194,760 Commits over 4,079 Days - 1.99cph!
LR300 viewmodel deploy anim updates
- Anims now match desired speed from source wiith attention to spacing
- Removed curve state speed scripts on deploy anims
- Updated anims to actually end in correct idle pose for better blending
- transition tweaks in the animator
Hook settings menu into new main menu
separated splatting for sand and snow again, debug render command, cleanup
Continuing testing out floating walkway platforms
apple/corn/orange/potato crate A versions
LODs pending
prefab setup
Try to ensure editor weaving process isn't running on build
added blue light skin asset, tweaked light intensity , rebuilt manifest
Fix #SERVER compile error for attack helicopter `timeReloadHeldDown`
Merge from normal_map_correction_tool
iv stand,blood bag pile and single blood bag scale blockouts
merge from Cocoknight_gloves_update
merge from qol_attack_heli_ammo_select -> main
Fixed the last few normal maps in the skins repo
patrol_helicopter_rotation_fixes -> main
Sanitise patrol helicopter spotlight rotations
merge from iofeedback_fixes
merge from TeaToken_Andgrammar
bee_catapult_bomb -> main
merge from wallpaper/floor
Changed pick up and drop sounds
Fixed error in Tech Tree 0
merge from wallpaper/floor
Added Bee Catapult Bomb
On impact it spawn groups of Bee Swarms.
Setup icons, catapult setup and entities.
Manifest
Nuked _GroundTests folder
User interface settings tab done
Added new categories to organize the settings a lil bit
New tooltips
Testing floating walkways WIP
Fixed the majority of broken normal maps in the skins repo
Try and skip setter injection on the client by checking the subtarget
Wallpaper floor & ceiling pack - updated material values, changed patterns and colours, fixed alignment with guide mesh in wood patterns
New tea token and grammar correction
main -> bee_catapult_bomb
cleaned up floor and ceiling wallpapers, removed unsed ones, set up defaults, reapplied to model prefabs so correct ones display, created steam pack and id, renamed token descriptions for all, assigned temporary icons
Merge from large_demolishing
Fix spawn issues by stopping invalidation while still computing cells
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merge from fix_copy_paste_steam_networking