reporust_rebootcancel

127,178 Commits over 4,109 Days - 1.29cph!

4 Years Ago
Skin update
4 Years Ago
no longer mark victim as enemy
4 Years Ago
added 'forget' button, tightened up control UI
4 Years Ago
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4 Years Ago
Night vision goggle post effects Small exposure speed tweaks on main_base
4 Years Ago
BaseNavigator returns false (and states return an error) if the target position is not within attack range
4 Years Ago
no mugshots of sleeping/dead people
4 Years Ago
phrases, tighter mugshotDot, removed debug.logs
4 Years Ago
contacts tooltip fix
4 Years Ago
fixed nametag indicators not visible when teams were mismatched fixed nametag colors not updating immediately
4 Years Ago
New grading profiles for each biome.
4 Years Ago
merge from contacts
4 Years Ago
merge from main
4 Years Ago
Merge from main
4 Years Ago
Setting mipmap bias
4 Years Ago
updated jaw on wolf run
4 Years Ago
changed optimisation settings on wolf & boar idle
4 Years Ago
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4 Years Ago
merge from ai main
4 Years Ago
merge from swim2
4 Years Ago
4 Years Ago
Set boar fur to cast no shadows
4 Years Ago
merge from main
4 Years Ago
merge from besttarget
4 Years Ago
Mark displayName in RelationshipManager proto as optional (should help bugged players rejoin) Don't store relationship data if either player is an npc
4 Years Ago
Human GetBestTarget improvements and human AI design updates.
4 Years Ago
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4 Years Ago
Change dive/climb rate
4 Years Ago
Simplify and improve the sub dive/climb method
4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Fixed buoyancy regression bug that broke buoyancy with other water sources (swimming pool etc)
4 Years Ago
Adjusted sub mass and buoyancy
4 Years Ago
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4 Years Ago
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4 Years Ago
Refactor and standardise playback controls for future tracks
4 Years Ago
Codegen
4 Years Ago
Adjusted duo sub driver view pos. Increased sub user's underwater view distance.
4 Years Ago
Merge from main
4 Years Ago
NVG effect update
4 Years Ago
IK setup for driver and passenger hands and feet
4 Years Ago
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4 Years Ago
Adjusted solo sub mount and eye pos so that it works well in both first and third person. Viewing eye pos and ACTUAL eye pos were quite different.
4 Years Ago
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4 Years Ago
merge from the water_catcher_fixes
4 Years Ago
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4 Years Ago
Overlays are mostly controlled by weight only now.
4 Years Ago
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