243,165 Commits over 3,898 Days - 2.60cph!

7 Months Ago
Ready up status UI adjustments
7 Months Ago
Add more quick options to spawnicon editor & Set LOD to highest Also update (mostly wheel models to now face the same way) & add more spawnicons Hammer: Increase size of "size" status bar to be able to fit the entire text VRAD: Add more info to "Patch Sample Radius Clamped" warning Fixed a weird regression with static props
7 Months Ago
Fixed printer rotation
7 Months Ago
Don't replace normal items Spawn equipment chests Equipment chest prefab Add equipment to dev menu clean up
7 Months Ago
Clearly show how many players need to ready up before the game starts
7 Months Ago
fully greyboxed worker house and master house
7 Months Ago
Mechanism to abort long-running non-async worker actions Long-running worker action aborting tests
7 Months Ago
Start work on local multiplayer twinstick shooter game Update .sbproj
7 Months Ago
Fixed glow on items
7 Months Ago
Can swap equipment
7 Months Ago
Update haptics per-controller Scoped haptics support
7 Months Ago
Merged topology/build zone fixes
7 Months Ago
wip spawn handling
7 Months Ago
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7 Months Ago
Swapped legacy sink over to serverside. It's sync position anyway
7 Months Ago
Docs, cleanup Apply LengthScale
7 Months Ago
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7 Months Ago
Squash history, update for SDL
7 Months Ago
Fixed storage adaptor not working after reskinning a tool cupboard
7 Months Ago
Initial health-based spawn group setup. Rename scientist prefab ahead of removing variant. Manifest after rename.
7 Months Ago
Increased the amount of bullet impact and decal effects warmed up during loading time. This elimitates the stuttering when spawning a big amount of effects prefab for the first time (e.g when a fight starts and bullets start flying)
7 Months Ago
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7 Months Ago
Fixed error in junkpile during sink and destory method when in editor
7 Months Ago
Move scientist code to a separate bradley file while I'm at it
7 Months Ago
Add support for gamepad input scoping https://files.facepunch.com/tony/1b0911b1/devenv_ixNt02fEyh.png
7 Months Ago
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7 Months Ago
Fixed controller axes not being specific to controllers 🤦🤦
7 Months Ago
Additional scientist spawning functionality.
7 Months Ago
Add worldinput scene and test
7 Months Ago
7 Months Ago
Fixed editor error w/ InputSettings.Actions
7 Months Ago
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7 Months Ago
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7 Months Ago
merge from motionblur-wind-fix
7 Months Ago
merge from moonpool-reflection-fix
7 Months Ago
Leaderboard backup, run #10924
7 Months Ago
Added LOD5, tweaked AO for consistency, and updated the prefabs
7 Months Ago
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7 Months Ago
equipment chest Item helper supports equipment Update base equipment
7 Months Ago
Merge from main
7 Months Ago
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7 Months Ago
Tall cliff whiteboxes Test autospawn prefabs Debug scene
7 Months Ago
Destroy scrapper ui if move away If no equipment show ui still
7 Months Ago
Remove client UI button for ping estimation
7 Months Ago
Regen Item Equipment item equipment ui Update .gitignore
7 Months Ago
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7 Months Ago
player update. exported/setup double barrel shotgun anim set
7 Months Ago
Fix linux compile (case sensitivity)