134,719 Commits over 4,293 Days - 1.31cph!

9 Months Ago
Zigg tank update
9 Months Ago
Merge from /main
9 Months Ago
▅ █▅▌▅▌▄▉ ▊▆▌▊▊▋▍▊█▆▉▄▅▉▋▊▋▄▊▌█▇ ▊ ▌▊▄▉ ▍▌█▉ ▇▍ ▊▉▇▄▄▊█▋▅▉▆▆▉▋▉▊▉▄▅▆▅▅▇▉▍▍▊ ▅▄▋▍▋▆▅ █ ▍█▉▋█ ▆▅ ▇▋█▉▄▆▄▆▇▇▇▄▋ ▉▆▋▅▄▄▆ ▋▇▉█ ▄█▇▊▆▄▆▋
9 Months Ago
Restore imat:GetColor hack for now
9 Months Ago
trawler ship - broke the mesh down into components/tasks - ladder triggers, doors, ship fully explorable
9 Months Ago
Add convars to control camera clip buffer time and if enabled
9 Months Ago
Optim: FinalizeTickParallel - use a burst job to gather players to validate for tick history - Cleaned up a bunch of code by switching to NativeList from NativeArray - more TickInterpolatorCache usage Tests: staging demo playback
9 Months Ago
merge from jungle_update
9 Months Ago
▍ ▅▉▅▉▌█ ▉▊▆▍▇▅▉▇▊▄▇▇▍▄▉█▌ ▄ ▍▋▍▆▌▋▋ █▌▋▉▆▍▅▋ ▌█▍ █▌▍▍▆▍ ▄▉▊█▍ ▅▇▊▋ ▅▊▅▉▇ ▋▉▅▍▇▋▋▇▄▅▉ ▅▉▉ ▄▍▄▍ █▍ ▅▆ ▅▇█▊█▌ ▉▌█▊▆▅▅ ▌▋▄▉█▆▋▉ █▍▌▉▋▊▋ ▅▊▊▊▅ ▉▇▌█ ▊▇▌▌▆ ▊▍▍█▇▅▆▄ █▍▋█ ▋▊█▊▅ ▊▆▋ ▋▌▄▊▍▊█ ▌▉▍▅ ▇▌▆▋▍▍▄█
9 Months Ago
renamed rustige egg g deployed prefab to use same naming conventions as previous versions
9 Months Ago
Hotfix: Clamp texture streaming budget to at least 4096 MB
9 Months Ago
▇ ▊▄▄▇▉▆ ▄▄█▆█▋▍▌█▍▆▆▄▇▇▉▄▉▋█▌ ▌▌▌ ██▊▄▇ ▅▉▆▍▍▄▅ ▌▆▉▆▅█▇ ▄▇▌▍▅▍▄▄▉ ▊▄█ ▆▆▉▋▄▄ ▍ █▇▇▍▆▄▇ ▆▋ ▌▍█▆ ▇█▌▉▊█▉ ▄▇▅▄ ▊▌▉▌▍ ▇█▉▅ ▆▄▄▊█▉ ▌▌ ▋▇▅▊▅▌▄▋▇▍ ▅▉█▌▅▆▇ ▆▇ ▉█▆█▇█ ▆▍▇█▆▅ ▄▉▋ ▆▍▍▇ ▉▄█▅▉ ▇▆▍▋ ▇▌▋▆▅▅▇ ▇█ ▍▋▅ ▌▌▋▇▅▌▄▍ ▋▉▅▆▍▊▆ ▄▇ ▋▄▅█▉▊▉▊▍▍▌▆▇▋▄▆▆ ▊▆▋▋██▅ ▄▍▌ ▊▉▆ ▉▌▇▄▋▌▊ ▊▆▅▆▊▅ ▍▆▋▇▋▅▄▋ ▄ ▄▆▉▇▊▍█▊ ▌▌ ▅▋█▍▌▇▄▆▉▉█▄▉▅ ▆▉▍ ▆▉▄██▉ █▌ ▄▉█▆▋▅▊▇▇▉█▉▆▌▄▋ ▌▉▅ ▊▍▋█▄▅▍ ▆▄▌▇▊
9 Months Ago
▆ █▆▆ ▉▄█ ▄▉▍▇▇▍▍▄ ▍▆▋▅ █▌▇▍▊▅
9 Months Ago
edited tiger run animation
9 Months Ago
Added night eye FX to crocs, wolves (disabled until code) Moved tiger protection file to the right folder. Adjusted night eye color on the different species to be a little different.
