reporust_rebootcancel

139,650 Commits over 4,383 Days - 1.33cph!

19 Days Ago
Add a client-only player boat trigger to cargo ship that displays a toast warning that cargo destroys player boats
19 Days Ago
Updated eye controller fudge rotations to account for eyetransform changes
19 Days Ago
More work on Kiosk F (second pass and vert blends) and E (splitting off more interior meshes)
19 Days Ago
Krieg backpack skin fix
19 Days Ago
Cargoship kills colliding player boats. Added cargoship.kill_player_boats convar to toggle it. Codegen
19 Days Ago
merge from weapon_refresh_salvaged_axe
19 Days Ago
edited 3p beach chair anim
19 Days Ago
Fixed first person legs stretched/glitched
19 Days Ago
exported edited 3p sitting 360 shooting/sit boat anims
19 Days Ago
easter floorpaper - updated textures, icon easter wallpaper - updated id, temp icon
19 Days Ago
texture for bulky sofa
19 Days Ago
set up steam item on bunny costume, and set steam ids on bunny costume, rustige egg amethyst, and wallpapers
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
merge from main preserve destination deletes of meta files
19 Days Ago
merge from main
19 Days Ago
merge from main preserve destination deletes of meta files
19 Days Ago
Check any workshop prefab when finding skinnable, fixes BBQ not found.
20 Days Ago
Fixed first person light effect not working
20 Days Ago
Merge from main
20 Days Ago
Merge from cannon_hit_slowdown_revert
20 Days Ago
Merge from bb_triangle_floor_frame_fix
20 Days Ago
Merge from brutalist_skin_shadows_fix
20 Days Ago
Merge from camera_fog_fix
20 Days Ago
Merge from manifest_size_optimization
20 Days Ago
Merge from server_side_server_list_filters
20 Days Ago
Merge from easter_fixes_2026
20 Days Ago
Fixed incorrect item id on ladder hatch
20 Days Ago
Merge from armored_ladder_hatch
20 Days Ago
Merge from shield_idle_collider
20 Days Ago
Fix local shield collider being disabled permanently after attacking (wouldn't have actually affected any server side hit detection)
20 Days Ago
Merge from main
20 Days Ago
Merge from shield_idle_collider
20 Days Ago
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20 Days Ago
Merge from Armored_ladder_hatch
20 Days Ago
Descriptions, fix guide mesh offset on triangle
20 Days Ago
Temp crafting costs
20 Days Ago
Icons
20 Days Ago
Triangle hatch prefab setup Enable r/w on collision meshes
20 Days Ago
Apply primitive cylinder colliders to top and bottom hatches
20 Days Ago
Allow held items on water wheel mountable Apply same hack as rocking chair - apply parameters inside ForceUpdatePlayerModel but still return false
20 Days Ago
Merge from viewmodel_early_disable_fix
20 Days Ago
Fix viewmodels disappearing when held with a shield Fix warning about viewmodels receiving the clear event when they are not setup to clear
20 Days Ago
charm initial setup on ar, blowpipe, blunderbuss, bolt, comp bow, crossbow, custom smg, dbs, dragon rocket launcher, eoka, flamethrower
20 Days Ago
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20 Days Ago
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20 Days Ago
Updated eyetransform in rustplayer.fbx
20 Days Ago
Bugfix(tests): fix invalid position logic in ServerOcclusionGroup tests Tests: unit tests pass
20 Days Ago
charms cleanup, fixed jittering issue, rotated and scaled better, tweaked AR position
20 Days Ago
restore