242,385 Commits over 3,867 Days - 2.61cph!

51 Days Ago
gibs and guides for frontier gates and walls
51 Days Ago
Test rendering asset thumbnails as animated images, see if it works Means we're not loading an asset when you hover over something. Works nicely but not sure about thumbnail generation times or cached thumbnail sizes https://files.facepunch.com/alexguthrie/1b0611b1/NVIDIA_Overlay_4Y9sYV1MfZ.mp4
51 Days Ago
Revert "Add ActionGraph.SourceLocation" This reverts commit 413f3e3e213f3e31114cc585e89d2dd288a5366c.
51 Days Ago
Include ActionGraph errors in ConsoleWidget.PopulateDiagnostics Refresh diagnostics when saving an Action Graph Only Show() each Action Graph MainWindow once Resolve Action Graph source prefab
51 Days Ago
player update. added rifle stance walk anims to the neccessary weapon holdtype override controllers
51 Days Ago
player update. exported rifle stance walking anims
51 Days Ago
Bugfix: Don't record GC data from Warmup runs Fallout from my first patch Tests: ran new perf tests with warmup, observed no allocations being recorded(as expected)
51 Days Ago
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51 Days Ago
cinderblock scale updates
51 Days Ago
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51 Days Ago
Leaderboard backup, run #13741
51 Days Ago
Update map + scene
51 Days Ago
Get achievement list with full package get Update api Lets have achievement lists on their own call actually Lets expose this logic through the AchievementService instead
51 Days Ago
Add ActionGraph.SourceLocation
51 Days Ago
51 Days Ago
merge from LocomotivePushFix
51 Days Ago
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51 Days Ago
Added cinderblock
51 Days Ago
merge from nametags_random_colour
51 Days Ago
merge from wallpaper
51 Days Ago
Ensure vendor test scene spawns a radtown
51 Days Ago
Added spline for vendor and bradley to follow S2P
51 Days Ago
Monument markers converted to RustText Added PermanentMarker TMP fontasset
51 Days Ago
Localized dropdowns "Unknown" option
51 Days Ago
Fix unreachable code warning
51 Days Ago
Localized active boosts tooltip (teas)
51 Days Ago
Added LanguageSwitcher editor tool to switch current language in edit mode
51 Days Ago
Add budgeted queue for pathfinding requests
51 Days Ago
Added control point/ tangent editor tools to world spline inspector
51 Days Ago
Delta Snapshot Slots (#1660)
51 Days Ago
Hotload tests: log timings in descending duration Hotload test benchmarking (1D/3D) (struct/interface) arrays Hotload: Speed up struct array copying, support Rank > 1 arrays
51 Days Ago
Make sure #version gets passed properly in Package.FetchAsync
51 Days Ago
Raised entry bars Moved lamppost backwards to give enough room for vendor/bradley to pass
52 Days Ago
Achievement api User channel Can add/remove/edit achievements Fix spelling
52 Days Ago
Fix Package.FetchAsync not finding packages with slash or other formatting
52 Days Ago
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52 Days Ago
set up anim event for 3p reload shells ejecting
52 Days Ago
Update .gitignore Correct cup collision type
52 Days Ago
Added ziggurat blockouts with interior
52 Days Ago
I accidently deleted all these too liberally
52 Days Ago
Clean: fix 2 Pool obsolete warnings Tests: none, trivial changes
52 Days Ago
Restore
52 Days Ago
Temp Goodbye copmiled files
52 Days Ago
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52 Days Ago
coffeecup physics texture and mesh update Merge branch 'main' of sbox-platformer
52 Days Ago
Merge: from main - There's 2 new warnings for obsolete pool usage, will fix in next Tests: Built all modes in editor
52 Days Ago
Have wolves clear their target after eating, as else they can hunt you down after finishing their food if you passed them while they were eating
52 Days Ago
Slide no longer takes full control over movement