161,227 Commits over 4,597 Days - 1.46cph!

10 Months Ago
Fixed deep sea water height not initialized to SeaFloorDepth
10 Months Ago
Updated skins
10 Months Ago
spinner_wheel standard material test - no painting
10 Months Ago
▍▆▅▉█▉ ▋▋▊▆ ▍▉▉▊▄▆▄▇█▉▍▉▊▋▍▅▊▆▌▉▆▄▇▍▌█▍▄
10 Months Ago
█ ▍█▆▄▊▆▆ ▉▌▆▋▌▅▇ ▊▉▋█▅ ▌▆██▌ ▉▌▊▊▋ ▍▋ ▍▍▉█▄▇▆ ▅█▅ █▆▅▌ ▅▅▆▋▅ ██ ▇▇▅█ ▄██▌▊▊ ▋▍█▋▍▉
10 Months Ago
Paintball Gun - added ammo box
10 Months Ago
merge from artist_pack_dlc
10 Months Ago
Paintable reactive target is now a redirect skin of the reactive target
10 Months Ago
Merge from parent
10 Months Ago
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
10 Months Ago
Update: blockout Immediate-Record API - Added unit tests to validate usage Tests: ran unit tests, has expected failures
10 Months Ago
set paintable resolution on paintable window again
10 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
10 Months Ago
ornate frame placard scaled up 150%, fixed lod distances on small artist canvas
10 Months Ago
removed medium frames from craftable and set to hidden
10 Months Ago
pt_boat_turret_fixes -> main
10 Months Ago
Ensure rear turret marks itself as dirty if it deviates enough of an angle
10 Months Ago
made medium frames hidden and uncraftable
10 Months Ago
Merge from parent
10 Months Ago
added storm hull creaks audio stings to the ghostships
10 Months Ago
Profile save
10 Months Ago
renamed artist canvasses to be more consisten with other frames - xs > small, small > medium, medium > large, large > standing
10 Months Ago
window.paintable.skin icon
10 Months Ago
Paintable window is now a rediredt skin of the strengthened glass window
10 Months Ago
moved artist canvas folder to artist_dlc folder
10 Months Ago
Fix islands having double info zone (there are two nested prefabs for island, only the nested one is generated by s2p)
10 Months Ago
Red paintballs made orange Yellow paintballs shifted to maintain spectral spread
10 Months Ago
main -> pt_boat_turret_fixes
10 Months Ago
artist canvas set up large vehicle on sockets and ground watch
10 Months Ago
Fixed gib pivots, fixed bleeding of paint on to duct tape, XS canvas icon generation
10 Months Ago
Merge from naval_update
10 Months Ago
large vehicle layer on sockets and groundwatch for ornate canvasses
10 Months Ago
Paintball splats & colours.
10 Months Ago
Merge from naval_update
10 Months Ago
Merge from naval_missions
10 Months Ago
Fix potential key has already been added exception in Server_RequestValidMissionsUpdate Also check the length of the static work queue before adding players to the collection of players requesting an update, instead of checking IsInvoking which checks an action only on that player
10 Months Ago
▅ ▉▇▇▋▊▅ ▅▊▆▍▍▇▍▅ ▊▄▄▍██▉ ▄▌ ▇▉▊▍▅▊▆▄█▉▍ ▍▊ ▆▊▇ ▉▊█▍ ▊▉▅▆▌▇▊▆▋▍▄ ▊▉█▍▆▄▆▄▍▍▍
10 Months Ago
meds box lods and gibs
10 Months Ago
▉ ▊▆▋▇▄▌ ▊▆▅▋ ▊▇█▄▋▋▅▌▆ ▄▋▉▌▄▉ ▄▄ ▇▆▅▆▆█▍▌▆▅▅ ▊▆ ▋▊▊▄▌ ▄▆ ▉▍▇▌▉▇ █▋▅ █▊▋▍▋▇▍▍▉█▌ █▅▉▊▄▅▄▆▄ ▌▋ ▅▉▌▉▇ ▍▆▊▌▍
10 Months Ago
Merge from main
10 Months Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
10 Months Ago
Added XS frameless canvas, ran manifest
10 Months Ago
merge from artist_pack_dlc
10 Months Ago
Moved the paintable reactive target in the artist pack folder too
10 Months Ago
Paintable window deployable on boats Reorganised the frame prefabs into an artist pack folder
10 Months Ago
▌ █▉▇██▍▅ ▌▄▊▄▋▊▇▌▅▇▉▄▉ ▄▊▍▄▉▊▆▆█▄▇ ▌▅▄▇▄▊▆█ ▋▋ █▇▆▆ ▇▄ ██▄▍▉▅ ▆▋▋ ▉▇▍▌▊▌█▍ ▇▆▉
10 Months Ago
LOD fixes variable zoom scope
10 Months Ago
Fixing offsets and incorrect conditionals on the space station roof blocks
10 Months Ago
▋▆▋▉▊▍ ▅ ▅▇▉ ▋▍▄▊▉ ▇█▌██ ▄▅▍▉ ▊▍▅▌ ▅▅▊▆▆▄ ▊▆▋ ▍▉▅▊ ▊▅▍▅▊▍▄▄▍▉▅ ▊▇█▊▆▅▌▊▋ ▇▍▆▍█▋ ▍▍▇ ▊▉▇▆▋█▄▄ ▇▍▍▅▋▆▊
10 Months Ago
Merge from artist_pack_dlc