243,142 Commits over 3,898 Days - 2.60cph!
Flip controller contexts once a frame instead of multiple times, breaking Pressed/Released tests when scoping multiple times a frame
playerupdate. exported/set up speargun anim set
Init JsonUpgrade early (fixes sbox/issues/1513)
Render dynamic envmap probes in editor sceneviews too
steal chat box + display items picked up
Increase air movement
correct name on item printer
fix glow showing when not looking
update scene
merge from io_entity_snapping/fixes/2
Update base.fgd
Update main_menu.properties
Minor fixes via LuaLS
Deprecated function fixes, type mismatches, extra unused arguments, etc.
Convar descriptions
Fixed NPC related kill achievements
Prevent tiny amounts of damage (< 0.1) taking a whole armor point
Fixed inflator tool not working on NPCs (Regression from #1890)
Improvements to Spawnicon Editor
Convenience buttons to rotate the model, set LOD to highest.
Fixed addon presets not importing correctly
DCategoryCollapse disabled state visual support
Fixed depth issues with DModelPanel when 2+ are overlayed
Fixes and changes regarding "Demo To Video" functionality
Fix Lua errors when Spawnicon context menu is used after icon removal
Visually disable server disabled Sandbox tools
Permission system related UI improvements
▌▄▄▉ ▌▌▉▅█▍▄▌▄ ▋▋▄▅▍▄▌▄▊▋▌▉ █▄ ▊▌▊▉▍▉▇▍██, ▄▉▌▅▇ ▉██▄▇▍ ▋▇▄▇█▊▍, ▅▇▆ ▍█▋▌▆ ▋▇▅▆▋▋, ▆▊▄█▆▋▋▅▆▇▉ ▅▅▍▉▉ ▆█▌█▋▅▅▅, ▄▅▆▄ ▌▄▇▋▊▅▉▊
▇▋▇▇█ ▍ ▄▊▇▉▇▄▇▅▄█▊ ▇▄▉▌█▉██▋ ▅▄▊▌▅ ▊▅▇▊ █▉▇_▇▇▇▄▍▇
Remove full paths from "Adding Filesystem Addon"
Fix floating GMAs not loading correctly
