243,915 Commits over 3,898 Days - 2.61cph!

9 Months Ago
Limit networking. Enable debug rendering.
9 Months Ago
Test to ensure schema can be serialized
9 Months Ago
Re-organise launcher projects
9 Months Ago
Fixed signal parameters of generated sub-graphs
9 Months Ago
Collider removed component changes
9 Months Ago
Fix missing member tests Fixed input / output node parameters
9 Months Ago
Add Reset to Default support for ControlSheet properties https://files.facepunch.com/tony/1b1411b1/sbox_KIMZGVsIH7.mp4
9 Months Ago
Fix empty test warning. Test OpenProject directly
9 Months Ago
Add EditorHandle for TextRenderer https://files.facepunch.com/tony/1b1411b1/sbox_QaTjrkmULD.png
9 Months Ago
Child classes / to . More method info Can parse the documentation to plain text
9 Months Ago
9 Months Ago
Remove File -> New Game Project... Make project opening code more predictable, move to Sandbox.Tools, fix compiling before dependant packages are installed, kill more content mode shit.
9 Months Ago
Enable read/write on a couple of colliders that would have resulted in incorrect navmesh generation in standalone
9 Months Ago
Very slightly moved power building so the navmesh can generate nicely without needing to increase resolution
9 Months Ago
Minor cleanup
9 Months Ago
Api listing fixes
9 Months Ago
Remove unused component
9 Months Ago
Removed keyboard and mouse interaction (not needed in the current iteration)
9 Months Ago
Merge from main
9 Months Ago
Support multiple SkinViewer objects at once
9 Months Ago
Merge from main
9 Months Ago
Vendor compile fixes
9 Months Ago
Merge from Main
9 Months Ago
merge from new_vendor_map_ui
9 Months Ago
▅▊▅▆▍ ▇▋▋▄ ▅▄█_▆▅▅█▆▉_▄▉_▋▌▍▄▌▆▌▅_▅▋▋▆▅▋▍
9 Months Ago
▊▇█▄▉ █▆▆▍ ▋▇_▋▉▊█_▋▋▌▄▅▉
9 Months Ago
Backups
9 Months Ago
WIP tutorial ending cinematic - updated with new animations and timeline
9 Months Ago
Leaderboard backup, run #9604
9 Months Ago
Adding documentation for the api page
9 Months Ago
strip unused Remove unused
9 Months Ago
Store chunkId in header file
9 Months Ago
Fixed tutorial npc crossfades not working Use cinematic avatar when putting a player model into cinematic mode, no need for state machine behaviours
9 Months Ago
Fix HLOD generator failing if it finds a RendererLOD with a renderer that is missing a mesh/material Adjusted harbor_2 hlod settings to include roads Added a DebugMode option on the HOLDBounds asset, this will print out each asset while processing so it's easier to track down specific objects that are causing problems
9 Months Ago
WIP support for showing multiple 3D models at once in the skin viewer, each going to a separate rendertexture
9 Months Ago
███ ▍▄'▋ ▋▆▋ ▄▍▍▊██▉▉ ▊▌▆▆ ▅▄▆▋▅█▇ ▅▌▊▇▋█▅▋▉ ▊▆▄█▍▇▇█▆▉▆ █▌ ▌▅▆▋█▇▇ ▆▅▌ ▇█ ▅▌█ ▉▅▅▇▋▄▍ █▋▌▆▋ ▋▋█▉▅ ▌▆▄▉▄▄▄▌ ▇▆ ██▋▍▌█ ▍▌▅ ▇▍▊ ▌▌▋▉▌
9 Months Ago
▍▅▋▋▉ ▌▇▋▊ ▋▆▅▍
9 Months Ago
Merge store-ui -> Main
9 Months Ago
Parent merge
9 Months Ago
Parent merge
9 Months Ago
Plugins manifest
9 Months Ago
Slight air control Improve ground detection
9 Months Ago
Fix conveyors affecting player velocity twice
9 Months Ago
Merge from main -> full_server_demos
9 Months Ago
▋▋▅ ▄▍ ▌▋▋▊▋▇▌█▋▅ ▍▋ ▅▉▋ ▄▍▉▄ ▌▇▋▋▊▊▇▄▅▆ ▍▇▄▉▋▍▉
9 Months Ago
Merge from tutorial_island
9 Months Ago
Minor changes to tutorial island network bounds checks
9 Months Ago
Abs the radius in Gizmo.Draw.LineCylinder so it isn't all fucky
9 Months Ago
Allow multiple ShowIfAttributes, will show property if any of them are true
9 Months Ago
Formatting