reporust_rebootcancel

110,878 Commits over 3,897 Days - 1.19cph!

18 Days Ago
Fixed NRE on Arctic Pack item store page (caused from Tomaha snowmobile preview asset)
18 Days Ago
Updated rotation of preview asset for cassette recorder to show it more clearly
18 Days Ago
Added modular car radio to Voice Props DLC item store UI
18 Days Ago
Added a context menu to jump in between the client/server gameobjects of an entity (GameObject/Select Client Server Entity) Only visible when in playmode in CLIENT SERVER mode
18 Days Ago
merge from fix_amplify_import_times -> aux3
18 Days Ago
merge from main -> aux3
18 Days Ago
Fix amplify package reading content of every single file on initial import instead of only reading shader files - in theory will reduce full rebuild times
18 Days Ago
Current gait networked to the client Polished towing interaction conditions Cleanup
18 Days Ago
Adjust the gesture pack store page column layout to better fit the screen when UI scale is low
18 Days Ago
Adjust skin ids to fix conflict with ice sculpture
18 Days Ago
Show the crosshair when looking at a reskinnable entity
18 Days Ago
Tweaked horses examine interaction so it doesn't show up when trying to pickup collectable while riding
18 Days Ago
Fixed case where IO connections would get lost on reskin
18 Days Ago
Horse legs tweaks Fixed steering+reversing issues
18 Days Ago
Merge from main
18 Days Ago
Updated legacy shelter description
18 Days Ago
Show barrel and squeeze on the debug cam info panel
18 Days Ago
Merge from primitive
18 Days Ago
Merge from root_label_fix
18 Days Ago
Codegen
18 Days Ago
Merge from main
18 Days Ago
Editor.ForceLabel will now apply the label to the root gameobject even if a non-root object is provided This would have fixed several issues over the past week with StringPool not correctly generating all of the strings and throwing exceptions during builds
18 Days Ago
Allow players to pick up any sleeping bags/beds if they are in building auth, even if they are owned by other players
18 Days Ago
Remove graphics.quality
18 Days Ago
Added some placeholder quality level functions to TerrainTexturing so I can remove global quality level going forwards. Return no quality change for now. Need to figure out which quality settings will need to be monitored for change here still.
18 Days Ago
Deleted leg animator assemblies
18 Days Ago
Horse legs IK setup, still wip
18 Days Ago
Added Leg Animator
18 Days Ago
unarmed anim folder and anims (taken from v3 and will be updated with v4 exports but contain valuable clip meta)
19 Days Ago
Added closest fragment depth sampling for motion vectors sample and fixed history texture format
19 Days Ago
Modify sight checks to use bounding box top instead of bottom
19 Days Ago
Make bursts feel more natural
19 Days Ago
added mask to 3p shields animations so the prop bones are used and edited shields held postions/holster postions
19 Days Ago
Don't upload "breaking server rules" from the server either
19 Days Ago
Add option to report players for breaking server rules via the F7 menu - events will only be sent to game servers
19 Days Ago
First pass on making scientist aiming feel fairer
19 Days Ago
missing cleanup
19 Days Ago
changed carving/smoothing to use a flat-ended capsule (sphere where the carve starts but with a flat cap) and use a constant depth, oriented to the player's view when carved - makes carving feel more consistent at different carving sizes as you couldn't easily see how deep the carve would have been before
19 Days Ago
- Improved raise power - Adjusted angular drag
19 Days Ago
Ensured drawbridges can also be repaired again
19 Days Ago
▊▋▆▋▅: ▊▇▌▋▉ ▊▆▉▋▇ ▍▋▆▉▌ ▅▍▄██▊▇ ▄█▇ ▆▌▍▊▅▄▉▊::▅▊▍▅▄▊▇▌▅▄ ▇▆▄▊ ▅▉▄▋▋▋▇ ▉ ▆▆█▇▆▋▇▍▉ ▇▇▄▅▌, ▌▍▍▇▄▉█▆ ▋▆▆▊▋█▉▇▆▌ ▆▊█▊ ▋▊▇▊▉▆▉▍ ▌▄ ▉▇▊▅▌▇▊ ▌▄ ▍█▅▄▊▄▌(▇▆▄▉▋██▆ ▅▆▍█▍ ▆▋▌█ ▆▅▇▌▇▉▍▆█ ▉█▆▉▉▋▉▋) ▌▆▌▆▆: ▄▌█▍▉▇▅▌ ▌▆▊▋▌ ▉▊▍▍▊▅ ▇▇▌ ▄▍▉ ▊▆▌▆▇█ ▍▅ ▄▄▉██▍. ▊▄▉▋ ▆ ▉▌▋▅ ▍▋▌▉▋▍▍ - ▆▌█▇▍▄▇▊ █▋▊ ▊▋█▅▉ ▉▋▉.
19 Days Ago
merge from main - RC
19 Days Ago
jungle_ruins_b progress
19 Days Ago
Ensured siege tower can be repaired again
19 Days Ago
Added the base for the custom TAA post-process
19 Days Ago
siege_weapons -> primative
19 Days Ago
- Greatly improved the raise command on siege tower - Stopped draw bridges trying to reverse open
19 Days Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
19 Days Ago
- Fixed string equality offset bug in StringView - Double maximum MenuTip length, and truncate post-richtext filter - Removed debugging character from rich text filter.
19 Days Ago
...and EnforceShadowDistanceBounds