merge from electricity_power_fixes/2
Danger zone backend now supports a parent and handles local positions
Compile fix again, codegen
Proposed fix for heli clipping through the map when the server has low fps
merge from electricity_power_fixes/2
merge from tc_reskin_storageadaptor_fix
▉▇▍▅▊▌▇▅█▄ ▆▇▄▇▉▄ ▇▄▊▋ ▌▋▄▆▄ ▅▆ ▋█▋▊▋▅▍ ▇▋▅ ▅▋▋
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
Merge property or variable get / set nodes (#1507)
Make control sheet labels draggable
Further changes to LODing
- ▌▇▄▊▉▋▆▊ ▉█▅ ▌▆▋▊▊█▊█▍▍▄ ▌▋▇▊▆█▉▅▄▌ ▆▋▍ █▇▇▉▌
- █▍█▌▇▋█▉ ▉▆█▍▋ ▍▆▌▉▆▇▌ █▋▄██▆▉█
- ▇▄▇ █▄▌▋▅█▅▇▄▉▆ ▍▄▄ ▄█▊ ▌▌▊█▆▍█▌▆▇
- ▋▊▌▋▉█ ▉▋▇▆▊▊▌▋▌▍ ▅▉█▅▇▉▄▋ ▄▉▇▌▅▄█
- ▍▌▅█▋▅▌▊ █▉▇▊▅▍▅▍ ▍▊▇▌▌▇▅▄▅▉ ▅▊▄▄▊▉ ▇▌▋▋▋▇▄▋ ▇▍▍▊▍▌▌▌ ▍▉█▆▌▆▉▉▋▄▆
Merge property or variable get / set nodes
Additional Bradley AI data
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
▋▅▆▋▋▆█▊▅ ▄▅▋▉▊ ▌▅▋▅ ▇██▄▅▇, ▍▄▌▍█▍ ▉▌▊▊ ▉▇▄▊
▌▉▇▌ ▅▇▆▆▅ █▅▋▍▅ ▌▅█
▋▄▌▌ ▊▇█▅▅ █▇▄▌ ▅▉▅▄▇▌ ▄▊▍▋▅ ▊▍▇ & ▌▊▍█▍ ▉▅▌▇▆▌▆▅▍▊▍▍▌
▆▇▇ ▊▊▌▌▄▄▌▋▆▊▅▋▄ ▊▉ "▅▍█▉▊▆▆ ▌▆▄▊▅' ▍▍▋▆█ ▊▍ ▅▄▅▉▌ █▇▄▄▉ ▊█▅▆▅▋▍
█▊▊'▅ █▋▉ ▋█ ▍▌▋██▋ ▅▄██▄▇▉▄▇▆ ▅▇▊▊ ▉▌ ▌▆▌▌▋▍▌▋ ▇▉ "▌█ ██▆▊▅▌ ▇▅▋ ▊▊▉▌▊▇▌" ▇▇▍▅▍ ▄▄▉▊▉▄▅▅ ▋▅▉▉▄▉▌▍▉▅▋▆
▇▅▆▉ ▆▍▅_▉▍█▍_*_▉▊▉█▇ ▋▍▉▌▅▍▍
▉▅▄▋ ▄█▍ ▋▅▅▌▉▍ ▌▄ █ ▊▌▉▅ ▇▆▍▌ ▉▅▉▅ ▉▊▍▄▇▅▊, █▆▅ ▅▅▄▊ ▋▇▌ ▄█▉▋▉▍▍▊ ▌▊ ▇▅▅▆▌▍▋.
▆▉▆▌▅ ▌▅▊▆█▋█▅.▋█▊
▄█▋▍█ ▍▊▍█▉█▇▆ ▄▍▆▅ ▆█ ▅▅▍▍▊▇ ▅▇█▆▅▊▍ ▌▉ ▄▋▅▍
▇▆▍ ▇█▉▇▋▇ ▅▉█▆▍▇ ▇█▄▉▄▉▇▊ ▅▊▆▌▉ ▉▋▍▅ ▅▆▌▅▆▌▉▇▆▉▋▆▍ ▌▍▋ ▉▉▄▄
▅▄▇▄▉▋ ▊▅▊▋ ▆▉▅▇▆ ▄▄▅▄▊▉▆ ▌▍▉█▆▌▇
▅▄▍ ▊▍▍▅▌ ▌▊▉ ▅█▊▉▇▅▄ ▉▉ ▌▋███▉▍▆▇█▅
!▉▌▌▉▋ ▆ ▍▆▇▅▅ ▅▉▉█ ▄▊▆▊▇█▊▆ ██▉▉▆█▄▌ ███ ▄▇▊▄▌ ▄▆▋▆█
▊▉▍▍▍ █▆▍▋▅▋▌▉ ▇▅▆▋▊ ▌▆▆▋▋▄▉ ▄█▉█▊▄▊█ ▌▋ ▌▉▊▆▍▌▍▋▇
▋▅▌▆▍ ▊▆▉▍▍ ▆▍▌▍▇▍▍ ▋▉ ▅▄.
