243,191 Commits over 3,898 Days - 2.60cph!

7 Months Ago
merge from electricity_power_fixes/randswitch
7 Months Ago
Fixed bug that would pull heli out of move state if there were no targets - moved that code to orbit code only. Added AtRotation check. Ensures heli has finished rotating before moving into strafe attack
7 Months Ago
merge from electricity_power_fixes/2
7 Months Ago
merge from Dragon_Rocket_Launcher_typos
7 Months Ago
merge from smallsign_stacking_fix
7 Months Ago
merge from workbench2_spraycan_oversized_collider
7 Months Ago
merge from Microphone_Stand_desc
7 Months Ago
merge from underwater_weaponracks
7 Months Ago
merge from CNY_Spear_typo
7 Months Ago
merge from electricty_power_fixes/ceilingligh
7 Months Ago
Fixed workbench tier 2 oversized spraycan prop collider preventing shooting through open gap
7 Months Ago
Fixed stacking small sign exploit for reals this time
7 Months Ago
Refactored init strafe and aggro code Fixed bug causing multiple changes of strafe drop out distance per tick
7 Months Ago
Refactored starting strafe code Ensured time since damaged threshold was appropriate for each damage type
7 Months Ago
Fixed microphone stand typo +reload -> +attack2
7 Months Ago
▌▉▋█▍ ██▋▋▋▆▉▍▇▉ ▊▆▆▆▌▍▍█▆ ▉▄▄▆▆▉▄ ▊█▅▉▉▋▋ █▆▇▇█▆▉▆▄▆▄▋
7 Months Ago
weapon racks can no longer be deployed underwater
7 Months Ago
Updated Dragon Rocket Launcher desc
7 Months Ago
Fixed typo on CNY spear
7 Months Ago
manifest
7 Months Ago
Merged main into electricity_power_fixes/2
7 Months Ago
Block mem_force_flush just in case Having this enabled in autoexec causes issues, so lets disallow servers to force it on players Minor code fixes Also fixed engine not being able to build with v142 toolset on Windows Rearrange addon file system, remove dead code More minor clean ups More addon file system clean ups & minor optimizations Add subscriptions as "Unknown Addon' while we fetch their details Let's see if anyone encounters this in relation to "my addons are missing" issue reported sporadically
7 Months Ago
merge from toolcupboard_retroskin
7 Months Ago
merge from electricity_power_fixes/2/timer
7 Months Ago
merge from smartswitch_fix
7 Months Ago
▉▊▋▇█ ▋▍▋█ ▄▍▋▅▅▉█_▄▄▍_▍▉█▌▋_▉▉█▄█▉▇
7 Months Ago
merge from save248
7 Months Ago
mossy rubble piles use material config instead of biome visuals
7 Months Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
7 Months Ago
Leaderboard backup, run #10659
7 Months Ago
military flamethrower sounds
7 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
7 Months Ago
Minigun cine anim backups (session B takes)
7 Months Ago
Scene backup; retro tc showcase
7 Months Ago
Run filtering in two passes to eliminate any fireflies, realtime filtering looks as good as baked filtering now https://files.facepunch.com/sampavlovic/1b2911b1/465thMK9Yq.jpg
7 Months Ago
big scruffy beard adjustment
7 Months Ago
hair texture adjustments for colour wheel
7 Months Ago
Cherrypick 95062
7 Months Ago
Dupe file deletes
7 Months Ago
Merge from media_projects
7 Months Ago
ANTLR: Support any dimension arrays Use fast envmap filtering even for static ones, looks as good if not better than brute forcing if using a few more taps, delete reference_ibl_lighting.fxc (byebye)
7 Months Ago
Parent merge
7 Months Ago
Merge from save248
7 Months Ago
Fixed timer time not editable until powered
7 Months Ago
Remove field which was only written to by our codegen
7 Months Ago
Cargo Ship avatar image for death screen
7 Months Ago
Bug fixes by switching everything else to use phrases
7 Months Ago
Merge from main
7 Months Ago
Allow lipsync to be enabled on music player
7 Months Ago
Add SoundHandle.LipSync to opt into lipsync processing https://files.facepunch.com/layla/1b2811b1/sbox-dev_WgcnqBpoUH.mp4