225,239 Commits over 3,714 Days - 2.53cph!

52 Days Ago
dresser version without actiongraph
52 Days Ago
bed/mattress scale adjustments
52 Days Ago
Randomise between take cover and combat states when spawning scientists
52 Days Ago
S2P all
52 Days Ago
Change Json.PushNodeLibrary() to NodeLibrary.Push() Call NodeLibrary.Push() instead of Scene.Push() if HostScene is null Fixes Facepunch/sbox-issues#5244
52 Days Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
52 Days Ago
Stop ddossing ourselves so much
52 Days Ago
Leaderboard backup, run #10467
52 Days Ago
Update search service
52 Days Ago
Disable log spam for proximity manager
52 Days Ago
Harbor_1 curve adjustments
52 Days Ago
Remove storage code. Only run stabilisation while bike is awake.
52 Days Ago
Audio adjustment for gears + cleanup
52 Days Ago
Wheel position fix. Fixed rigidbody jitter. Feeling really good to drive now.
52 Days Ago
Update harbor_2 docking points to better fit new cargo ship handling Update BasePath.GetPathProgress to work purely off the supplied position rather than an index, use dot checks to determine where in the path the position is
52 Days Ago
Added door count, upkeep screen pagination and decay warning
52 Days Ago
Steering and physics work
52 Days Ago
Test map edit
52 Days Ago
Merge main -> Bikes
52 Days Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
52 Days Ago
ModelCollider uses mass and damping properties from model physics parts
52 Days Ago
Fix some parent colliders with negative scale
52 Days Ago
Fix DNS lookup for localhost not working
52 Days Ago
progress
52 Days Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
52 Days Ago
Make control sheet labels draggable
52 Days Ago
Merge property or variable get / set nodes
52 Days Ago
merge from Easter2024
52 Days Ago
Move door prefabs on cargo ship to the server-side area
52 Days Ago
Only AssignmentKind.Set guarantees a variable is initialized
52 Days Ago
52 Days Ago
Allow door.hinged.cargo_ship_side on cargo ship
52 Days Ago
Scene backups - easter 2024 poster media
52 Days Ago
Check if aaquality is a valid enum, users are likely to have outdated settings
52 Days Ago
game console update
52 Days Ago
Convert the normal tags to short tags within the server browser UI (this allows steam server queries to work with short tags) Don't decompress tags in serverinfo as we are operating on the short tags instead
52 Days Ago
Don't give gizmo mouse focus when it orbit mode
52 Days Ago
moon pool crane phys shape adjustment
52 Days Ago
moon pool crane lods and phys
52 Days Ago
Better warning if we can't find ITagset Fixed ManualHitbox.HitboxTags being uneditable in the inspector (fixes Facepunch/sbox-issues#5231)
52 Days Ago
Log error if unique ^ prefix is found in tags before commpressing
52 Days Ago
Fixed editing input action group not showing visible changes until re-opening project settings menu. Fixes Facepunch/sbox-issues#5235
52 Days Ago
Fixed delete prompt having no content
52 Days Ago
Error checking in spawnicon context menu When spawnicons are removed while the player has the context menu open Undone some recent changes to queued loader Will probably have to completely stop relying on this system.
52 Days Ago
Messed with input action panel dialogs, fix Facepunch/sbox-issues#5232
52 Days Ago
Completely remove throttle based movement on approach. On rails style movement instead
52 Days Ago
manifest
52 Days Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
52 Days Ago
Reposed Burlap Headwraps to match updated player rig
52 Days Ago
Fixed tesla coil draining 0 power on small batteries