊▌▌ █▅█▇▄▇ ▆▌▌▆▉▊ ▇▉▄██▄▉▆ ▋█▉▇ ▊▉▆█▇▅▉▊ -> ▉▅▇▊▅█ (▄▋▆▉▉▆ ▋▊▊▄▆ ▇▍▌ ▅▉▄▄▉▄▊ ▉▄ ▌▉▊▊ ▌▅▅▅█▇▍▄, ▋▄▅ ▌▇▊▍▌▆▅▍▅▊▉▍▄) ▇▄▅▋█: ▋▇▄▌▉▌ ██▌▌▄▍▌▇▉▍▅▆▇ ▊▊ ▌▋▉▉▍▆ ▆▅▌ █▆▆▉▄▊▄▍▌▋▉█ ▇▆▍▆▌▆ █▅▅▌▋▄▌▍▊█▇▉▊ ▆▇▍█▌▋
8 Months Ago
merge from jungle update
8 Months Ago
Fixed descend option not working
8 Months Ago
▄▇▅█▅ ▄▄▍▉ ▌▌▍▍
8 Months Ago
▍▋-▋▄▆▆▅▍ ▆▅▇▇▉▆ ▇▄▋▉█▋█▊█▍█ ▍▌ ▄▉▍▌ ▋▌▅█ ▆▉▄▋ █▋▉▇ ▅▍▄ █▄▉▇ ▅▍▋ ██▇▇ ▋▉▇█▅▇▇▆ ▊▉ █▌▅ ▉▋▌▄▍▌, ▇▆▍█▉▋▉▆ ▋▌ ▍▇ ▊▅▍▋█▇▄▊ ▅▄ ▍▇▉▍ ▆█▌█▅
8 Months Ago
crocodile sounds
8 Months Ago
▌▊▍'▅ █▋▇ ▍▋▊█ ▆▌▆▉▉▅▄▇ ▆▌▊▋▉ ▄▇█▉█▋▇▊▆▄ ▄▄ ▆▆ ▄▆▋█ ▄▋▌▉▄▄▅▌▋▅ ▌▊▊▅▌▇▅▄ ▇▋█▄ ▆▋ ▄▌▅█▇▌ ▄▅▉█ ▊▄▊▉▇██▊ ▄▅▋▉ ▇▌▆▌▅▍ ▌▍▍▄█▄▉ ▅▌▊ █▌▅▋▅▅▉▌▊ ▉▋▍▇▌ ▄▅ ▍██▇▆▉▊ ▅▇▉▉▊▉▊▄▅▉ ▋▅▅▄▄█▆▆█▅ ▊▅▌▉ ▄▍▇▄▄▋▉█ ▍▆▄▇▉ ▊▍▆▄▉ ▊█▊▊ ▍▄▍▍▅▄ ▌▇▄ ▍▉▄█▊ ▆▉ ▍▇▄▇▅▌▍▋▍▊/▇▅▅▄▉█▍ █▍▆▅▄▉█ ▉▊▆▅ ▌█▅ ▆▄▉▉ ▆▇▆ ▉▅ ▄▅▄ ▉▋▋▅▍▇ ▄▅▄▋ ▍▇▌▌▉▋▉▊ ▌▌██▄ ▄▉ █▇▄▊▌
Rin
8 Months Ago
Adjusted Cocoknight head and torso worldmodel colliders
8 Months Ago
Improved vine positioning on branches
8 Months Ago
Unsaved
8 Months Ago
Fixed incorrect animator parameter name
8 Months Ago
Vine branches now use tree LOD settings rather than mesh LOD settings (so they should cull when a tree gets billboarded) Better landing position when arriving at the vine destination
8 Months Ago
Possible LODComponent.GetDistance NRE fix
8 Months Ago
Cocoknight armor gloves texture update
8 Months Ago
Merge from main
8 Months Ago
Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
8 Months Ago
Minor cleanups Minor cleanups Minor cleanups Gracefully exit when encountering invalid SubRect materials Crash with message, instead of crashing without a message
8 Months Ago
Tiger meta files
8 Months Ago
Allow tiny monuments to spawn within Jungle biome
8 Months Ago
merge from jungle_update
8 Months Ago
Fixed stacking shallow shelfs on terrain Fixed stacking shelves on each other Prevent Small box deployment (larger shelfs in future) Prevent rotation before deployment on shelves (useless)
8 Months Ago
merge from jungle_dlc
8 Months Ago
jungle_dlc -> jungle_update
8 Months Ago
LS updates and S2P
8 Months Ago
converted rocket factory, portacabins, warehouse, arctic base modules, launch site grounds
8 Months Ago
▇▍▋▊▋▄ ▋▍▉▄▆ ▍▍▊▇▇▅
8 Months Ago
▋ ▊▄█▆▆▆ ██▊▉ ▅▆▅▊, ▋▋▇▊▋ ▇▄▅▅█▄ ▅▌▄▍█/▉▇▇ ▊▍▌▌█▌
8 Months Ago
▆▇▇▆▌▇ ▌▍▇▇ ▌█▉▊▍ ▄▇▋▊▇▅
8 Months Ago
▋▄▊▄▇█ ▇█▆▍ ▄▊ ▍▅▆ █▍▅▊ ▍▄▉▌█ ▆▋█ ▉█▇▊▄▉
8 Months Ago
▆▌▍▋▍▉▍ #▍ ▄▉ ▇▌▆ ▊▉▌ ██▉▉▍▇
8 Months Ago
▊▉▆▉█▋█ █ ▍▆ ▊▄▉ ▄▌▆ ▄▌▉▆▋▄
8 Months Ago
Try to fix VPC builds on Linux/OSX
8 Months Ago
reverted a sewer exit env volume override in compound scene
8 Months Ago
excavator scene2prefab
8 Months Ago
converted env volumes of the excavator
8 Months Ago
fixed some zfighting on jungle_ruins_e structure
8 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
8 Months Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
8 Months Ago
fixed a legacy rotation leftover on armored steps block
8 Months Ago
progress on froxel-based fog, supporting spatially varying fog setups across biomes, also includes global atmosphere scattering
8 Months Ago
jungle storage lods and gibs
8 Months Ago
Submitting wood armour 3rd person updated skinning