reporust_rebootcancel

123,873 Commits over 4,171 Days - 1.24cph!

49 Days Ago
Use SetTextureEx, handle camera struct better
49 Days Ago
merge from main
49 Days Ago
Merge from main
49 Days Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
49 Days Ago
Merge from hardcore_refresh
49 Days Ago
Merge from main
49 Days Ago
Codegen
49 Days Ago
Merge from main
49 Days Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
49 Days Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
49 Days Ago
new_menu -> main
49 Days Ago
Fix 'invite' button
49 Days Ago
Various fixed with the social system in the new menu: Fixed 'enter message' text being empty Fixed 'DM' text sticking around Chat text popping up is decoupled from the friends menu Added a transition animation when chat comes up/goes away
49 Days Ago
Use selectable texcoords to fix vertex stream issues in build
49 Days Ago
Merge from main
49 Days Ago
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49 Days Ago
merge from main
49 Days Ago
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49 Days Ago
Fixed offline store message not showing up when your net is offline
49 Days Ago
Add health threshold based speed reduction. Start reducing max thrust below this threshold, down to a minimum of 10% thrust.
49 Days Ago
Fixed limited tab scrollbar not working Tweaked weekly skin color generation
49 Days Ago
Fixed non scrappable items not showing their market price Fixed Wall Divider Pack loc conflict
49 Days Ago
Rebalance health contribution for boat pieces. Add some damage debug.
50 Days Ago
merge from new_menu
50 Days Ago
Tweak slider NRE fix
50 Days Ago
Restored F1 items menu, prefabed the item button that keeps ending up with nan values
50 Days Ago
Admin convar `global.god` (godmode) now displays GameUI when godmode is active https://files.facepunch.com/jacob/1b2411b1/Unity_l3B1S3MDpp.mp4 Includes new `global.godforceoffoverlay` convar to force disable the UI overlay when enabled to help when recording media
50 Days Ago
Refactor voiceline system to use audioclips instead of procedurally generating audio at runtime, todo now make cooldowns use voiceline type not exact text as id
50 Days Ago
merge from main
50 Days Ago
Restored header text for featured items Removed old item store code
50 Days Ago
Abyss loc fix
50 Days Ago
Bake windows placeholder robot voices into audioClips, as people get different voices depending on their machine, sometimes even female. It'll also be easier to replace with proper voice recordings before release.
50 Days Ago
merge from fogmethod1 (sky branch)
50 Days Ago
Mild color adjustments in post to compensate for the arctic overexposure tonemap adjustment fix. Another night sky brightness pass between different weathers, to make them more consistent at night.
50 Days Ago
Add reset static field attribute to base mono behaviour and handle all of the inherited types with static fields. This will ensure we also catch new static fields in the future without manually adding attributes
50 Days Ago
Handle dictionary/list/native collections/abstract classes.
50 Days Ago
Fix twitch drops text not working
50 Days Ago
new_menu -> main
50 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
50 Days Ago
NRE fix
50 Days Ago
Destroy generated map textures when disconnecting from a server
50 Days Ago
Hook up server wiped on loading screen
50 Days Ago
Hook up 'respawn' button Change out the cartoony map open animation
50 Days Ago
Null check before setting texture parameters in FoliageGrid
50 Days Ago
updated ejector seat mount position and player sitting anim