9 Months Ago
▅ ▇█▇▋▉▊ ▄▄█▇▆▆▌▆█▊▆▄▍▇▇▆▆ ▋ ▉▉▌▊▇▍▇ ▆ █▆▄█▅▍█▌▌▉▍▄ ▉▉▄▊▇▄▋▄▇▉ ▋▄▆▊ ▅ ▍▋█▊▉▍▄▋▉▆▍█▇▊▅█▌▆▆ ▆▄▉▅▇ ▇▅ ▇▌ ▍█▍▆ █ ▋█▄█▌█▄█▋▉█▇▉██ ▆▄ ▍▋▍█ ▄█▊▄▇▇▊ ▅▋▄▆▊▍ ▉▅▄ ▄▍▌▆ ▋▆▄ ▊▍▋▋ ▍▊▌▉▅▇▄▊▄ █▇ ▉▄▇▇▍█▅▊▊▌▆▅▄▄ ▌▊▋▌ █▍▅▊▉ ▋█▌ ▉▅▇▍▌▅▊ ▊▇▌▌ ▇▆▉█▇▅▍▊
9 Months Ago
Missing file
9 Months Ago
Moved bear protection file to the right folder too.
9 Months Ago
Moved the croc protection file to the correct folder.
9 Months Ago
merge from invalidlanguage_fix
9 Months Ago
merge from server-subscribe-nre
9 Months Ago
merge from condition_bar_repair_fix
9 Months Ago
merge from fix_backpack_safezone_suicide
9 Months Ago
merge from frontier_unlock_fix
9 Months Ago
▌▅▋▇▇▆ ▇▄▇▇▄▆▊▉ █▋▋▉▊ ▉█▍▌▇ ▇▉▉▅▋▅▋▊ ▉▅ ▇█▍▉▉█ ▄▍▉ ▇▊▅▋▌▇██ █▌█▋
9 Months Ago
Reduce buffer time
9 Months Ago
Experiment with turning the renderers off on client projectiles when spawned locally for a few frames Should prevent projectiles from clipping into the players eyes for the first few frames
9 Months Ago
Switch some more colliders over to the proper collision version (cranes) S2P both harbors
9 Months Ago
Fixed errors with handling has clothing under checks
9 Months Ago
- Rename scripts - Setup wood armor pants
9 Months Ago
Setup code system for conditional over/under clothing to be displayed if existing clothes are under it - Used notify system to keep logic to a minimum - Setup wooden chest plate
9 Months Ago
Missed files
9 Months Ago
Fixed condition bar on item icon not displaying correctly for items that have been repaired
9 Months Ago
Possibly fixed the read/write errors on some colliders
9 Months Ago
main -> conditional_armor_meshes
9 Months Ago
Add some lerping
9 Months Ago
Rough direction pointing code
9 Months Ago
▍▊█▇▌▊ ▌█▍▇▄█▉▊
9 Months Ago
More natural vine swinging: - Peak function dictates if bezier curve is following a sagging mid point or a flat midpoint (Mid way through the swing the vine is more straightened out) - More dampening and springing on end rotations - Custom mid point support
9 Months Ago
Fallback to 'en' when setting global.language to a non supported language Fixes some CultureNotFoundException errors
9 Months Ago
Fixed potential GroundWatch NRE when loading old saves
9 Months Ago
▋ ▌▆▄ ▄█▅█▆▄▊▋ █▉▍▅▆ ▄▍▌▅▌▊▊ ▍█▄▋ ▌▍▉▄▉ ▉▊ ▇▅▉▆▆▌▄ ▆▉█▅▆█ ▌▅▉▅▊▇▋▍
9 Months Ago
merge from blurrybeefix
9 Months Ago
merge from stretchyfishesfix
9 Months Ago
merge from fix_keylock_link
9 Months Ago
▅ ▌▇▉ ▍▇▄ ▍▇▉█ ▇▊▌▄▋▆▋▋ ▅▆▄█▆▆▍▄ ▇▍▇▍ ▆▋▇ ▅▄▇▋▄▆▉ ▄▆▋▋▍ ▌▇▆▆▋▄ ▉▍▇▄▇▅▇
9 Months Ago
Find furthest away destination point and set the length via that
9 Months Ago
Placement price checks, pickup gives you back cloth instead of the wallpaper item
9 Months Ago
Missing whitespace changes from public repo Restore IMaterial:GetColor4Part for now. Needs to be deleted once everyone updates.
9 Months Ago
Further refinments to visual vine. Uses local position fake physics rope and adjusts vine visual rotation according to a spring