reporust_rebootcancel

121,755 Commits over 4,048 Days - 1.25cph!

10 Months Ago
First pass on wolf combat behaviour
10 Months Ago
Fixed tin can alarm triggered multiple times when crossed while mounted to a vehicle
10 Months Ago
Merge from runtime_profiling_rcon -> main
10 Months Ago
merge from tincan_alarm
10 Months Ago
Refactored wire checks and fixed a missing Pool.FreeList
10 Months Ago
Update: Fixing all deprecated uses of Pool since merge from main Tests: built all targets
10 Months Ago
Update: merge from main Tests: built all targets
10 Months Ago
Added tin can alarm to T1 tech tree Updated craft recipe
10 Months Ago
merge from pickup_item_number_size
10 Months Ago
merge from SBToolCupboard
10 Months Ago
merge from homing_spectate_fix
10 Months Ago
merge from patrolheli_fixes/dmgfx
10 Months Ago
merge from hurt_overlay_changes
10 Months Ago
unique environment - lake_a scene setup
10 Months Ago
Make sure you can't adjust the wire slack if you don't have a pending wire, will limit accidental slack changes
10 Months Ago
Vendor Audio Fix -> Main
10 Months Ago
Sike Buy sound now invoked on the vendor game object as a whole rather than the machine inside Adjusted to a tiny sound
10 Months Ago
Placeholder logic to have wolves react to another wolf being hit nearby
10 Months Ago
DPV 3rd person animation updated and sit DPV paramameters edited on the playeranimation controller so the anims kick in quicker
10 Months Ago
Add convar to toggle fsm logging
10 Months Ago
Update: Pool uses warnings instead of errors for deprecated API Motivation: This will prevent causing errors for our modders/existing plugins and send a message that it needs to be updated. I'll remove these deprecated APIs next patch cycle. - Also removed a couple TODO since they're either not viable for now or complete. Tests: none
10 Months Ago
Increased sound radius Parking changes for now
10 Months Ago
Update: Replacing all calls to Pool.GetList with Get<List<T>> Now that we're cleaning up lists automatically when we call Free or FreeUnamnaged, GetList lost it's use. Replacement was done via regex + added using namepsace statements where missing. This affected ~740 cases. Tests: Built all targets.
10 Months Ago
merge from main
10 Months Ago
Added Natural Dye set and some colours
10 Months Ago
Hair Dye properties work with the standard shader (just colour for now) Hair Cap no longer does incorrect gamma adjustment
10 Months Ago
merge from tincan_alarm
10 Months Ago
merge from temperate cliffs rework
10 Months Ago
merge from main
10 Months Ago
Fixed vehicles and trains not triggering the alarm Added a 1 second delay before the same entity can trigger the alarm again
10 Months Ago
Merge from dynamic_vendor_pricing
10 Months Ago
Clamp PriceUpdateFrequency
10 Months Ago
Close the recorder window after completion.
10 Months Ago
Fixed the tunnels no build volumes I missed
10 Months Ago
▍▇▆ ▇▉▇▋█▊_▅█▋ ▅▌▆▌ ▍▅ ▊▅▅▇▌ ▅█ █▍▋▉▇█▋
10 Months Ago
Rename context menu. Support finding deployable item prefabs. Cleaned up batch render process visually (tidily reset rotation, toggle rotation, delays, etc). Strip out blank URLS.
10 Months Ago
Update: Marking Pool.GetList as obsolete - Also bringing back list clearing on GetList invokation - to avoid breaking mods suddenly Tests: built all targets
10 Months Ago
Update: Changing ProtoBuff codegen to use Pool.Get<List<T>> This eliminates 680 cases of GetList<T> use, which is about 40%. - CodeGenerator built in debug conf with commit 7d37b927 (FreeList-Depr branch) Tests: built all targets.
10 Months Ago
merge from PPD branch
10 Months Ago
Added Tiger and Panther trophy models. Meshes added to hunting trophy prefab.
10 Months Ago
merge from main
10 Months Ago
added tests assembly for OBB and a tool that executes the tests and parses the results to generate a scene containing all failed cases - bumped test-framework version 1.1.33->1.4.4
10 Months Ago
Converted jungle ruin walls to prefabs
10 Months Ago
Merge from main
10 Months Ago
Rejigged ruins folder structure, added colliders
10 Months Ago
Compile fix
10 Months Ago
Merge from main
10 Months Ago
subtracting RailFix - server unable to boot
10 Months Ago
merge from save253
10 Months Ago
First pass on separating elevator lifts from their parent entity