▄█▊▉▆ ▊▅█▌█
▇▄█▇█ ▆▅▊▌▇▉ ▊█▊▋▄▊▆▇▄▅▇▊ ▆▊ ▊▅▊▊ ▍▅▅▅█▌▍ ▇▉▍ ▊▌▄▋▋▉█
▍▄▋▅▄▌▄▌▇▍█▅▋▋▄█▍▌▆▇ ▉▄▋▌▊ ▄▇▊▆▄▊▌ ▋▆▋▅▌▉▍▆ ▅▇▅▍▉▆
▌▆▊▇▅▌▉▅ ▌▍▆ ▍▉▍▉▇▊▆▇▉█ ▉▍▍▊█▍▍ (▆▅▌ ▌▇█ ▅▄▄▌) ▌▋▇▉▇▋▌▍ ▍▍▋▋▋▌▉ ▄▋▇▆▋
▋▋▍▉▍ ▊▄█▊▄▋█▇ ▋█ ▉▅▌ ▅▅▅▊█▍ ▆▉█▍▆ "▆▊▌▋▇▅▅▋_▋▊▊▊▇_<▇▌▆▆>" ▇▄█▍▌▌▅ ▄▉▄ ▇▄▇█▆▅▆▇ █▍▊▍▉▆▌▇▆▉▉ ▋▇ ▉▋▄▅ █▉ ▆█▋ ▊▋▋▅▌▋█▅█
▉▅▍█▇://▉█▉▅▅.█▉▊▉▌▊▋▇▆.▆▌▊/▍▌▋▆▍/▆▇█▄▍▅▄▍/▉█▅▇▉▋▌▇▄▄.▅▍▅
▌█▄█▆▌▉ ▍ ▆▄▋▄▉▅▅ ▋▅▉█ ▉▊▆▆▉▍ ▋▉ ▍▇▌▌▉▇▌▇ ▌▇▊▋▆ ▉▄▇▇█▇▍ ▉ ▋▊▍▉▊▇█
▊▆█▉ -█▆▊▊▇▅▅▋▋ ▌▆▇ ▉▌▆▄.▊▍▌ ▅▉▌▄ ▆▊:▌▇
▌▍▇▋▊ ▍ ▄▆▍▌▇ ▍▅ ▆▊▆ ▋█▆█▊█▆ ▌▊▇ ▇▍▊▆█▍'▉ ▋▆▌ ▇▄▊ ██▉▇▆▆
▍▊▍▍▉://▆▋▇▇▊.█▊█▄▆▉▅▊▊.███/█▍▌▌▊/▋▌▄▅▅▄▉▋/▊▇▄▄▍▊▉▅▅▌.▅▌▍
█▌▆▌▊ ▋▌▉▆▍ ▅▋ ▊▄▉ ▇█▇▉▍▇▉ ▆▅▊▋ ▌▌▇▆▄▊ ▍▊▇▄
▋▇▉▇▋ ▅▇█▌▆▇▉ ▄▋▊▉▊▍▊▌▊ ▅▅▍ ▍▍▅▍ (▌█:▋▍ ▊█▉▅▋▆▅)
▅▅▋▆▇▇▆▌ ▉▊ ▉▄▄▄▉█▉, -▅▉▇▌▄█▉█▉█▌▊▅█▋▇ ▌█▊ -▌▍▌▉▋▄▉ ▇▇█ ▋▌▅ ▍▍▍ ▆▌▇▅▋▅▋
▌▍▇'▆ ▇▅▋ ▊▅▊▍▊▊ ▇▄▊▋█▄▆▄▌▉▋▊▆█ ▉▉▉ ▆▌▊▅▄▊.█▌ ▅▅▉▋▉
▆▆▆▇▊ ▅▆▉▊▊▍ ▋▍▇▊▉▅▋ ▆▅▊▇▄▍█▇ █▆ ▌▇▍▋▆▇ ▇█▇▌▌▇▆▍▊▅
▋▇▄▆▌ ▇ ▍█▇▊▌ ▌▆▇▌▆▋▄ ▋▆ ▊▆▉▊▄▅ ▅▇▌▌▌ ▋▊ ▌▆▅ ▆▆█▉ ▇▉█ ▊█▉▆▄▍▉ ▊▆▆▇
██▌ █▅ ▊▅▊▉█ ▋▄▅, ▇▄▋ ▍▉ ▊▅▍▅▌.
