242,370 Commits over 3,867 Days - 2.61cph!

46 Days Ago
Draw vislog spheres as circles to reduce clutter
46 Days Ago
Add parameter to drive vislog time between saves to disk, have NPCs log their position and state
46 Days Ago
New views Merge branch 'main' of sbox-ui-framework
46 Days Ago
Restore wolf health if it stays out of combat for a very long time
46 Days Ago
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46 Days Ago
-Metal shield textures update
46 Days Ago
Merge: from main Tests: none
46 Days Ago
Applied the new wallpaper sockets to the other building blocks Manifest
46 Days Ago
Setup HC revolver for all weapon racks. Removed duplicate, unused LODGroup from HCR worldmodel root object.
46 Days Ago
Hook up ragdoll
46 Days Ago
Merge from main (skin bundles, so switching branches doesn't take forever)
46 Days Ago
merge from clearinventory_improvements
46 Days Ago
merge from terrain_collision_interact_fix
46 Days Ago
merge from skin-bundles-2024-09
46 Days Ago
merge from WorldModels
46 Days Ago
Latest service models Fix NRE in MapInstance.UpdateDirtyReflections Add Model.Morphs Add IJsonPopulator - internal for now Added StartFolded to GroupAttribute Refactor ControlSheet ControlSheet groups remember their open/close state Hide the entire group if all the controls are ShowIf'd out Add SkinnedModelRenderer.Morphs
46 Days Ago
Delete UI.Inventory.controller, not used at runtime and prints warnings when opening the editor
46 Days Ago
Leaderboard backup, run #13852
46 Days Ago
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46 Days Ago
Fixed more armoured passenger module collider holes
46 Days Ago
Update the inner lake topology of craggy island so it renders water
47 Days Ago
Parent merge
47 Days Ago
Parent merge
47 Days Ago
Disabled deployment of Ice Throne on Tugboats (it uses a non-convex mesh collider)
47 Days Ago
Merge from spraycan_shippingcontainer_qol
47 Days Ago
Shipping container block colour is now saved as ClientInfo so will persist across servers and through client restarts
47 Days Ago
Raised waterlogged point on motorbike and sidecar bike significantly
47 Days Ago
Fix spray can not appearing in crafting menu if player searches "can" We search descriptions as well in that menu and too many items have the word "can" in the description, flooding the results (we only take the first 60 results)
47 Days Ago
Merge from main
47 Days Ago
Merge from nametags_random_colour
47 Days Ago
Server now sends a player network upate when a player enteres or leaves a team, fixes the teamID being out of date on non-local clients until the player enters and exits network range Caused some inconsistent esp name colouring
47 Days Ago
Merge from main
47 Days Ago
NRE fix, increased inside checks distance
47 Days Ago
Merge from world_update_2
47 Days Ago
Merge from main
47 Days Ago
Reworked wallpaper sockets, they now use Socket_Specific instead of ConstructionSocket Added SocketMod_Inside, requiring the construction to be placed inside a base (applied to the hard-side wallpaper)
47 Days Ago
Don't add more lights to visible list than the list can permit, this relatively low limit is silly but don't want to break api until frustum tiled cull is here https://files.facepunch.com/sam/1b1011b1/parsecd_CiKjzyScdq.mp4
47 Days Ago
high caliber revolver sounds
47 Days Ago
Merge from main
47 Days Ago
Poster backup
47 Days Ago
more achievements healer/item hoarder achievements
47 Days Ago
merge from world_update_2
47 Days Ago
Correct reference
47 Days Ago
further progress on river to ocean blending
47 Days Ago
Wallpaper deployable on building block hard-side, only when inside the base Any hard-side wallpaper exposed to the outside world is removed Very wip
47 Days Ago
merge from main
47 Days Ago
Backup
47 Days Ago
better default locker specular
47 Days Ago
Progress