194,444 Commits over 4,079 Days - 1.99cph!

2 Years Ago
- Bradley: Don't target players who are in a safe zone - Bradley: If a player is being targeted and enters a safe zone, stop targeting them (may take up to 2 seconds) - Bradley: Fixed ConVar.AI.ignoreplayers bugs. Not clearing existing targets when set to true, and returning early when it shouldn't have
2 Years Ago
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2 Years Ago
merge from experimental
2 Years Ago
merge from main
2 Years Ago
main -> experimental
2 Years Ago
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2 Years Ago
Fixed spot lights in 6point lighting
2 Years Ago
Fully fixed the banding issues on 6P
2 Years Ago
▉▊ ▉▍▆▄▍ ▅▅▆▍▆▆▆ - ▄█▄▍▄▉▋█ & ▇▌▌▇▌▉ ▇▆▍▉▍▊▉
2 Years Ago
█▄ ▅█▇▇▄ ▅▌▉█▊▍▅ - ▊▅▅▋▍▋█ ▍▄▅▋, ▄▅▇ ▋▊ ▆▄▅▉▌▄▉▇█ █▅▉▆█▍ ▇▊▆▅▊▊
2 Years Ago
updated the prefab for the quarry deployable
2 Years Ago
Added particle rotation support to 6point lighting (via TC1.x)
2 Years Ago
▅▍▇█▄ ▄ ▋▅▅▇▅▋▆ ▌▌█▆▄▉ ▇▊▉▊ ▇▇▄▄ ▊▍▇▄▇▉▆ ▍█ ▍▋▄██▋ ▆ ▍▉ ▄▍▄▋▌▄▅ █▄▉▊ ▆▄ ▅▍▍ ▅▆▋▇ ▋▆▄▍▇ ▉▉ ▄▅▍▍▇▋▋▇▅.▄▌▄▇/▍▍█▊▇▅/▌ ! ▊▄█▇██ ▉▌▌▌ ▄▇▇▉ ▄▇▅▊▆▉ ▇▌▌▍▆▅██▌ ▋█▊▆ ▊▍▄▊▊█ ▌▅▍▉▇▍ ▉▋▋▌ ▊▇ ▍▄▊▉ ▋▅▉▄▇ ▄▅▍▄▇█.
2 Years Ago
Added LOD5 to the quarry deployable
2 Years Ago
▉▄▆▌▊ █ ▇▊▋▆▍█▆ ▇▋▉▄▆▉ ▆▆▌▅ ▆▄▅▉ ▋▄▍▍▉▇▅ ▌▇ █▋▉▋▅▌ ▉ ▉▍ ▇▌▍██▊▋ ▆█▍▋ ▍▄ ▌▉▍ ▊▉▌▇ ▇▄▄██ ▅▇ ▋▋▄▇▆▉▆▊▆.▉▇▊▆/▅▇▌▅▄█/█ ! ▍▍▌█▇▋ ▆▊▆▋ ▉▄▆▇ ▄▉▇▊█▇ ▋▅▇█▇▌▉▅▄ ▆▍▇▍ ▊▇▋▍▉▄ ▉▇▊▇█▍ ▆▇▌▄ ▌█ █▊▄▊ ▋▉█▅█ ▅▄▊▄▌▅.
2 Years Ago
Swizzled R/G on Positive
2 Years Ago
experimental -> experimental/release
2 Years Ago
main -> release
2 Years Ago
merge from main
2 Years Ago
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2 Years Ago
Debug 6P setup
2 Years Ago
▋▄▇▆▄▉▋▄ ▊▄█▅+ ▉█▌▍▌▊▄ ▊▍▊▆ ▇▇ ▅▌▆.▇▆▊▄█▋▍▉▇▅▉▅▄▅ (▌▊▄█▅▋▋ ▅▋▅)
2 Years Ago
main -> experimental
2 Years Ago
▅▅▆▉▊ ▍█▉▆ ▍▅▌█▍▋▄▊▌▍█▉▍▋▆▄▆
2 Years Ago
merge from elevator_improvements
2 Years Ago
merge from nuclear_missile_silo
2 Years Ago
▄▍█▋▌█▊▉▋█ ▆▊▋▌▍ ▉▍▇▌▍▄▍▄▌▊ ▊▌▌█ ▊▄ ▆▊▉█▆▉▇ ▇▅ ▊▆▋▌▇ ▆▋▊ ▅▆ ▍▍▌▉▅▅.▍▊▄▅▉▋▅▅▇▍▍▆▇▊▄▉▍ ▋▆▌▅▆▉ (█▍▆▋▅▋▅ █▅)
2 Years Ago
Taller terrain triggers near the chute hatch as a potential fix for terrain violation Scene2prefab
2 Years Ago
main -> experimental/release
2 Years Ago
Merge from main
2 Years Ago
merge from main
2 Years Ago
merge from building_skins_3
2 Years Ago
Subtracting 81504 footsteps_without_groundinfo - footstep sfx played whilst swimming and reportedly doubled up
2 Years Ago
experimental -> experimental/release
2 Years Ago
main -> release
2 Years Ago
main -> experimental
2 Years Ago
Code review: Use ListHashSet instead of directly using BufferList, for faster removes
2 Years Ago
Backups - scenes, animations and assets
2 Years Ago
Merge Main -> RagdollRewrite
2 Years Ago
Another iteration of 6P files.
2 Years Ago
Further tests. Scene test setup.
2 Years Ago
Can now play another gesture while a gesture is running if the current gesture is a cinematic gesture
2 Years Ago
Texture density changes for debugging orientation
2 Years Ago
Ruling out memory leaks: Bracket the Analytics "stats" Conditional so that it behaves as (a || b ) && b rather than a || (b && c ). Setting ConVar.Server.stats to false now disables stats without also having to have AnalyticsSecret null or empty.
2 Years Ago
2 Years Ago
Debug setup for 6P shader
2 Years Ago
Added optional Wind layer to "Rust/Standard"
2 Years Ago
First smoke puff using 6point (test)
2 Years Ago
Ruling out memory leaks: Clear entries in the TimedExplosive queryResults static array after use