194,760 Commits over 4,079 Days - 1.99cph!

5 Days Ago
LR300 viewmodel deploy anim updates - Anims now match desired speed from source wiith attention to spacing - Removed curve state speed scripts on deploy anims - Updated anims to actually end in correct idle pose for better blending - transition tweaks in the animator
5 Days Ago
Hook settings menu into new main menu
5 Days Ago
merge from main
5 Days Ago
separated splatting for sand and snow again, debug render command, cleanup
5 Days Ago
Continuing testing out floating walkway platforms
5 Days Ago
fix layer compositing
5 Days Ago
apple/corn/orange/potato crate A versions LODs pending prefab setup
5 Days Ago
Tweaks and cleanup
5 Days Ago
SyncVars -> Aux3
5 Days Ago
Try to ensure editor weaving process isn't running on build
5 Days Ago
added blue light skin asset, tweaked light intensity , rebuilt manifest
5 Days Ago
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
5 Days Ago
Merge from normal_map_correction_tool
5 Days Ago
iv stand,blood bag pile and single blood bag scale blockouts
5 Days Ago
merge from Cocoknight_gloves_update
5 Days Ago
Cocoknight armor fixes
5 Days Ago
merge from qol_attack_heli_ammo_select -> main
5 Days Ago
Fixed the last few normal maps in the skins repo
5 Days Ago
patrol_helicopter_rotation_fixes -> main
5 Days Ago
Sanitise patrol helicopter spotlight rotations
5 Days Ago
merge from iofeedback_fixes
5 Days Ago
merge from TeaToken_Andgrammar
5 Days Ago
merge from main
5 Days Ago
bee_catapult_bomb -> main
5 Days Ago
merge from wallpaper/floor
5 Days Ago
Compile fix
5 Days Ago
Changed pick up and drop sounds Fixed error in Tech Tree 0
5 Days Ago
merge from wallpaper/floor
5 Days Ago
Minor folder changes
5 Days Ago
Added Bee Catapult Bomb On impact it spawn groups of Bee Swarms. Setup icons, catapult setup and entities. Manifest
5 Days Ago
Nuked _GroundTests folder
5 Days Ago
merge from main
5 Days Ago
engine.json update
5 Days Ago
User interface settings tab done Added new categories to organize the settings a lil bit New tooltips
5 Days Ago
Testing floating walkways WIP
5 Days Ago
Fixed the majority of broken normal maps in the skins repo
5 Days Ago
syncvars -> aux3
5 Days Ago
Try and skip setter injection on the client by checking the subtarget
5 Days Ago
main -> syncvars
5 Days Ago
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
5 Days Ago
New tea token and grammar correction
5 Days Ago
main -> bee_catapult_bomb
5 Days Ago
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
5 Days Ago
Merge from large_demolishing
5 Days Ago
Fix spawn issues by stopping invalidation while still computing cells
5 Days Ago
Screen tab
5 Days Ago
Do my analytics TODO
5 Days Ago
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5 Days Ago
merge from fix_copy_paste_steam_networking