243,392 Commits over 3,898 Days - 2.60cph!

4 Months Ago
Convert particle, texture, soundscape, shader types to asset
4 Months Ago
Remove publish types, fall back to asset
4 Months Ago
Move some types to asset
4 Months Ago
Merge from main
4 Months Ago
Fix player model issues
4 Months Ago
Leaderboard backup, run #12367
4 Months Ago
"display: none" the main menu when we're not using it
4 Months Ago
Merge from parent (stomp player_model)
4 Months Ago
Fix drumkit.deployed and waterbucket.worldmodel changes
4 Months Ago
Compile fixes, regenerate PlayerAnimation controller
4 Months Ago
Merge from main (stomped PlayerAnimator and BaseMountable)
4 Months Ago
Merge from compiler_field_fixes (should resolve prefabs reimporting when changing between Client and Server)
4 Months Ago
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4 Months Ago
Protobuf codegen
4 Months Ago
Update protobuf codegen tool to always include enums even if default value (they aren't really used in codebase but better to be safe)
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
Merge from gesture_cancel_fix
4 Months Ago
Force the endGestureLoop trigger to false when starting a trigger, fixes it sometimes getting left on if the player cancels a looping gesture while the gesture is beginning
4 Months Ago
Fixed horses not being able to pass through holes in terrain
4 Months Ago
Add timer for how long each warmup scene takes to build
4 Months Ago
Add AllowModifiers to KeyBind widget, set to true for Editor Keybinds Page (Allows you to bind CTRL+SHIFT+ALT+Whatever) Some FileOption binds, but they dont auto-update yet. Will need to find a good way to do that for Option entries
4 Months Ago
Merge from main -> protobuf_skip_default_fields
4 Months Ago
Add output scenes path to scene collection prefab
4 Months Ago
Switch scene warmup to use the path of scenes instead of SceneAsset so we don't need empty scenes commited in plastic
4 Months Ago
Add output scene path to `ignore.conf` so plastic doesn't commit 1GB every time warmup scenes are rebuilt
4 Months Ago
Delete warmup scenes
4 Months Ago
Create shortcut for EditorCycleViewMode Make Keybinds page scrollable, add Reset to Default button, and add Are You Sure popup to Reset button Use TitleAttribute for keybind names https://files.facepunch.com/CarsonKompon/2024/July/10_22-23-FakeGourami.png
4 Months Ago
Update ignore.conf with demos & favorites.cfg
4 Months Ago
Move scenes to an "Output" subfolder
4 Months Ago
Commit empty versions of warmup scenes
4 Months Ago
Merge from main
4 Months Ago
Remove more unused from interface
4 Months Ago
Created EditorKeybinds.cs with a few starting keybinds Move Keybinds into EditorPreferences since that makes more sense Add RegisterShortcuts() function whenever shortcuts are registered and use the EditorPreferences keybind instead of hardcoded string Added Editor Keybinds page to EditorPreferencesWindow Subscribe all RegisterShortcut voids to keybinds.update EditorEvent https://files.facepunch.com/CarsonKompon/2024/July/10_21-46-TautDuck.mp4
4 Months Ago
ApplyLinearImpulseAtWorldSpace just uses ApplyLinearImpulseAt, same thing
4 Months Ago
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4 Months Ago
Get rid of all this shit, it's no good Hulls sweep with a radius Resolve hit penetration (should add to trace API?)
4 Months Ago
Trace direction is wrong way around
4 Months Ago
spitter bullet elite spitter spiker elite spiker
4 Months Ago
Add "build warmup scenes" to the asset build pipeline (adds 5% to build time)
4 Months Ago
Recreate warmup scenes
4 Months Ago
Added warmup collection scene "WarmupScenes"
4 Months Ago
Remove `EntityToScene` component from the warmup scene, instead keep the `EntityToScene` components in a new config scene and output to separate warmup scenes Add tool to bulk update all warmup scenes with latest version of each prefab - recreate the output scene instead of loading it when running to cut export times in half
4 Months Ago
Fix glass scope shader not rendering correct
4 Months Ago
Slight refactor & comments added
4 Months Ago
Fix ui
4 Months Ago
Update .sbproj Lvl 1 updates model map Prefabs Scenes updated Story fixes
4 Months Ago
Prevent multiple toolbars in Sprite Editor Can open multiple Sprite Editors to edit multiple sprites at once now Remove UpdateWindowTitle from SpriteEditor Preview Added Animator Dock/Tab to Sprite Editor Update .sbproj files Update example files