▍▅ ▉ ▍▄▇▆▆▊▉▇▇ ▋▆▌▄ ▋█▋ ▍▍▌█▇, ▌▄▆ ▊▅ ▊▅█▇ ▊▌ ▇▊▊▄▇▇ ▆▅ ▉▌▍▆
█▅█▌ ▊▆▅▌▄ ▋▆ ▄▄ ▄▊▄▄ █▌▄ ▅▇▉ █▄▇▇▊ ▋▋▌█ ▍▌▋█, ▋▋█ ▆▆ ▌▌▉ ▇▊ ▄▆▊ ▆▅▅▍ ▌ ▅▄▉▍▋▇▌█▅ ▆▌▋▅▆▇▅▇, ▆▄▊ ▌ ▇▉▍▄█▆▅▍ █▊▋█▄ ▊▊▍▋▍▄█▋ ▊▉▋▊, ▉▌▍ ▉▌▌▅ ▇▄▌▉ ▉▌▇ ▄▊▉ ▊▊▅▆▄▉▊▆ ▉▆▍ ▅▄ ▊ ▍▆▇▍█▆█▊.
▌▉▅▍▌▅ ▇▌▊▄▋▆▍▍▊_██▇▆▆▆_▉▆▆▍▅▉▇.██▊
█▄▄▌▉▅▅ "▊█▍▋▊▌▇▌▊▄▊▍▉▄▍ ▅▇▆▇▌▍▊▊▍▇▆█▇▅▍▄▄▇▆▊▌▇"
▉▍▇▌▄ ▉█▋▉▌▉.▉▍▊▊▅▆▅▍▌▍▇██▄▋▋▍▉▉ ▆█▄▋▋▆▄▄ ▍▅▅▆ ▌▇▍▋▅
▆█▍ ▅▅▊▄█▆ ▉▍▋▇▌█ ▅▍▊▅ █▆▍▇ ▅▅▆▌▊▊ ▉▄ █▆▉██▉█ ▄▋▄ ▆▉ ▋▄▇▉▇▋▄ ▌▊▌▇▍▇▅▌
▄▍▌▇▋ ▊██ █▋▇▍ ▊▉▊▇▇▍▇ ▉▄▋▊█▍▊▋█▊▍▉ ▄▇▋ █▄▌▊█▌▇
▉▌▋▍▋█ ▆▄█▍ ▄▍▊▋▆▇██▅▍▄▌▉ ▅▇▊▌▅ ▉▉▊█ ▉▅█ ▍▌█▆▅█▇▆▍ ▉▄▊
▄▆▋█▆ ▇▌▇▋▇▉ ▊▄▊▅█ +/- ▌▆▉██ ▆▇█ ▍▆▍▉▊▊ ▉▊▆ ▄▌▍▋▅█▅▊▌ ▋▉▆▋▅▉
▆▌▇▊ ▄▉▆▋ ▌▇█▄▇▇▊▄▌▍ █▄ ▌▆▋▋▌-▇▌ ▉█▋▅▅
▄█▆▋▇▌▊ ▊▌▄▄ █▊▇▌▇▆▋ ▋▆▇▅▋ ▄▅▉▋▊▋▊▆▅
▅▆ ▍▌▄ ▍▋▍ ▇▋ ▅▋▆▆▄ █▉▉▇▋▄▍ ▌▌▋▆▉▋ (▄▍▌▅ ▋▌▇▇█ ▍▆ ▇▄▋▍▉▍/▍▌▍▉▇▄▆▇▉▅), ▆█▅▅▌▇ ▍▌▇▍▄/▍▇▌▊▄/▉▆▄▋▆ ▄▆▍ ▋█▊▅ ▋▍▊▌ ▆▋ ▅▍▇▋█ ▍▄▍ ▉▊▍▄
█▄▌▆█ ▍▇▋▌▆▆▆██ .▋▌▄█ ▆▅▋▉ ▋▋▋▋▌▄/ ▋▆ █▊▍▋▍/▉▆▉█▊▉█▍/
▍▋▅▇ ▍▆▅▌▄▇▋▇▍▇ ▅█▊▅ ▆▄▊ ▋▉▆ ▋▉▆▉
▉▍▊▊▆▊ ▌▄▊█_▌▌▉▇█▆▅█▍▆▅ ▄▌ █▆█▇ ▅▅▌▉ █▄▊▇▅▋▅ ▄▇█▅▌▅ ▆██▆▇▇▅▇▉
▍▇█▅▅▇▋, ▇▊▌▌▌▇▋▌ ▍▇█▍▇ ▊▋▄▆▊▅▌▍▄▌ ▋▋▆▍ ▄▇▍▍▉▌▇ ▄▌▆ ▄▇▍▊▊▆▄▌▅, ▄▍▅▇ ▅▉▍█▌▆▋ ▅▄ ▊█▋▉▄ ▇▍ ▅ ▄▊▍▋▆, ▆▆▅ ▇▌▌ ▌▉▆▄▌▍▌█ ▉▇ ▉▋▄▅▍▊█ ▍▅▆▊▍▄▄▇▆ ▊▌▆▋▇█▇▍ ▆█▇ █▌▉ ▅▍▇▋█▌▍▊ ▇▊▋ ▆▆▊▅▍▉▆▊.
