256,234 Commits over 4,018 Days - 2.66cph!

30 Days Ago
Add combine faces operation https://files.facepunch.com/layla/1b3011b1/sbox-dev_ydJIifDVMg.mp4
30 Days Ago
merge from save264 - Staging wipe
30 Days Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
30 Days Ago
merge from primitive
30 Days Ago
vanilla techtree progress
30 Days Ago
Reorder edge operations to match hammers
30 Days Ago
phrases
30 Days Ago
Fix typo in this summary
30 Days Ago
Add Plane.IntersectLine Only allow vertices to be connected if the line between vertices is inside face https://files.facepunch.com/layla/1b3011b1/sbox-dev_yFepkU8mgI.mp4
30 Days Ago
/primitive -> /save264
30 Days Ago
PlayerController - halve automatic duck animation distance SvgTextureGenerator can scale, offset and rotate Protect AssetEntry from file not existing Don't try to create a gizmo scope if no active instance Switch "Unable to create world for map" to a warning Fix NRE in VrHand.UpdatePose Fix JsonException in HammerSession.OnPaste Remove a bunch of stuff from Facepunch.Steamworks (we should try to delete all of this) Add assert to diagnose "Can't parent to a gameobject in a different scene"
30 Days Ago
Leaderboard backup, run #17237
30 Days Ago
Update manifest
30 Days Ago
Change paste command so it uses uploads paste from the client instead of storing on server
30 Days Ago
Medieval AR icon
30 Days Ago
Update manifest
30 Days Ago
Merge from primitive
30 Days Ago
Merge from primitive
30 Days Ago
Backups
30 Days Ago
Fixed NRE when connecting to a server after disconnecting while holding the mini crossbow
30 Days Ago
Effect: revert hit normal transformation
30 Days Ago
Gave ballista projectiles the orientation bools they should have, but the new impact orientation code isn't quite working properly yet so they are all weirdly rotated.
30 Days Ago
primitive -> Aux2
30 Days Ago
Another attempt at fixing crossbow NRE
30 Days Ago
Reverted car shredder to a RendererLOD, match prior culling settings
30 Days Ago
Improve AppendComponentsFromMesh
30 Days Ago
Cheaper shield ServerTick, only try and find a shield if the player has a held entity that is compatible with shields
30 Days Ago
Merge from primitive
30 Days Ago
Convert hit normal to world position
30 Days Ago
Fixed horse EatDroppedFood nre
30 Days Ago
Effects: Way more normal orientation settings and some tooltips!
30 Days Ago
merge from primitive
30 Days Ago
Fixed anim warning when switching ballista ammo
30 Days Ago
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30 Days Ago
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30 Days Ago
shield sounds
30 Days Ago
Cleaned up battering ram detailed and world colliders scale
30 Days Ago
primitive -> Aux2
30 Days Ago
Fix NRE in Mini Crossbow UpdateArrowHeads method. Players can now rejoin servers they were locked out of
30 Days Ago
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30 Days Ago
Bolt LOD distances.
30 Days Ago
Jarryds fix for PlaySoundFirstPerson NRE
30 Days Ago
Fireball velocity calculation improvements. Increased tick rate on fireball small
30 Days Ago
Enabled repair and pickup on static ballista
30 Days Ago
All siege weapons item removed from loot pools
30 Days Ago
Battering ram head removed from lootpool
30 Days Ago
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30 Days Ago
New branch of primitive_media from cs 111890, prior to ballista ammo rework Cherrypicks all subsequent changes ont he branch, but not any merges from primitive Cherry picks 111915, 111916, 111917, 111919, 111962, 112033
30 Days Ago
merge from primitive