108,442 Commits over 3,867 Days - 1.17cph!
merge from HapisIsland_crash_fix
remove problematic monuments
revert HapisIsland back to
58198
Merge from /main/drone/shop
Enable isDynamic on terminal LOD components (possible fix for it turning invisible sometimes)
Fix cached item condition not updating correctly
Fix out of stock items showing as broken/empty condition
Various fixes & improvements
Reduce drag, reduce acceleration, lean more into movements - looks a lot more natural than the previous settings
Fix name on computer not updating sometimes
Fix terminal inventory unlocking after restarting the server during a pending order
Increase delivery drone movement speed 5x
Bump up all timeouts
Delivery drone checks default layer for collision avoidance now
Increase delivery drone marker size a little since it's so tiny on size 4500 maps
LOD component and allocation reduction for market terminal screen
Shrink the delivery drone map marker
Delivery drone material fix
LOD components to disable the drone's blades and animation
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Add support for configuring and displaying tags on the server browser
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fixed delivery drone disappear on map
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fixed misplaced text on market terminal
fixed AI NRE in softcore
display locked user name on laptop
npc death nre fix
added marketplace to bandit/compound
drone blades actually spin
network++
Ton of accurate, respawning roadsigns added to the new Hapis road network. (Prefab stored for now.)
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Merge from /main/drone/shop
Early exit from purchasing if the delivery inventory is full
MapMarker will update the active MapView instead of only the main map view (aka MapInterface)
Mostly working map markers for delivery drones
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Fixed minor albedo brightness inconsistency between terrain rock splats and mesh rock materials
Force all static vending machines to be eligible
Delivery drone will now attempt to go as close as possible when blocked on the final descent
Fix SellOrderEntry not allowing higher transaction counts when items are sold in stacks
Mark drone item as not craftable and hidden
continued HapisIsland crash troubleshooting
Actual fix for NRE in Client_OpenMarket
Fix state transition when vending machine is destroyed so it will return to the marketplace immediately
Improved error logging for when orders time out
Tentative fix for Client_OpenMarket NRE?
continuing troubleshooting HapisIsland standalone server crash on boot
merge from loot_container_size