▊▇▍ ▅▌▄▄▇ ▄▌█▆▄▄▉ (▄▋▉▆ ▉█▆▄▉▊▍▄▆▋▋)
▇▌▅ ▋▅▆▆ ▋▉▋██ ▌▋▌▇▊▅▊ ▊█ ▇▇▋▆▇▆█▉▌ ▍▋▊▇▉▉ & ▅▇▌ ▆▋▄ ▄█ ▄▄█▆▊▆▇
▍▊▄▆ ▄▉█▉▋▍ (▋▅▋▌▋▋ █▆▇▆▇ ▆█▌█▆▌ ▋▅ ▍▄▋ ▆▉▍▅ ▊▄█ ▄▋▌▅ ▆▄▌) & ▇▊▆ ▆▍▄▇ ▄▍▊▅▆▌▋▊▋▇
▌▍▍▍▆▌: ▊▅█▋▆▉▉▅ ▆▌▉▍ ▆█ "▌▄▍█" ▅▉▆▍▇▆ ▊▇▍ █▆ ▆▄ ▍▅▋▉ ▅▉ ▇▄▉ █▉▍ █▆▌█▆█ ▋▄▉▋
▊▉▋▋: ▅▄▍ ▉▄▌▍ ▋▊▌█ ▌▋ "▉▊▇▉▄ ▋▍▍▍▌▌ ▋▄▉▆█▆ █▆▌▇▇▆▅" ▄█▊▄▊▊▄
▄▇▊▅█ ▅ ▅▊▌▋▋ ▆▆▄▋▄▆▋▇██ ▆▍█▆ ▇▆▉▊▄▍ ▇▇▌▌▇
More aggressive chase behaviour
Add heavy scientists to spawns
subtracting tc_reskin_storageadaptor_fix - compile
Leaderboard backup, run #
10948
▅▅▇▆▉ ▄▇▄▆ █▄▆▊_▄▍▌▌▌▅▋▉▇▍_▍▆▉▌▊█▆▄▍▌
merge from tc_reskin_storageadaptor_fix
merge from binoculars_nre_2
▉▆▆▊▅ █▍▉▌ ▇▌▍▊_█▌▍▉▍▄▉▅▊█_▍▍▊▆_▋▊▌▍▅▊_█▄▌▋▌_▅▌▋▄
▄▍▉█▋ ▊▉▄▋ ▍▄▅_▍▍▅▇_▅▇▄_▅▍▇▆▉▌
Add .flac sound compiler https://files.facepunch.com/layla/1b1011b1/sbox-dev_trygOXu7s7.mp4
Clean up item interaction
Remove on update, clean up whitespace
Fix some NREs in BaseWeaponitem
Merge pull request #1 from Geeknerd1337/main
Fix Bug where Interaction Text Stayed on Screen and Clean Up `InteractorUse.cs`
Remove +jumps from fire attack