194,517 Commits over 4,079 Days - 1.99cph!
New map markers will now use an unused colour
Potential fix for marker edit display briefly appearing somewhere else on the screen for a frame after deleting a marker
Add an overlay sprite on top of the colour sprite when picking a colour for shipping container walls
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Fix index out of range error on a specific spraycan colour
Checkin desk
-Added colliders and LODs
-Created a prefab
-Tweaked vertex painting
Skull trophies show streamer name
Fix editor creating skulls that had normal name & streamer mode both set to streamer name
Skull trophies update to streamer mode if streamer mode is enabled at runtime
Fix skull give notices not using streamer mode outside of the editor
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merge from main -> streamer_mode_skull
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Add `repair_inventory` convar to repair all items in inventory
`infinite_ammo` convar will also prevent condition loss of weapons & tools
Final atlas files.
Scene backup
`reloadweapons` will also work on flamethrower & water guns
Fix infinite ammo for rocket launcher, apply to flamethrower & water gun
merge from main -> infinite_ammo_convar
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Enable showing bag quota for bed & towel items too
Cache list of sleeping bags per player on the server & network to clients
Show current bag quota in item amount when placing bag
Can disable showing bag quota in item amount by setting `bag_quota_item_amount` false
Can set `max_sleeping_bags` to -1 to disable the toasts & bag limit
Codegen
https://files.facepunch.com/jakerich/1b1711b1/oarP1RLiz1Kwy2D1.mp4
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merge from vending_overstack_fix
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Merge from main -> respawn_changes
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Revert cover point changes just for merge to main
Fix compile error from GetInfoBool defined twice
merge from streamer_mode_skull
merge from twitchrivals_event_items
Editor script Set now auto sets weapon config sizes
Added a Standard-Wire variant as a workaround for powerline issue