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145,420 Commits over 4,444 Days - 1.36cph!

2 Years Ago
S2P arctic research base, seems to resolve some out of date models
2 Years Ago
Merge main -> Bikes
2 Years Ago
S2P + HLOD both oil rigs
2 Years Ago
Code comment edit only
2 Years Ago
Fixed pipe colours on small oil rig
2 Years Ago
Fixed all of the pipe colours on large oil rig
2 Years Ago
merge from main -> monument_scenes
2 Years Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
2 Years Ago
2 Years Ago
S2P bandit, fishing A, stables A, compound (no HLOD)
2 Years Ago
Removed all RendererBatch components from CargoShipTest and enabled IsDynamic on a few missed objects
2 Years Ago
Fixed pattern sofa incorrect material Fixed candle group fx positions now that the model has changed slightly
2 Years Ago
Fix build compile errors Fix loading scene by path instead of by name in standalone builds Scene2Prefab will output prefabs disabled so monuments can be moved to correct position before OnEnable() is called - enable the prefab once the monument scene is loaded Package all monument scenes into `monument_scenes.bundle`
2 Years Ago
Roll searchlight back to renderer lod, requires a 180 degree asset flip
2 Years Ago
Fixed powered water purifier error Fixed industrial crafter error Fixed powered water purifier, storage monitor deploy error
2 Years Ago
fixed bike NRE (no skinning on the bike yet)
2 Years Ago
Keep components attached to AddToHeightMap and AddToWaterMap
2 Years Ago
set correct texture scale in engine
2 Years Ago
reduced texture sizes
2 Years Ago
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2 Years Ago
Delete components in one sweep instead of as we are iterating through components - also allows us to mark components as required by other components
2 Years Ago
Merge from fluid_combinersplitter_fix
2 Years Ago
Fixed fluid combiner gibs using fluid splitter material, updated destruction sound
2 Years Ago
updating motorbike model/texture/mat/lod/gibs
2 Years Ago
Fixed fluid combiner and fluid splitter snapping issues, also adjusted their deploy volumes
2 Years Ago
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2 Years Ago
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2 Years Ago
merge from main -> monument_scenes
2 Years Ago
merge from electricalheater_fix
2 Years Ago
Added Panther assets - Lods, mats, models and textures
2 Years Ago
Fixed a bunch of weird bugs with pulling over Lights flag now sets at night Dynamic destination distance checks
2 Years Ago
Fixed electric heaters not heating planters right in front of them
2 Years Ago
player update. exported 3p kayak anim set
2 Years Ago
Aligning state now applies force and does appopriate angle checks
2 Years Ago
Pull over methods use the brakes like everything else Is server check on client scripts Refactor vendor prefab into categories
2 Years Ago
More build tests
2 Years Ago
rolling/pitching with controls
2 Years Ago
Fixed vendor spawn orientation More consistent pulling over positions Increased vendor mass and drag
2 Years Ago
level update
2 Years Ago
Serverside overriding of active item if restrained
2 Years Ago
storage building large progress
2 Years Ago
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2 Years Ago
Prevented vendor from tipping over in some scenarios
2 Years Ago
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2 Years Ago
corrected some texture settings for roof asphalt
2 Years Ago
corrected some small rotation errors in storage warehouse prefab
2 Years Ago
Removing BuildOptions.CleanBuildCache as a test (had issues on 2021 without this, giving it another go on 2022)